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Games like Sweet Drop, Bitter Sting

Looking for games like Sweet Drop, Bitter Sting? Here are top action recommendations, selected from player-similarity data — start with MY TREASURES, Coin Circuit or SACRIFICES TO WIN.

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  • I'm currently challenging myself with "Game a Week". For the 36th week, I have created a game where you aim for the goal while collecting treasures. As children, every place we go feels like an adventure. Even small creatures and tiny steps can be dangerous obstacles. However, overcoming those dangers may lead to discovering hidden treasures. Perhaps, through these daily adventures, children …

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  • I'm currently challenging myself with "Game a Week". For the 57th week, I created a game where you control a car to collect coins. Controls: Accelerate: Press W or Up Arrow Reverse: Press S or Down Arrow Turn: Press A / D or Left / Right Arrow How to Play: Coins are scattered throughout the circuit. Try to collect as many coins as you can within 30 seconds. Dash panels are placed arou…

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  • I'm currently challenging myself with "Game a Week". For the 41th week, I created brick breaker. It’s just an ordinary Brick breaker… Well, except for one small twist—all the items that appear when you break blocks are bad for you. They might reduce your score, shorten the time limit, change your movement speed, or make stars harder to see... You might feel like it's best to avoid them as m…

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  • I'm currently challenging myself with "Game a Week". For the 20th week, I created a game where you head towards the goal while avoiding enemies. Start from the starting point and try to reach the goal without colliding with any enemies.  If you reach the goal, you clear the game. If it's difficult to reach the goal, getting a coin might help. When you get a coin, you can launch them to atta…

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  • I'm currently challenging myself with "Game a Week". For the 66th week, I created a game where you must defeat enemies in the correct order, or you’ll get trapped. Controls: Move: Arrow Keys or WASD Restart: R Key How to Play: The goal is to defeat all the enemies on the map. The numbers above the player and the enemies represent their levels. You can defeat enemies whose level is less…

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  • I'm currently challenging myself with "Game a Week". For the 85th week, I created a game where NPCs repay your debt for you. Controls: ESC key: Opens the pause menu. If you want to restart from the beginning, click the RETRY button here. How to Play: Press the “ADD” button at the bottom of the screen to spawn an NPC on the map. NPCs travel back and forth between the base and the mining …

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  • I'm currently challenging myself with "Game a Week". For the 83th week, I created a game where you collect trash to earn coins. How to Play: The player moves to the location you left-click. When you touch trash, you attempt to collect it. The trash is collected when its gauge reaches zero. Successfully collecting trash rewards you with coins based on the type of trash. At the end of each …

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  • 49%Game Brain Score
    49% User Score Based on 3 reviews

    FLASH-BLIP A fast-paced 2D game built with the LOVE framework. Dodge obstacles, survive as long as you can, and get the highest score. The game is primarily oriented toward endless mode, where players aim for the highest possible score in an infinite survival challenge. Structured levels are a work-in-progress, with future plans to implement procedural generation for creating diverse, dynamic le…

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  • I'm currently challenging myself with "Game a Week". For the 55th week, I created a shooting game. Controls: Movement: Arrow keys or WASD keys High-Speed Movement: Hold SHIFT while moving Pause: ESC key There are many important things here. Enemies are approaching to steal them. You want to protect them, right? That’s why we’ve prepared a combat aircraft. It has excellent high-speed …

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  • I'm currently challenging myself with "Game a Week". For the 42th week, I created a game where you ride moving platforms to reach the goal. Moving platforms are fun, aren’t they? But be careful! They aren't well-maintained, so they’re not exactly safe. To make things worse, once they start moving, they won’t stop until they reach the goal. Along the way, many enemies will try to block yo…

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