Games like Self Driving Car (Neural Network)
Looking for games like Self Driving Car (Neural Network)? Here are top simulation recommendations, selected from player-similarity data — start with AI Learns To Drive, Run, Agent, Run! or EAE6320_Final_Project.
1 97%Game Brain Scorereplayability, humorgameplay, optimization97% User Score 133 reviewsAI Learns To Drive is a sandbox simulation where you can create and train your own AI to drive a racing car across different tracks. The AI uses a simple feed-forward artificial neural network and is trained using evolutionary algorithms. Edit AI Customize your AI's neural network. Adjust settings like the number of layers and neurons to see how they affect learning. Experiment with different set…
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2 View GameWhat is this project? This is a dabble in programming my own AI from scratch without any libraries, just looking up information and doing my own research about the foundations of how neural networks function. Everything is written in C# and made in Unity. I originally made this project in December 2024 and never bothered to publish it until now. The web version almost certainly WON'T run when …
View Game3 View GameSnakes Controls: WASD: Navigation Fig 1. Gameplay Game Details: Snakes is a simplified version of snake game that comes in the old mobile phones. The Player controls a snake to collect food. Because of limitation in the system the length of the snake remains the same, but to make it a bit challenging the speed of the snake increase each time the playe…
View Game4 View GamePlease Note - The game has updated - the manual is currently being updated. However, the in-game manual is up-to-date in the meanwhile. Please refer to that for all queries. Story Description Double Crossroads is a game about two assassins hunting each other. They are getting directions from you - and you want them both dead. Hence, you are feeding them the same instruction - trying to get th…
View Game5 30%Game Brain Score30% User Score 1 reviewsCHESS PLAYING ARTIFICIAL INTELLIGENCE PREFACE In 1999 I researched chess playing ANNs (artificial neural networks) and found nothing, no-one had attempted it, and many said it wasn't possible. It was early days for ANNs. So I designed one myself - "Octavius". Back then I was using a computer with a Pentium 166MHz and 32Mb RAM. It was slow going! ANN training is very time consuming. In the time tha…
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6 View GameBoids Intro Boids is not a video game, it's just something from Nerd to Nerds... It is a simulation of artificial life, of flocks of birds, behaviors of shoals of fish, herds and autonomous vehicles. Where Boids (Bird like objects) have a certain perception of the (virtual) world where they are inserted and of other boids that are around them. Where you can modify their behavior in real time by ch…
View Game7 46%Game Brain Score46% User Score 2 reviewsCorewar is played between two programs written in Redcode, a low-level language similar to assembly. Players write a program to eliminate all opponents in the memory (core) of the virtual computer. The "sandbox" goal of Corewar is to write code that will cause your opponent code to terminate. Like any Zachlike-games, this game features a set of missions with incremental difficulty for you to sol…
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8 Quick upload of proclib - it generates castle, ravines, and more...! What it is: A library and syntax language for structure-centric world/map generation. But what is "structure-centric", you ask? Easy, I'll explain! Structures can be thought of as complex collections of entities/cells. From this, structures can be made up of other structures to increase the variation and complexity needed for a s…
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9 41%Game Brain Scorestory, humorgameplay, graphics63% User Score 16 reviewsLife of an NPC is a top-down AI-directed town simulator. Each NPC formulates their own goals and decides how to respond to other NPCs or in-game events. They can also use items on each other or interact with objects within the world. Towns are procedurally generated via your prompt. Manipulate a character's goals or add new objects into the world to see how they react and develop over time. This…
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10 Mazetools Soniface Lab Features - Unlimited instruments - Pattern mode to create unlimited scenes with different instruments and settings for songs and performances - Visual Mode mit 1-3 Live-Video-Outputs for performance & VJing - Unlimited internal audio recording (.wav, up to 7.1). Key Features - Creative space to explore sound, music and geometric visuals - Experiment with audio and v…
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