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Games like Lab 1995

Looking for games like Lab 1995? Here are top action recommendations, selected from player-similarity data — start with Trapped Together, Operation Stutter or Unwelcome Guest.

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  • Trapped Together is a co-op puzzle game about two friends on the brink of financial ruin who accept a mysterious offer: participate in the Neural Link Interface Experiment. Promising a “perfect body” and a safe test environment, the experiment quickly reveals its true nature. The participants are forced in robotic bodies and send through a series of extreme, high-stakes puzzle trials designed to …

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  • Operation Stutter is a first-person psychological horror game set in the shadow of the Cold War, where the line between reality and delusion begins to blur. As nuclear annihilation looms, you descend into a haunting, fractured narrative, uncovering a top-secret operation, unraveling your identity, and confronting the paranoia that threatens to consume you. You wake up in a cold, dimly lit room de…

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  • In the silence of the night, the door creaks... You are an uninvited guest in a house that the owners have long since abandoned. But you are not alone here. A dark silhouette watches from the shadows, following your every step. Who is he? And why does this house not let go of those who cross its threshold? Explore rooms full of secrets and terrible finds. Read the notes of the former owner, who t…

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  • The House Below is a short, first-person psychological horror game where atmosphere, tension, and subtle storytelling drive the experience. You awaken in a place that doesn’t feel real — a maze of dark rooms and crumbling hallways beneath the surface of something familiar. There’s no clear direction, no weapons, and no escape in sight. All you know is that you need to keep going… and that somethin…

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  • Dr. Crimson suggests a different approach. He believes the key lies in prolonging the induced state, pushing the subject deeper into the convergence points. “Let them linger,” he wrote in his latest notes. “Let them witness.” What if the monsters you feared... were born from your own memories? Crimson Theory is a psychological horror game that blends mystery, survival, and dream logic in a surre…

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  • It was never meant to be understood.  About This GameX300 is a psychological survival horror game set in a remote Australian outback facility built during the height of the Cold War. Drawn to an abandoned site long erased from public records, you enter a place where alarms no longer sound, machines hum without purpose, and orders issued decades ago still echo through empty corridors. The world o…

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  • Static Maw is a first-person psychological horror game focused on tension, atmosphere, and slow-burn dread. The experience takes place in a remote antenna station where your job is to maintain a signal that should not exist. You play as a newly hired Night Operator at StaticCore Systems. Each shift uncovers something you aren't ready for, and your goal: keep the station running. In practice, ever…

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  • Midnight At Camp Ashwood is a first-person psychological horror experience focused on atmosphere, mystery, and environmental storytelling. You arrive at an abandoned woodland camp long after it was mysteriously shut down. The buildings are empty. The fire pits are cold. The trails are overgrown. But the forest is not silent. As night falls, strange sounds echo between the trees. Audio diaries re…

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  • The sea was supposed to take you — but something else had other plans. You awaken on a remote island, your ship broken and the shoreline silent. Above you, a forgotten castle looms like a wound in the sky. Something is wrong here. Something is watching. Awake... The Cursed Grave is a first-person psychological horror experience focused on atmosphere, tension, and exploration. With no weapons an…

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  • The doors of Blackwood Manor seal shut with a finality that echoes in your bones. You came seeking answers, now you'll fight for your sanity. Quiet Soul is a first-person psychological horror experience where the true monster is the house itself. This is not about running or fighting—it's about observing, deducing, and surviving an architecture designed to disquiet the soul. You will navigate d…

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