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TERMINAL VELOCITY
2023Action
Looking for games like NYX? Here are top action recommendations with a horror focus, selected from player-similarity data — start with TERMINAL VELOCITY, Compendium III or Compendium II.
A CONVERSATION ABOUT GRAVITY, AMBITION, AND FLIGHT. Created for the Neo-Twiny Game Jam, with the stipulation that the game be shorter than 500 words in length. TERMINAL VELOCITY is precisely 499 words in length, minus code. Content warnings for unreality and suicidal ideation.
View GameSummary Created for the Neo-Twiny Game Jam (2025), with the stipulation that the game be shorter than 500 words in length, Compendium III is precisely 500 words in length, excluding code. Compendium III is the final chapter of a volume dedicated to stories of the decline. This gilt-golden age of magic and doctrine, empire and war is dying. These things were preordained in premonition lon…
View GameSummary Created for the Neo-Twiny Game Jam (2025), with the stipulation that the game be shorter than 500 words in length, Compendium II is precisely 500 words in length, excluding code. Compendium II is the second chapter of a volume dedicated to stories of the decline. This gilt-golden age of magic and doctrine, empire and war is dying. These things were preordained in premonition long a…
View GameSummary Created for the Neo-Twiny Game Jam (2025), with the stipulation that the game be shorter than 500 words in length, Compendium I is precisely 500 words in length, excluding code. Compendium I is the first chapter of a volume dedicated to stories of the decline. This gilt-golden age of magic and doctrine, empire and war is dying. These things were preordained in premonition long ag…
View GameIn "Witch Blood," the protagonist seeks to resurrect their dead sister by any means necessary, including delving into darkness and tainted magic. This mature game explores themes of death, despair, and obsession, with blood and horror elements, raising the question of how far the player will go to undo past mistakes. This Neo-Twiny Jam entry promises a harrowing journey of self-loss and redemption.
View Gamewe don't talk about remie is a conversation between two friends that haven't seen eachother for two years. join remie and nico as they discover what has changed in a cards-against-humanity meets interactive novel game. choose your words carefully, since they can have unexpected side effects. your can only play each card once, so it may be wise to reserve them for later! watch as the mood of the en…
View GameThis game was created for the @interact-if 2022 ranked game jam (theme: cliffhanger). If you've enjoyed playing it, consider rating it and leave a comment here! (I am also two-timing this by submitting it in the Finally Finish Something jam too, because I haven't finished a project in a while) They say you have been on board the longest. How long? You are not quite sure, not anymore. You do no…
View GameSUMMARY Tropes: Isekai, Harem, Enemies to Lovers, Hurt/Comfort, Strong Female Characters, Amnesia, Golden Retriever BF x Black Cat GF, Love Triangle, Dark Fantasy, Morally Gray Characters, Dark Academia, Gritty, , Rags to Royalty, Zero Percent Approval Rating, Chosen One, Maid, Dating Sim, Turn-Based Combat, TTRPG Mechanics, Rougelike, Strained Family Dynamics, Dark Academia Romantasy Rainy Tu…
View GameCreated in October 2023 for ECTOCOMP 2023 (English), La Petite Mort division (meaning the game was written and coded within four hours) &The Bare-Bones Jam--a game jam for text-based games where you cannot change the formatting of the chosen program. Not only are graphics prohibited, but so is changing the interface or presentation in any way from the engine defaults. 2nd place winner of La Petit…
View Game〰Rate〰 〰Source〰 Nothing scary happens in this game. Recommended to play with headphones at night. Press Alt+F4 to exit at any time. Be warned Opera users - the game didn't render properly for some of my play testers using Opera, you might need to switch to Edge. This is a simple horror game I made for the Revival Jam 2.I've always wanted to make a horror game, but never got into it. I have …
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