Skip to main content

Games like Timedust - Jam Edition

Looking for games like Timedust - Jam Edition? Here are top platformer recommendations with a fantasy focus, selected from player-similarity data — start with Bee My Samurai, Hikikomori or The Exit Is Deep.

Change display type

Skip Platform filter

Skip Play Mode filter
  • What is it? This is my short platformer game for the Samurai Game Jam 2024. You should help samurai fight evil bees. I was looking for a game idea for this jam and suddenly it all started to come together. I hope you will like it. I borrowed some mechanics from an old NES game called "Doki! Doki! Yūenchi: Crazy Land Daisakusen".  The fewer lives a player has, the stronger his projectiles become, s…

    View Game
    View Game
  • ****UPDATED 8/18/2023 (1.3)**** __________________________________________________________________________________________ This is Hikikomori. Hikikomori, in Japanese, is a severe form of social withdrawl for someone who may go days, weeks or months without social interaction. This is a game about someone who finally finds themselves completely alone - and where it leads them. The goal of each lev…

    View Game
    View Game
  • After falling through a hole, you find yourself in the underground... With no way to go back the way you came, you must venture through and wall-slide through the undergrounds and find an exit! Though, be aware - The exit is deep! Keyboard Controls: Left and Right arrow keys OR W/D to move left/right, Space to jump, Left Shift to sprint, F to shoot bow, E to interact. Controller Controls: Left joy…

    View Game
    View Game
  • Synopsis:  Bound together, a duo of a cat and rabbit must cooperate to find a way out of the labyrinth! Controls:  Cat: AWD (Left Stick) = Move Left/Right & JumpQ/E (West Button/East Button) = Left/Right Dash Rabbit:Arrow Keys (D-Pad) = Move Left/Right & (Double) Jump Both:Space bar = switch character positions The game is a submission to Concordia Game Jam 2023  and was made within…

    View Game
    View Game
  • Windows version obviously moves way smoother than the HTML5 one. The Tearable Three is a platform-style game about three stuffed toys that are trying to escape an evil laboratory where they've been imprisoned. Each stuffed toy has different strengths and weaknesses, but each toy must also choose a body part to discard in order to escape in time.  Losing different body parts will severely effect di…

    View Game
    View Game
  • Windows version obviously moves way smoother than the HTML5 one. Below is a link to the version we released two days after Ludum Dare ended.  It doesn't have any new content, sans an easier level, but just runs smoother in general and has fewer bugs.https://grandtheftmarmot.itch.io/the-tearable-three-release-version And don't forget to rate us on our Ludum Dare entry: https://ldjam.com/events/ludu…

    View Game
    View Game
  • 52%Game Brain Score
    52% User Score Based on 4 reviews

    You are a normal person that does normal things,  that some how got held prisoner in some sort of science facility, where you have a strong desire to escape. Find your way out using a weapon that harnesses the power of the moon to blast your way through scientists, guards, mutants, and other enemies in order to see day light again.  If you end up failing, no worries, you will just wake up back in …

    View Game
    View Game
  • NOTE FOR HTML5: Expect some occasional slowdowns (usually after first booting) and while playtesting the game crashed once, I forgot to disable the built-in debug tools so maybe that was it? (Note: I reuploaded the project to fix some bugs and remove the debug tools.) I'm not sure but it didn't happen again so it seems fine. Also the quit button does not work. You have to reset the page to quit. …

    View Game
    View Game
  • PUBLIC STRESS TEST This particular stress test demo is for one of my protagonists, Cyanser as Raviel still has ways to go but for now I can continue to publicly test this one. I have an older public test demo on itch.io released a few months ago that was more of a playground, this demo is a test action stage. I continue to search for honest constructive feedback on where to improve, what to add a…

    View Game
    View Game
  • Retrospective From a young age, I knew I wanted to make video games. I poured over every article in Nintendo Power that revealed any aspect of how games were made. I devoured any game that had a level editor built into it. I yearned for the tools to make games, but there was almost nothing available to help kids get started with game development in the '90s. My first foray into game development …

    View Game
    View Game