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Games like it201-project02-michael-desousa

Looking for games like it201-project02-michael-desousa? Here are top action recommendations, selected from player-similarity data — start with IT201_Sprint04_Michael_Desousa, Rana Khan IT 201-001 Project 4 or IT Project 4.

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  • Description: I created a 3d painting tool that can create or destroy primitives using the left and right click respectively. The primitives are destroyed and created at the location of the mouse by reading mouse input and location. Users can find they have access to a large array of colors due to the individual RGB sliders. Users can also change shapes with a drop down menu. The options in the dro…

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  • Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…

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  • Description Draw on a 2D canvas with 3D shapes. Click or drag over the white canvas to begin spawning objects. These objects will spawn with random rotation, relative size, and color to give a more enjoyable experience. Configure several settings that allow you to change the appearance of you pen such as color, size, shape, and animation. Features Creating and Deleting Objects with the mouse:…

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  • Brief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter:  Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…

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  • Description: Create a painting tool by creating 3D primitives where the user clicks on the screen. It reads user input on the mouse and mouse location. It spawns 3D primitives and prefabs from user input and destroys 3D primitives after a set time. A color cube tracks the current colors being painted in real time, (Feature 1) rotates 360 degrees using animations, and a color button identifies what…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Previous Features: Display Mouse Position: Input: Captures the mouse's X and Y position on the screen using Input.mousePosition. Process: Updates a UI Text element to reflect the current mouse position every frame. Output: The text updates in real-time, showing the user's mouse location on the lower-left corner of the screen. Create/Destroy 3D Objects: Input: Detects a left mouse cli…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Labeled as Project 4, this is the finalized application of the ongoing drawing project I have developed for IT201 Information Design Techniques. You will open up the game to see a cover page with buttons that will direct you to every version of the game during it's building process, from the complete Project 4 game all the way to the first Project 1 game. Listed below are all the features include…

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  • This project is an amalgamation of the previous 3 sprints. It includes a main menu to switch between the 3 different projects.Below is the updated list of features:1.           Feature 1: 3D Object Spawneri.             Description: A GameObject is initialized to create a 3D primitive object in the shape of a capsule, depending on where the user right-clicks on the screen ii.            Input: Th…

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  • Description: Create a painting tool by creating 3D primitives where the user clicks on the screen. It reads user input on the mouse and mouse location. It spawns 3D primitives and prefabs from user input and destroys 3D primitives after a set time. A color cube tracks the current colors being painted in real time and a color button identifies what color is active when clicked on. A button track…

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  • Game Description: This project allows the user to create a 3D object when right-clicking. When the user right clicks an object will get spawned. The user can change shapes between a Cube, Cylinder, Capsule, and an Alien (prefab). The user also can make the object transparency change, make the object bigger or smaller by changing its size, change colors via sliders and is also able to select how q…

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