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Games like GOD, I WANT TO BE UNDERSTOOD

Looking for games like GOD, I WANT TO BE UNDERSTOOD? Here are top action recommendations, selected from player-similarity data — start with GOD, I WANT TO BE DEEP, how to play a bitsy game or home.

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  • 69%Game Brain Score
    69% User Score Based on 20 reviews

    i wanted to write a poem, so i did. also, i've been in recovery for my eating disorder. did y'all know i had an eating disorder? i didn't! for over a decade! anyway, i'm glad i have the energy to stand up in the shower now. -x- how to play: use wasd or arrow keys (or on mobile, swipe) to move and interact. notes on development: made in bitsy for me, a version of bitsy (by Adam Le Doux) that i hack…

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  • 73%Game Brain Score
    73% User Score Based on 25 reviews

    "How to Play a Bitsy Game" is a video guide for playing games created with the Bitsy game engine. It provides instructions on how to move and interact using keys or touch controls. The game was developed using a modified version of Bitsy with added features such as adjustments to the default font and transparent sprites. The guide features scenes from the creator's previous Bitsy games, "Home" and "Safe," and is inspired by Razbuten's video "What Games Are Like For Someone Who Doesn't Play Games."

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  • 57%Game Brain Score
    57% User Score Based on 8 reviews

    made for dino as part of the Bitsy Secret Santa Jam  the prompts i incorporated were "bread baking" and "cozy" -x- how to play: use wasd or arrow keys (or on mobile, swipe) to move and interact notes on development: made in bitsy for me, a version of bitsy (by Adam Le Doux) that i hacked together to better suit my needsi need to give a big thanks to my teammates on team green for their feedback…

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  • 56%Game Brain Score
    56% User Score Based on 9 reviews

    follow Ilya as they navigate through their day in an overwhelming world as things just get a little too much to handle for them this game is taking from some of my experiences in life dealing with many things as an autistic and by showing it in a semi-fictional way as someone else other then me I've worked on this for around 3 months on and off and while not perfect I'm really glad to have made it…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    a game about going to the getty museum and getting INSPIRED. my partner set up a date at the getty to spark inspiration for each of our upcoming games! and although a little on the nose... this is the result of that date! what can i say: getting to see all sorts of art from different periods in one place -- and sharing interpretations and colorful commentary with my partner -- sparked joy and i w…

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  • 86%Game Brain Score
    story, graphics
    86% User Score Based on 41 reviews

    "The Horizon" is a sequel to "The Tower" and "The House of God," and was featured in Game Curator's GOTY 2019 list for its atmosphere. The game, created using Bitsy, features a protagonist dealing with problems symbolized by long shadows. Content warnings include flashing lights, harsh language, medical procedures, blurring of reality and fiction, abduction, and partial nudity. The game thanks Adam for Bitsy, Sean for hacks and help, Max for image 2 bitsy, Ash for the bitsy randomizer, Voec for Witchery, and the British Library for assets.

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  • 65%Game Brain Score
    65% User Score Based on 17 reviews

    Use directional keys (up, down, left, right) or WASD to navigate the world. You may interact with differently-colored objects by walking into them. You can progress through dialogue and descriptions a bit faster by tapping the directional key if you like. Some objects/characters have more than one thing to say, so feel free to interact with them a few times. Sojourn is also playable on mobile dev…

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  • 80%Game Brain Score
    80% User Score Based on 33 reviews

    The Stick and the Basket is a short, contemplative game inspired by Ursula K. Le Guin's Carrier Bag Theory of Fiction. Players explore a quiet, dialogue-rich environment where in-game text, drawn directly from Le Guin’s essay, invites reflection on storytelling and perspective. The experience is deliberately minimalist, without music or sound effects, emphasizing thoughtful engagement.

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  • 92%Game Brain Score
    story, graphics
    music, gameplay
    92% User Score Based on 51 reviews

    You’ve been invited to a week of family dinners with your parents and brother. Hopefully things will go well?  Navigate tense social dynamics in this (really short) narrative rhythm game by Atiya Nova. Keep the flow of conversation going by pressing keys at the right time to fill up the family's heart meter. Fill it up all the way before time runs out to progress to the week. But at what cost... …

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  • 67%Game Brain Score
    story
    gameplay, graphics
    75% User Score Based on 40 reviews

    Unmemory is a text-driven puzzle game that follows a man seeking his girlfriend's murderer, who is part of a girl gang. He has a rare memory loss disorder and uses notes, photos, and recordings to unravel the mystery. With 8 hours of gameplay, unmemory offers innovative gameplay, stunning aesthetics, and groundbreaking storytelling in a nostalgic 90s thriller setting.

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