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Games like The Apple Equation

Looking for games like The Apple Equation? Here are top action recommendations, selected from player-similarity data — start with Saw or Die, 10 Seconds to draw that picture or Auxilia.

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  • This small game is part of the course "Game a Week". As the name suggests we made this in a week. The provided topic was "Local Multiplayer". This is a 2 player game. Saw humans in half or die! Made by: Suzanne Bogaard, Benjamin Rose This game was created at the Game Design // UE at the University of Applied Sciences Europe. Supervised by: Prof. Csongor Baranyai "Game a Week"  (WinterSemester 20…

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  • This small game is part of the course "Game a Week". As the name suggests I made this in a week. The objective is to replicate the picture shown by clicking the pixels to change them between black and white - but you only have 10 Seconds to do so! Made by: Benjamin Rose This game was created at the Game Design // UE at the University of Applied Sciences Europe. Supervised by: Prof. Csongor Baranya…

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  • ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ - - - - - Description - - - - -   。         :          *・    °     .     。.       :        *・   ° .              :           *        ・     °           .      。   . Auxilia is a first person, story-based game. Explore your apartment and find clues This game is based on the prototype made by Jana Scheibner and Maria Shchurova. .              :           *  …

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  • About: An artistic game meant to communicate the difficulty of struggling with perfectionism and the need for external validation. It uses carefully thought QTE mechanics in combination with minimalistic visuals and sound to create an impactful experience and highlight a striking message. Credits: Made by Diana NiculescuCity People Lite by Denys AlmaralPrice of Freedom  by Good_B_MusicExtraBlur…

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  • Game A Week submission 03  About Game-a-Week is an intensive project module in which students will create about ten prototype games over the semester, (almost) one per week. The aim of this class is to get students comfortable with the practice of rapid prototyping: working quickly to create a small playable game that effectively proves or disproves a design concept. Drawing influence from game j…

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  • Game Description Description: Boom Miner is a speed platformer with relentlessly chasing magical creatures. You play as Bopo, in a futuristic underground mine exploring the far end. Bopo can bomb each and every structure and environment that lay in the mine which can be often good or horridly bad. Explore the immersive futuristic mine and wonder into the depth. Key Features: ● Non Linear Explora…

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  • A game  for my dear friend kimi, who is struggling with her self-conciousness lately. It features inside jokes and references to our fav game "Werwolf" This game was created at the Game Design // UE at the University of Applied Sciences Europe. Supervised by: Prof. Csongor Baranyai "Game-A-Week"  (WinterSemester 2020/21)

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  • /\., . . /\/\., . /\., . .../\., . . /\/\., . /\., . .../\., . . /\/\., . /\., . .../\., . . /\/\., . /\., . .../\., . . /\/\., . /\.,  ../\ .     ・       °           .       。.            :        *          ・      °    .              。.              :              *            ・     °      . .  * .              。.              :              *            ・     °      . .  * .     ・       °      …

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  • Controls: hold down the left mouse button to select a sprite, move your mouse around while the left button is held down to move around the selected sprite.  Game description Loneliness is a very terrible thing. During the wild Stone Age, people found solace in drawing rock paintings that seemed to come to life in the artist's imagination. In your imagination. In this game, you are - that caveman…

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  • Game Description Choose your own reality by making different decisions in that prototype. Will you follow the rules? Or will you make something else?  You can explore the little enviroment you are thrown in. ...wait...did it changed? Game A Week submission 04 Game-a-Week is an intensive project module in which students will create about ten prototype games over the semester, (almost) one p…

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