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Games like Veggie Rush

Looking for games like Veggie Rush? Here are top simulation recommendations, selected from player-similarity data — start with The Last Week, Between Desks or PacMan.

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  • About The Last Week The Last Week is a small game where your goal is simple: cheat off your classmates during exams to pass your tests and memorize their answers. It would be easy… if your teacher weren’t in the classroom watching you. Stay alert if you don’t want to fail your exams! Controls Move character : W A S D (or Z Q S D)Interact/Copy/Collect Valuables : Left Click Crouch/Stand Up : C O…

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  • About Between Desks In Between Desks, you're a student trying to cheat through four retake exams. Copy your classmates, avoid the supervisor, then rush back to your seat to finish! Don't get caught away from your chair! Controls (keyboard - gamepad) Move: W A S D - Left Stick Look: Mouse - Right Stick Open pause menu: Escape - Start Copy: E - Button West Switch Camera: C - Right Shoulde…

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  • Description: This project is a simple clone of the original Pac-Man arcade game. While it aims to be similar to the original, it is not an exact copy. The main goal of this project is to showcase my skills as a C# programmer and Unity developer in a small project where the code can be easily analyzed. Execution: Unity Version: Unity 6.0.25f1 Open the "Game" or "Init" scene in the …

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  • A tiny cozy game where you are… a wheelbarrow! Pick up vegetables, drop them in the right crates, and let the score climb in a soft, colorful farm. Pitch Steer a cheerful wheelbarrow through a stylized garden. Collect carrots, cabbages, and apples, deliver them to the correct spots, and earn points. The world gently reacts: the ground glows, plants evolve, birds and clouds drift by, and smal…

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  • Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…

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  • DESCRIPTION A pixelated 2D cat adventure where you explore your house, farm, nearby forest, and market while collecting pumpkins and dueling an evil cat. You balance risky conversations and resource management as you upgrade to work toward the 500 pumpkin goal. Win fights to multiply your pumpkins, lose and watch them get stolen. CURRENT GAMEPLAY You play as the white cat. Gather pumpkins in …

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  • SLA Directions Scene 1 (Main Menu) : Main Menu Scene - Click the Start button to enter the game. Click the Overview button to view the brief introductions of the three game scenes. Click the Credit button to view the detailed information of the game creator. Click the Setting button to control the size of the background music and click the size of the sound effect. Click the Help button to view …

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  • Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…

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  • Hello! My name is Jeremy, and this is my first game developed using Unity. I created it with the support of the Game Development courses at Gaming Campus. A big thank you to Morgan for classes, and to all my fellow students who helped me bring this project to life. I hope you enjoy playing this game as much as I enjoyed creating it!The goal is simple: Harvest vegetables before it explodes and get …

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  • 51%Game Brain Score
    51% User Score Based on 2 reviews

    Animancer is a Unity plugin which allows you to play animations on-demand and control all their details without any additional setup steps. It solves the major problems with Animator Controllers and can either replace them entirely or work alongside them. This makes animations much easier to work with in all stages of development from basic prototyping through to maintaining and debugging complex …

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