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Games like Pixonia

Looking for games like Pixonia? Here are top action recommendations, selected from player-similarity data — start with Columns&Coffins Roguelike for Pokitto, Pysconian Deluxe or Midline.

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  • 51%Game Brain Score
    51% User Score Based on 3 reviews

    Columns & Coffins is a Roguelike  coded by talk.pokitto.com community members for the Pokitto opensource game console* (*Pokitto was kickstarted 1 month ago on Kickstarter, KS units shipping August. Pokitto Webshop opening soon! ) POKITTO & CGAjam Pokitto is a tiny game console based on an ARM Cortex-M0+ core. It has 36 kB of RAM, 256 kB of program memory and runs at 48 Mhz. It has 2 display mode…

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  • 52%Game Brain Score
    52% User Score Based on 3 reviews

    PYSCONIAN Deluxe for POKITTO® Pysconian is a mega addictive space shooter made for the Pokitto opensource game console (www.pokitto.com). The game is loosely based on the arcade classic Bosconian. CONTROLS (POKITTO) D-pad - turn player shipButton A - FireButton B - Activate PowerupButton C - Pause Changing music tracks: press left & right while in PAUSE mode CONTROLS (Windows emulator) Cursor…

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  • Midline is a small MS-DOS game that will challenge your dexterity! How long can you follow a line without touching it? Gameplay Using your mouse, move the two white balls along the line without touching it!  You can rotate the balls clockwise (left mouse button) or counter-clockwise (right mouse button).  Beware, every 500 points the game will run faster! How long can you survive? You can…

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  • UpMove is a 1-bit-style typing game x cave flyer mashup about leaving behind the daily grind, pushing your limits in pursuit of an ambition, and maybe going a little too far. Pilot your ship through meteor showers, giant factories, and more, as you reach for your dreams in a dangerous universe.

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  • ## Introduction RetroArcade is a highly portable collection of ASCII arcade games with sound that run in a commandline terminal on Windows, OS-X and Gnu/Linux. Includes SpaceInvaders, Pacman & Frogger. Includes full source code. ----------------------------------------------------------- Featuring     * no installation     * no dependencies (Ncurses not needed)     * simply unzip in your Downloads…

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  • 51%Game Brain Score
    51% User Score Based on 2 reviews

    The star-devouring swarm GREEN DYNAMO is approaching the ZERO POINT. Pilot the last remaining GIGADYNE FIGHTER , armed with the homing-lightning superweapon VOLTRAID , to repel the enemy force and protect the NAMELESS FACILITY GIGADYNE VOLTRAID is a single-stage vertical shoot 'em up about destroying enemies with an extremely powerful homing weapon. It was developed in a week for the TWG discord'…

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  • LOOP.exe is a retro-futuristic puzzle game where you program the Logic-Oriented Obedient Processor (LOOP) trapped inside a malfunctioning mainframe.  Loop is a tiny robot who only understands basic coding commands and cannot go through damaged sectors/walls. Solve grid-based puzzles by using coding instructions to guide LOOP through a mainframe grid maze to collect all the Data Packets. Neon Cyb…

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  • Muddled Traffic is a short puzzle game made for GMTK gamejam 2025 where the theme is "Loop", the goal of the game is to place all the cars such that they will be able to loop endlessly without colliding. ### Spoilers ### Solutions to all levels can be found here : https://stripe-fig-a09.notion.site/Solutions-24382d7d10968068aac8ea1137f41610?pv... Credits : Assets:Kenney Barn by Poly by Google…

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  • This game is a work in progress! It was made by me, Dominic Villa (programming) and my partner, Ariana Lazich (art), as a final project in our intro game design course. We only had a couple of weeks to work on it.  Take Flight was made in the Construct 3 engine, with limitations of the free version. I plan on remaking this game in GameMaker: Studio or Unity to allow for additional content, bug fix…

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  • Have you ever wondered what would happen if you crossed a Pokémon (RPG) style game with Overcooked (Cooking), of course you haven't but we did it anyway. Prepare to see why these genres combined make a confusing game with far too many systems to build and Art to draw in 72 hours. Changelog (Post Jam Bug Fixes) V1.01 - Hotfix (WebGL build only): Fixed the Web Build requiring the F1 Key to work as…

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