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Games like Don't Splat the Bat

Looking for games like Don't Splat the Bat? Here are top survival survival recommendations, selected from player-similarity data — start with Slime Plight, Planet Port or Scummy Bird.

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  • Slime Plight is my submission for Crimson Jam: Retro. I had a lot of time pressure on this one, so lots of the last hours were very frantic (I literally felt like fainting) but luckily I was able to submit it.  This game, especially its art, sounds, and music, was mostly inspired by games from consoles like the Commodore 64 and the Amiga. Well, I hope you enjoy it! PLOT: You are a sorcerer and you…

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  • This is my first game jam, and I've created the jankiest thing I've ever done in Unreal. It's closer to a tech demo than anything playable. Have mercy on the PCs of whoever downloads this, I am submitting this to say that I've done it. This was more of a learning project as I've never used Blender or some of Unreal's cutting edge tools, I had major performance issues that took up a lot of my time …

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  • About Scummy Bird Scummy Bird is a fun game for friends and family to enjoy. In this game, you take a control of a scumbag bird who ends up in a weird place with even weirder pipes. Can you get 100 points in this game? Well i think you can, so take a seat and play this game, this will definitely be an unforgettable experience! Making this game to learn basics of godot lol Credits All assets by …

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  • You're in the aftermath of a huge space battle. Many of your comrades are stranded in the remaining debris. Find as many of them as you can, and guide them to the Home Hub. Who knows, maybe there's a medal in it for you in the end, if you make it. This is a submission to Godot Wild Jam #34. The theme of the jam was "space". A short guide on how to play: On a keyboard, use left, right and space to …

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  • 30%Game Brain Score
    30% User Score Based on 1 reviews

    This is Galaxy Hero, a bullet-hell shooter game I made for two game jams at once! Specifically, these are the DOS Games Fall Jam and the 32-Bit Jam. Control your ship and fight and make your way through lots of enemies and countless of bullets! Save the galaxy and become a hero!  This game also has no end so you can continue playing for as long as you want! The game is supposed to feel like it can…

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  • "Numbers Only!" is a game made for Trijam #91 where the theme was "there is safety in numbers". The goal was to create a game in within 3 hours, but I went 5 minutes overtime. That's okay though, as it is alright for you to go overtime in the jam :) This game was a blast to make and I hope you will enjoy it  :) How to Play Controls: Arrow keys / WASD: Move Z/Shift: Shoot a bullet Mechanics: The me…

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  • This was my submission for the Blackthornprod Game Jam #3. I put a lot more effort into this submission (in my opinion I think I made the graphics a little too overkill). Hope you will enjoy it! HOW TO PLAY: You are an archeologist who is exploring an ancient, abandoned tower and looking for the prized artifact inside it. Once you find it, though, the technology of the tower gets activated  and a…

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  • This game was made for the ScoreSpace Jam 18, which had a theme of "magnetic". Made with Godot: https://godotengine.org/license Use left and right to choose whether a proton or a electron would be the opposite of the charge shown. Tip: opposites attract Bugs: There is a slight bug with the game not being actually randomized. Music lags when playing in browser, this doesn't seem to effect the ex…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Johan was enjoying a leisurely day in his forest home until he discovers that his food was stolen! Asking other nearby Gellis for more information, he learned that the culprit came from Las Gelatinas, a city far away. Johan goes on a journey to find the culprit and get his food back... ~~~ Finally, another game! It sure has been a while since I last uploaded one. I simply HAD to join Fairlii's G…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    Wow! I made yet another game in 3 hours, this time for Trijam #111 (last time was #91.) It was quite fun making it, and also nerve racking since I only had 2 minutes to make the main menu (^^; The theme was "triangles", so why not just make a game where you kill evil triangles? Sounds interesting enough O_o The controls and basic mechanics are displayed on the main menu, but basically you're suppo…

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