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Games like The Quantum Adventures of Professor Rabbit

Looking for games like The Quantum Adventures of Professor Rabbit? Here are top action recommendations, selected from player-similarity data — start with FRIENDS LIKE THESE, Legend of the Ladyboys or Flawless Darkness.

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  • IN THIS GAME YOU PLAY AS FRITZ, A FREELANCE ENGINEER WHO MAKES ROBOTS AND OTHER GADGETS. JOIN FRITZ AS HE STARTS HIS DEMONSTRATION OF HIS NEWEST MACHINE. Coding & Character Art  : Splitfish  Concept & Environmental Art : BubblegumWalrus Music Contribution : Brand  CONTROLS WASD - MOVE J - CALL ROBOT K - POINT ( HOLD & RELEASE ) L - ZAPPER U - SWAP MODES I - DECOY HOLOGRAM P - RESET ROOM ARROW KEY…

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  • Note: this game is still in development. No win or lose screen is in effect, for example. Future updates will include sound, music, a title screen, improved graphics (hopefully), and lots of other bits. Also, this game does not feature animations, sexual violence, etc. It's meant to be a very silly adventure game. Right now, in order to start a new game you must delete the save.json file before st…

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  • I recommend that you play with a headset on. Non-blind people can be more immersed in the game when playing blindfolded. "You are trapped in a completely dark maze. You must use the given tools to avoid threats like monsters and traps, and escape from the maze." The basic way to play is to find your way through an invisible maze by using an item called radar to detect what's ahead. In…

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  • Have fun exploring everyone's worlds! A new one should appear every 1-4 minutes, so stick around. ;) Originally, you were going to be able to go to other worlds and DO things, like fight baddies or something, and then unlock new building materials to use. The unlocking functionality actually still exists in the code, but we didn't get the time to hook it up or think up unlock requirements. Ple…

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  • A 40-page Game Design Document with all the information you would ever need is available AT THIS LINK. Story and bosses are spoiled here, so tread lightly if you wish to go in spoiler-free. Design notes and change log are also kept here. Mask Teasers! Not too many spoilers ;) WILL This is a Boss Game, which is a Niche genre of games consisting only of Boss Fights (example: Shadow of the Colossus).…

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  • Platformer Game Intro This is a medium level 2D - 3D Platformer Prototype of a Unreal Engine v4 Game, done in only 4 weeks using ONLY unreals blueprints. The challange consist of selecting a genere that had requirements then working with a team of classmates to create a game. This was done a year or two back so I have grown a lot since then. I wanted to publish it now open source to let …

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  • 72%Game Brain Score
    graphics, gameplay
    story, grinding
    72% User Score Based on 58 reviews
    Critic Score 73%Based on 2 reviews

    Uncover a long forgotten garden, and help it grow anew to attract vegetable inhabitants and curious animal travelers.

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  • 44%Game Brain Score
    story, gameplay
    graphics, stability
    44% User Score Based on 1,452 reviews

    "Wild West Dynasty" is a simulation game that allows players to build and manage their own town in the American Frontier. Gather resources, establish businesses, and make decisions to ensure the prosperity and survival of your settlers. Experience various challenges, natural disasters, and encounters with outlaws in this immersive wild west setting.

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  • 58%Game Brain Score
    graphics, gameplay
    stability, story
    58% User Score Based on 770 reviews

    "Journey of Life" is a narrative-driven adventure game that explores the meaning of existence through the eyes of various creatures. Players traverse diverse ecosystems, solving puzzles and making choices that impact the world around them. Through a stunning visual and musical journey, the game encourages self-reflection and understanding of the interconnectivity of all life.

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  • Little Sprout: Our Journey Little Sprout is a puzzle platformer game we created for 10–12-year-old players, set in a forest environment with a strong focus on accessibility. Designed for the Xbox Adaptive Controller, the game uses only two large buttons, making it simple and inclusive. This project was completed by 14 people over three weeks as part of a game development sprint at FutureGames. O…

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