Games like Somewhere, Somewhen
Looking for games like Somewhere, Somewhen? Here are top action recommendations with a fantasy focus, selected from player-similarity data — start with Uncle Mortimer's Secret, The Black Tower or The 13th Quest.
1 View GameUncle Mortimer appears to have angered entities who resent his research into things with which we mortals shouldn't concern ourselves. Can you travel through time to discover how to release him from a potential thousand years of incarceration? Uncle Mortimer's Secret is a large text-only interactive fiction fantasy game involving time travel. It was written from the ground up for the PC using qB…
View Game2 The Black Tower is a large text-only interactive fiction fantasy game, very much in the 'old-school' style. I originally wrote it in Microsoft BASIC for the Commodore PET in 1983, but although it is pretty dated, with mazes, possibility of sudden death and ability to get into unwinnable situations, I thought the basic concept sound enough to merit re-writing it for the PC using qBasic64, and this…
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3 The 13th Quest (it's the 13th IF game I've written) is a text-only interactive fiction fantasy game, very much in retro style. It was written from the ground up for the PC using qB64, and has a comprehensive and powerful parser. Included in the game are fairly detailed HELP instructions, and I have also added comprehensive hints, both implicit and explicit, which can be accessed using the command…
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4 100%Game Brain Score100% User Score 79 reviewsEzekiel Throgmeister, commonly referred to by the villagers as The Alchemist, has left you in charge of his currently-running experiment while he attends to other pressing business. Can you succeed in completing his task? The Alchemist is a large text-only interactive fiction fantasy game, very much in the 'old-school' style. It was written from the ground up for the PC using qBasic64, and has a c…
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5 When recently you helped your friend Ezekiel Throgmeister little did you realise what that might lead to. Now his colleague Jedediah Strangeblossom wants to involve you in a quest to restore Excalibur to its original owner. Return of The Sword is a text-only interactive fiction fantasy game, very much in the 'old-school' style. It was written from the ground up for the PC using qBasic64, and has …
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6 40%Game Brain Score40% User Score 1 reviewsA text-only fantasy adventure game for the PC involving travel to various periods throughout time. Your old professor, Laithwaite by name, has developed a Time Manipulator and has tricked you into using it with the instruction that you must bring back as many items from the past as possible to show him where and when you've visited. Scenarios include Pompeii, Isaac Newton, Samuel Pepys, Guy Faw…
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7 View GameYou've spent a lifetime travelling and solving problems for others, but on this occasion have you bitten off a little bit more than you can chew? Where will you find that elusive orb? Have Orb, Will Travel is a text-only interactive fiction fantasy game, very much in the 'old-school' style. It was written from the ground up for the PC using qBasic64, and has a comprehensive and powerful parser. I…
View Game8 89%Game Brain Scoreatmosphere, graphicsstory, gameplay93% User Score 46 reviewsAlchemy, puzzles, and a crashed starship. Old-style interactive fiction — a classic text adventure. No graphics! No dialogue trees! No point-and-click! You type your commands, and read what happens next.
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9 46%Game Brain Score46% User Score 2 reviewsIntroduction Of all the forms of alchemy practised throughout the ages, the best known is the quest to turn base metals into gold. Of course, everyone knows this is impossible. Even so, there's a rumour that an alchemist in the forest has figured out how to do the impossible and has been building up quite a stash of the shiny yellow metal. After picking up a lead in the local tavern, you think y…
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10 58%Game Brain Scorestory, graphicsgrinding, stability74% User Score 336 reviewsCritic Score 70%2 reviewsEther One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace. There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patient's histo…
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