Games like Bryan Fontanez - IT201-023-Project-4
Looking for games like Bryan Fontanez - IT201-023-Project-4? Here are top action recommendations, selected from player-similarity data — start with Joel Collado - IT201-450 - Project-4, Rana Khan IT 201-001 Project 4 or IT201_Project4_Felobateer_Shenoda.
1 View GameBrief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…
View Game2 View GameFixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…
View Game3 View GameProject 1 Features: 1. Feature 1: Display Mouse Position Input: Mouse moving anywhere on the screen Process: The script reads mouse X and Y coordinates Output: Text updates live showing the mouse position on the screen 2. Feature 2: Spawn Shape on Button Click Input: User clicks the “Drop Shape” button Process: The script converts mouse screen position to wo…
View Game4 View GameFeature 1: Display Mouse position Input: Mouse movement Process: keep the coordinate text on the mouse position and offset it for aesthetic and real-time update the coordinate as the mouse moves or doesn't move. Output: Text is displayed in the lower left corner showing X and Y of the mouse. Feature 2: Create Trees and Rocks by Left Mouse Click Input: Mouse Left Click Process…
View Game5 View GameBrief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f…
View Game6 View GameNew Features: Feature 1 – Gravity Toggle Input: Checkbox (Toggle UI element) Process: When the toggle is checked or unchecked, the script loops through all spawned shapes in the scene and sets their Rigidbody.useGravity to true or false. Output: Shapes immediately start falling with gravity or float in place, depending on toggle. Feature 2 – Clear All Shapes Button Input: Button clic…
View Game7 View GameDylan DiPalma IT201-018 Project 4 This project adds a menu where a user can choose one of the three projects to play, see a description and thumbnail of each, and return to the menu by pressing ESC in any game. This iteration also cleans up the organization of the assets directory (by putting prefabs in their own folder and separating the scripts for each project) and cleans up code by adding des…
View Game8 View GameThis is my 3D First Person Shooter game assignment for Michigan State University's CAS 117 Games and Interactivity class. It was rated one of the Top Three 3D FPS assignments by the professor, and was shown at the Spring 2025 Student Showcase. CONTROLS: Keyboard and Mouse: Move:WASD, arrow keys Aim:Mouse Jump:Space Shoot:Left-click Cycle Weapons:1 or 2, Mouse Wheel …
View Game9 View GameProject 2 Features:Feature 1: Rotator Button Input: Button click Process: Rotates selected object(s) tagged as "SpawnedObject" using a script like RandomRotator Output: Object spins or rotates visibly in the scene Difference: Adds motion through user input, which wasn’t present in the static placements of Project 1Feature 2: Time Format Button (12/24 Hour Toggle) Input: Button click Process:…
View Game10 View GameProject 1 Paint App I made a painting tool that creates cubes when the user clicks on the screen. The cube will be rotated on the x, y, and z axis using a series of sliders. The program also reads the There is also a dropdown for the user to change the color. 1. Display Mouse Position Input: Mouse placed within the vicinity of the screen Output: X and Y coordinates of the mouse are displayed 2…
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