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The End of Decay
2020Action
Looking for games like Give Me Permission To Shout? Here are top action recommendations, selected from player-similarity data — start with The End of Decay, The Horizon or Make Your Own Adventure!.
"The End of Decay" is a 4,000 word horror story presented in a 3D library setting, featuring subtly different endings, illustrations, and audio. Controlled through arrow keys, space, and Z/X keys, the game provides a history of magic through the collaboration between Freya Campbell and Grim Baccaris. The game offers an engaging experience with uncomplicated magickal history and unique visuals, thanks to Adam, Elkie, and Sean for their contributions to the Bitsy game engine.
View Game"The Horizon" is a sequel to "The Tower" and "The House of God," and was featured in Game Curator's GOTY 2019 list for its atmosphere. The game, created using Bitsy, features a protagonist dealing with problems symbolized by long shadows. Content warnings include flashing lights, harsh language, medical procedures, blurring of reality and fiction, abduction, and partial nudity. The game thanks Adam for Bitsy, Sean for hacks and help, Max for image 2 bitsy, Ash for the bitsy randomizer, Voec for Witchery, and the British Library for assets.
View GameMake Your Own Adventure! Introduction This is a story creating game where you choose different travel and action segments to the story, then, fill in the blanks to the story by choosing certain words/phrases for what happens! There are tons of silly, funny, and over-the-top combinations of words to try! At the end you can download the final adventure story you have created. Game Description This g…
View GameEpisode eleven of a continuing story about a street rat in the city of Fiumenze. Ratto follows a hunch to find Piccino after he mysteriously vanishes, and this leads him to the intimidating hoard chamber of Zaffiro il Magnifico, the Blue Dragon ruler of Fiumenze. A note about the jam theme this time: I'm sorry Bitsy jammers, I tried my hardest to make this in Bitsy Classic. I was even ready to gi…
View GameThe final chapter of a twelve-part story about a street rat in the city of Fiumenze. The aged Ratto finds himself in a monastery, tasked with writing his memoirs. Check out the campaign world here: https://www.skybeargames.com/dragons-of-tirenia Episode One is here: https://skybeargames.itch.io/street-rat Episode Two is here: https://skybeargames.itch.io/street-rat-ii Episode Three is here: https:…
View GameA game created for Global Game Jam 2019, on the theme of "What Home Means To You". Won second place in the local judging at Hacksmiths @ Goldsmiths!Use the arrow keys to move. Walk into objects or people to interact with them. The idyllic community of Sunshine Town has been stricken by a Giant Lizard Incident. It has been 24 hours since the first reports, but the Country Rangers have finally arri…
View GameIn a quarantine cell, a traveller strikes up a conversation. This is a sequel to Under A Caustic Snow, I Danced, although it is not necessary to have played that first. - Made for the Bitsy Isolation Jam. Somewhat inspired by using Lex during the covid19 quarantine. Thank you to Adam for making Bitsy, and Sean for hacking it.
View Game"BREAHE" is a calming exploration game where players can enjoy a serene environment filled with chirping birds and rustling trees. Created in Bitsy Color 3D, the game features a custom font and several hacks to enhance the gameplay experience. With a beautiful soundtrack by Tomcat, "BREAHE" is a peaceful escape from reality, inviting players to simply stop and breathe.
View Game"Hatchling" is a demo game created using Bitsy and Twine, featuring a recently hatched lich-lord navigating their undead existence. The game serves as a sequel to "Augur & Haruspex," but prior knowledge is not required. To interact, click on the Bitsy scene and use the arrow keys.
View Game"Two Smudges In Infrared" is a dramatic audio log-based game featuring the Copilot Kaneko Sati, originally part of the Charon Unit 41 . The game provides an immersive experience as players piece together the narrative through audio recordings from a derelict mech. This text-based game was created for the Bitsy Mech Jam, with special thanks to Adam, Max, and Sean for their contributions to its development.
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