Games like IT201_Project01_Shival_Panchal
Looking for games like IT201_Project01_Shival_Panchal? Here are top action recommendations, selected from player-similarity data — start with IT201_Sprint3_Shival_Panchal, IT_201_Sprint2_Shival_Panchal or Joel Collado - IT201-450 - Project-4.
1 View GameDescription: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features: Featur…
View Game2 View GameThis Unity application is an interactive 3D scene where users can spawn cubes onto a ground surface using mouse clicks. Users can customize cube color, size, and ground texture through UI dropdowns and a slider. A special Fourth of July mode allows for festive spawning of red, white, and blue cubes in bursts. There's a toggle to switch between mouse-based and random-position cube spawning. The app…
View Game3 View GameBrief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…
View Game4 View GameFeature 1: Displaying Mouse position Input: Mouse location Process: Assigned the mouse X, Y positions to a text object Output: This updates a text label in the upper-right corner of screen Difference: This feature is different from class project in the way that it is positioned and formatted for clarity and simplicity's sake Feature 2: Create 3D Objects by Clicking on Table Input: Mo…
View Game5 View GameASSET CREDIT:Terrain: Fantasy Forest Environment - Free Demo by TriForge AssetsPachycephalosaurus: PBR Pachycephalasaurus by Ferocious IndustriesFeature 1: Display Mouse Position Description: retrieve X, Y position of mouse and convert float values into a text object Input: Mouse location Output: Text is displayed in the upper right corner showing X and Y of the mouse, “X: 100.00 | Y: 20.…
View Game6 View GameFeature 1: Displays Mouse Position Input: Mouse Location Output: There is text on the lower left side of the screen showing the X,Y position of the mouse. Process: Grab mouse coordinates, convert to string, set text object to string. Feature 2: Spawn falling objects Input: Mouse Left Click Output: A cube is spawned at the location of the left click which will then fall down the s…
View Game7 View GameFixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…
View Game8 View GameFor my Unity Project I created a range based shooter where the goal is to place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disables the emissive layer for both 3D objects and can change the color type with a dropdown menu. In addition, there is the ability to turn on…
View Game9 View GameFeature 1: Display Mouse position Input: Mouse location Process: assign mouse X, Y, Z position to text object Output: Text is displayed in the lower left corner showing X, Y and Z of the mouse. Difference: This feature is different from class project because it shows the Z axis. Feature 2: Create & Destroy Objects Input: Mouse Left Click or Mouse Right Click Process: Raycast fro…
View Game10 View GameUploading my project here again changed some text alignment on its own, it was all fine when I checked in unity.a) Feature 1:- Display Mouse Position Input: Mouse Location Output:- Text is displayed in the top left corner showing the X and Y coordinates of the mouse. Description:- On the top left corner of the screen there is a display which shows the x and y coordinate position of the mous…
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