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Games like TurnRight! (Enterprise 128) by FeCO

Looking for games like TurnRight! (Enterprise 128) by FeCO? Here are top action recommendations, selected from player-similarity data — start with Bounce! PUR120 (C16 Plus4) by FeCO, Jump by Koby Tyrkel or Kaboomer by dagershman.

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  • ****************** * BOUNCE! PUR120 * ****************** by FeCO, 2025 Basic10Liner Contest, PUR120 Category Commodore 16/116/232/Plus4 You have to guide the ball through the fields avoid the missing and some other bricks. You have 9 bounces in every level, extept the except the first stages (1 stage = 8 level), when 30 bounces available (and there insnt any orange bricks). Th…

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  • 10LINER JUMP (c) 2021 by Kobi Tyrkel This is a 10-liner jump game. Game written for NOMAM's BASIC 10-liners Contest 2021 Should qualify for PUR-120 using abbreviations as in attached code image will not exceed 120 characters per logical line. Developed for ATARI 800XL (Other atari 8bit should work, tested on real atari 800XL and on ALTIRRA emulator v3.1 RAM basic): Requires: - Atari XL/XE (or emul…

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  • ====================================================================== Ka-Boomer   2021 BASIC 10 Liner Submission   By David A. Gershman - @dagershman ====================================================================== Ka-Boomer is a game which pays homeage to the 'ol Atari 2600 game "KaBoom!".  The name variation, "Boomer", is proof this version was written by an "older" person. :) ===========…

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  • This game was written for the Basic 10-Liner Contest 2023 in the PUR-80 category. It's written for Commodore 64/128 computers. It took 5th place and regarding Commodore 64 computers only, it end up at the 2nd place. Aim of the game As in all rogue-like games, your aim is to explore as many randomly generated dungeons as possible, not get slain and find as much gold as you can carry! With joystic…

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  • Mimizuku Saga 10============= This is my first ever 10-liner written in BASIC for Commodore 64 and the second game released in BASIC. When I was much younger, I used to write in BASIC a lot, butafter several years spent in 6502 assembly - with the 10-liners challenge given -  it was still a lot of stuff I needed to learn, the "nasty" stuff! This game has been submitted to the Basic 10liner Contest…

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  • ******************* * Turn B10L PUR80 * ******************* by FeCO, 2025 Basic10Liner Contest, PUR80 Category Commodore 16/116/232/Plus4 Recommended emulator: Yape Stay on the stages (total: 7) as long as you can. Avoid collisions to walls and yourself. On the 7th stage, the red dots cause reverse the turning direction. Program Lines: 0: Reads the directions datas…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    --= ZX STOCK EXCHANGE =-- System Requirements: Sinclair ZX Spectrum 16k/48k/+/128k/+2/+3/Next  Written by Matthew Begg for the 2025 BASIC 10-Liner Competition (PUR-80 category) Licence: CC BY-SA 4.0 Players: 1 --= INTRODUCTION =-- It is July 1982. Welcome to the frenetic trading floor of the ZX Stock Exchange. The air crackles with the buzz of hurried transactions and the staccato rhythm of …

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    # Roguelike 10 This game was written for the Basic 10-Liner Contest 2023 in the PUR-80 category. It's written for Commodore 64/128 computers. ## Aim of the game As in all rogue-like games, your aim is to explore as many randomly generated dungeons as possible, not get slain and find as much gold as you can carry! With joystick in port 2, your hero character can move and attack only in 4 direction…

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  • ***************** * FlooderEP128 * ***************** by FeCO, 2023 Basic10Liner Contest, EXTREM-256 Category   This is an improved version of my Floodit game: press the numbers to paint the stage to the same color. On the bottom left you can read how many moves left. Press F when you finished. I you see Fail, you loose, else you will see your points (less "move" earns more points). Th…

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  • Aim of the game In this game, you control a bouncing ball that jumps between platforms. The screen scrolls to the left, so keep the ball in the visible area. Attention! Colour of the ball matters! When ball hits the platform, colour of the ball changes to the colour of the platform. When the ball bounce off the platform, two things may happen: platform will break if colour of the ball is differen…

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