Games like Solar System assignment MSU
Looking for games like Solar System assignment MSU? Here are top simulation recommendations, selected from player-similarity data — start with Solar System Music Player, Dynamate (Playdate + Windows + Mac) or PetulaGames's N-Body Simulator.
1 View GameSolar System Explorer User Guide HINT: Press X to switch between fly mode and music player control mode. This controls the visibility of the mouse pointer to free it up to control the buttons. Welcome to Solar System Explorer, an interactive 3D simulation where you can fly through a compact solar system, explore planets, the Sun, the Moon, and an asteroid belt, and enjoy a built-in music player…
View Game2 View GameYou can use 'x' for A button and 'c' for B button normally pressing 'f' should put the game in full screen but it might not work in all browsers. Pressing 'f3' with the game activated will switch between playdate and colored graphics. Progress is saved locally in an "indexed db" database from your browser. You can also use an xbox controller to control the games if your browser (like chrome) supp…
View Game3 View GameProtect the world from asteroids like in Deep Impact, watch debris rings accrete into moons, and more! ~ What is an N-body Simulator? ~ An N-body simulator accurately simulates the movement of celestial objects. Movies like Star Wars imply that things in space just float around aimlessly. In reality, every mass gravitationally attracts every other mass, leading to complex and beautiful phenomena…
View Game4 View GameA recreation of the classic 3D Maze screensaver that was present in Microsoft Windows 95 using Unity. Gameplay Launch the game, traverse through the maze and find the exit! The maze will restart once you find it. Watch out for the spinning objects that will cause the maze to flip over. Find another one to flip it back. Overview The maze is randomly generated each time, with the "player" naviga…
View Game5 View GameFeature 1: Display Mouse position Input: Mouse movement Process: keep the coordinate text on the mouse position and offset it for aesthetic and real-time update the coordinate as the mouse moves or doesn't move. Output: Text is displayed in the lower left corner showing X and Y of the mouse. Feature 2: Create Trees and Rocks by Left Mouse Click Input: Mouse Left Click Process…
View Game6 View GameProject Invasion is a strategy game which has been developed for about 6 months by mostly one person. The game is still in very early development, and almost everything is subject to change. I would appreciate feedback, and I'm open to suggestions. Defend your province from waves of enemies that will attack each round, with greater numbers and ferocity. You win the game if you survive 50 rounds, …
View Game7 View GameExperience the solar system with this physics-accurate 3D simulation built with OpenGL About This Project Solar System Simulation is a real-time 3D visualization of our solar system, built from scratch using C++ and OpenGL. This project showcases accurate orbital mechanics, realistic planet rendering, and an interactive camera system that lets you explore space at your own pace. Perfect for …
View Game8 View GameWelcome! Welcome to my Abstract Painter! It's an HTML5 interactive model that allows a user to explore diffusion of color. The interactive simulation is intended to be used by the individual student or learner who is attempting to further understand the concept. The interactive is a NetLogo simulation built in NetTango which allow a user to manipulate an environment with block-based coding and …
View Game9 View Game(Project 1)Features: Feature 1: Display Mouse Position Input: Mouse location Process: Capture the mouse's X and Y coordinates and display them on the screen. Output: Text showing the X and Y position of the mouse appears on the screen. Feature 2: Display Planet Mass When It's Clicked Input: Mouse click on a planet Process: Detect when a planet is clicked, and display the mass on the U…
View Game10 View GameHi :) This is indeed my solar system that I created after following the first lessons of the MCU game dev formation. No obligations to read the following but I'd like to write a bit about myself before enterring the next segment. I'm a 23 years old Belgian programmer and I gratued a year and a half ago with a normal computer studies bachelor. I start working in a company as a software developer to…
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