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PYRAMID ESCAPE
2022Platformer
Looking for games like Super Marquinho? Here are top platformer recommendations, selected from player-similarity data — start with PYRAMID ESCAPE, Grimblade or Ragusa Republic.
Non-Comercial Use Pyramid Escape was presented as the final project for conclusion of 6th generation educational program "INKUBATOR - PISMO" for "Unity/C# game developer". It was made during three months period in collaboration between: UI programmer, Animations, Sound, VFX - Leonarda Pavečić-Raić (https://leonardaleeloo.itch.io/) Game designer, Programmer, Art designer, Level designer - Bernard…
View GameNon-Comercial Use Grimblade was presented as the final project for conclusion of 6th generation educational program "INKUBATOR - PISMO" for "Unity/C# game developer". It was made during three months period in collaboration between: Project Lead - Dominik Pavičić https://domdar.itch.io/ Lead programmer - Domagoj Brebrić https://marxshady.itch.io/ Level designer - Ilija Krišto https://njoknjok.it…
View GamePart of Unity education at PISMO Novska Croatia Ragusa Republic was presented as the final project of educational program "INKUBATOR - PISMO" for "Unity/Blender game developer". It was made during three months period in collaboration between: Ana-Marija Guša (3D modeler)Neven Serdarušić (Game Designer, Programmer) I would like to give credits and say thanks to our mentors Dominik Cvetkovski and …
View GameNon-Comercial Use Part of Unity education at PISMO Novska CroatiaPandaloo The temple of Eden was presented as the final project for conclusion of educational program "INKUBATOR - PISMO" for "Unity/C# game developer". It was made during three months period in collaboration between: -Marijeta Šamec (Blender) - Ivan Zorić (Unity, C#) Special thanks to our mentor: - Dominik Cvetkovski About Pandalo…
View GameNon - Commercial Use TowerRaid is a game made as a final project of 7th generation at Unity Education in Novska during an educational program "INKUBATOR - PISMO" for "Unity/C# game developer". TowerRaid was made during a three months period. Game Designer: Ivan Nikolić, Abel Varalungović Art designer, 3d modeler, UI designer: Petra Stojičić Lead programmer: Abel Varalungović Level design: Ivan Ni…
View GameDamien: Crimson Despair was presented as the final project for the conclusion of 7th generation educational program "INKUBATOR - PISMO" for "Unity/C# game developer". It was made during three monthis period by: Game designer, Programmer & UI programmer, Level designer, animations - Dario Jurčević (https://dareiosj.itch.io/ , https://dareiosj.github.io/) Special thanks to our mentor: - Dominik "Cw…
View GameNon-Commercial Use Project Spark was presented as the final project for conclusion of 6th generation educational program "INKUBATOR - PISMO" for "Unity/C# game developer". It was made during three months period in collaboration between: Project lead and programming - Josip Barun https://callmetoots.itch.io/ AI programming - Vjekoslav Špoljarić https://nightshade6.itch.io/ Level designer - Lovr…
View GameNon-Comercial Use Part of Unity education at PISMO Novska Croatia Hellfire was presented as the final project for conclusion of educational program "INKUBATOR - PISMO" for "Unity/C# Game developer". It was made during three months period in collaboration betwen : -Alen Brebrić (Unity, C#) -Tamara Brebrić (Blender) Special thanks to our mentor: - Dominik Cvetkovski About Let's agree that co…
View Game# Introduction : Embark on an exciting journey through ancient Greece, set in the mythical year of 1182 BC, in a 2D side-scrolling adventure! As a valiant Greek warrior, you'll engage in epic battles against the Trojans, navigating through levels to collect pieces of the legendary Trojan Horse. Each level will unlock a piece of the horse, leading to a grand finale where you confront the ultimate e…
View GameNon-Comercial Use Heirloom: Kalabolg was presented as the final project for conclusion of 6th generation educational program "INKUBATOR - PISMO" for "Unity/C# game developer". It was made during three months period by; Timon Popović - https://morganheim.itch.io/ Special thanks to my mentor: - Cwekii Dominik Cvetkovski About Heirloom: Kalabolg is a first person, grid-based, dungeon-crawling RPG…
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