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Games like ¡Pa' su mecha, Marimar!

Looking for games like ¡Pa' su mecha, Marimar!? Here are top action recommendations, selected from player-similarity data — start with Chromatic Monsters, Cow-Duction or Rise of the Rhubarbarian - Game Jam.

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  • RESUMEN DEL JUEGO Seguimos a Odd y a sus amigos, unas gotas de colores, a lo largo de la historia del arte. Atravesaremos desde la prehistoria con las pinturas rupestres, el renacimiento con su estilo clásico, la revolución del graffiti en el mundo contemporáneo, hasta el arte conceptual del futuro. Aprovecha las diferentes mecanicas de cada personaje y resuelve distintos puzzles y rompecabezas su…

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  • This is a Workshop Class project created by students at Drexel University. This game is meant to be played on a Motion Simulator base called The Voyager with xbox controllers! To learn more about our game and its development, please check out our website. Primary Team Members: Ana Acosta - Producer Vincent Nguyen - Technical Director/ UI Designer Elton Chau - Art Director/Website Designer Katie…

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  • Team: Onanefe Adjenughure - Game designer and producer Alexander Herda - Artist Julius Bacauskas- Concept artist Daniel Kasprzyk (me) - Programmer Overview: This is the end result that me and my team of 3 people were able to create as part of a game jam for the final weeks of college. This game jam lasted two weeks and within this time period we put in all our effort to quickly make something out…

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  • Sky Farm Available on the Google Play Store - http://bit.do/skyfarm About the game: Sky Farm is a mobile turn-based puzzle game where you must use time travel to progress through levels. This project was originally developed under UCI's Computer Game Science Capstone Project Course during Fall 2017 and Winter 2018 Quarter.  Instructor - Joshua G. Tanenbaum  ***Update 5/5/2018 - IEEE GameSig 2018 …

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  • 51%Game Brain Score
    51% User Score Based on 4 reviews

    One Thousand Sleepless Tales CONTENT WARNING: Heavy Themes, including depression, suicide, and violence against children A young mage named Reyen ventures out into the world for the first time. Cursed to never sleep again—and upon learning that something sinister is eating other people's dreams—she vows to help them by entering their dream-lands. Waking them up means helping them break their fant…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Fill the tankers of your favorite spaceship with powerful Aether Fuel, and challenge the fiercest competitors of the galaxy! It's time to race! Commands: WASD or Arrows: movementSpace: shoot Your weapons get reloaded after a lap is completed. A game developed with HomeTeam Gamedev! Join us at: https://hometeamgamedev.com/ Developed October 31st, 2021 - January 23rd, 2022 Ian Cherabier: Project lea…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Project Description This is a small project for the game jam “Retro Platform Game". The game has a female engineer, Alex, as main protagonist who is trying to save the world from angry robots controlled by an A.I.  The game has stealthy feeling but also open fire would be possible. In case things will go south, the player could use a powerful device tied to a “teleport travel” mechanic that will …

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  • 36%Game Brain Score
    36% User Score Based on 2 reviews

    When a letter from your recently deceased grandfather beckons you back to your family home in Silesia, you aren't sure what to expect. By exploring the space and the relics in it, learn the complicated past of a man you never fully knew. This is a story about hardship, tenacity, soul, and the people of Poland. This game was made for the Dialogue of Civilizations: Poland in Pixels program. It wa…

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  • Description: This project is a simple clone of the original Pac-Man arcade game. While it aims to be similar to the original, it is not an exact copy. The main goal of this project is to showcase my skills as a C# programmer and Unity developer in a small project where the code can be easily analyzed. Execution: Unity Version: Unity 6.0.25f1 Open the "Game" or "Init" scene in the …

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  •  1. Basic Project Information Game Title: CHIME CLOUD RHYTHM Development Cycle: March 2025 – May 2025 (9 weeks total) Developer: Solo Developer Core Technical Tool: Leap Motion (gesture recognition) 2. Project Overview This is a virtual interactive game centered on the bianqin—a traditional percussion instrument of ancient Han Chinese culture. The bianqin (a stone/jade instrument hung on a w…

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