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Games like Shovel Knight Maker

Looking for games like Shovel Knight Maker? Here are top casual platformer recommendations, selected from player-similarity data — start with Metal Gear 3D Ultra Deluxe (School Project), Super Mario Maker 2 - A Platformer Creator or [graph_harvest].

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  • Description My second game for BUAS is very similar to my first game in BUAS. We were essentially asked to recreate our first block's project (Metal Gear), but in 3D using OpenGL. Where some students opted to try and recreate Metal Gear Solid, I instead tried to stay accurate to the original Metal Gear MSX game, and simply extend it into the third dimension. As such, the tile map and rooms are …

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  • 49%Game Brain Score
    49% User Score Based on 8 reviews

    Game made by BenjaminWins11 - Controls - FAQ Below! Use it for help. Maker Mode - Movement: WASD or Arrows. Use Current Tool: Left Click. Change Tool (Place, Erase and Pick): Q. Switch Items: Scroll Wheel or Click Item Icon. Open Full Item List: V or Click waving dots icon. Navigate Full Item List: Scroll Wheel or Drag Slider. Quick Test Level / Exit Test: E. Play Mode - Movement: WASD or Arrows. …

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  • 41%Game Brain Score
    41% User Score Based on 10 reviews

    [graph_harvest] Made in 9 days for Godot Wild Jam 83! Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers! Estimated play time: 30-60+ minutes Saves are fully functional - feel free to pick the game up and put it down whenever, or even transfer between computers or between web and desktop. Auto-saves occur at the end of every cycle. Follow…

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  • 49%Game Brain Score
    49% User Score Based on 3 reviews

    FLASH-BLIP A fast-paced 2D game built with the LOVE framework. Dodge obstacles, survive as long as you can, and get the highest score. The game is primarily oriented toward endless mode, where players aim for the highest possible score in an infinite survival challenge. Structured levels are a work-in-progress, with future plans to implement procedural generation for creating diverse, dynamic le…

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  • Jumping Jive, is a 2D side-scrolling platformer. I plan on updating multiple times as I want to make a game that feels like a old school Mario SNES style of gameplay. This is only the first iteration and changes are expected until it is in a form I am happy with. Please provide all the feedback you possibly can as any help is very exciting. Controls Keyboard WASD for player movement Space - Jump Q…

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  • 63%Game Brain Score
    63% User Score Based on 19 reviews

    A retro 2D platformer with an emphasis on variety and accessibility. Play solo, or invite a friend to lend a helping hand with a time-freezing Butterfly.

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  • Marbleous Blocks is a point & click, physics based, 3D-puzzle game with a retro vibe. Join a marble named Max through a block building adventure and challenge your spatial thinking in interesting new ways. Select, rotate, move, and combine blocks to create new paths for Max. Together you must retrieve the missing energy orbs and restore the colors of the rainbow. Even though Marbleous Bloc…

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  • 51%Game Brain Score
    51% User Score Based on 2 reviews

    P.O.W.D.E.R. - Powder On Wild Days Explodes Randomly Play as a delivery elf who must maneuver around obstacles to prevent his package from bursting and deliver it to one of many towns. You can consume the exploded powder to get a buff, but things might get even worse... How long will you resist before giving in to the powder's appeal? Gameplay Whenever one of your powder keg explodes, it is turned…

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  • The Game This is a traditional roguelike game with a focus on long-range combat. You pilot a mech and must reach the escape rocket in the east to return to your home planet. However, numerous enemy mechs stand in your way. For the most up-to-date information, please refer to this documentation. The information you find within the game may be outdated or incomplete. Development  This game was deve…

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  • This currently unnamed project is my final project for CIS 441 "Intro to Computer Graphics" @ the University of Oregon. My goal was to develop a simple platformer with an experimental 2.5D art style utilizing both 2D sprites and 3D objects in the scene.  SOURCE CODE: https://github.com/Sephta/cis441-2d-platformer Current Scope: 2D Character Controller with inspiration from games like CelestePlay…

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