Games like Bloodline Control
Looking for games like Bloodline Control? Here are top action recommendations, selected from player-similarity data — start with Vampiric Bloodlines, Werewolf Bloodlines or More Dormant Occults.
1 View GameLast page update: 8 September 2025Last mod update: 7 August 2025 When Realm of Magic brought Spellcasters into the game, it gave them three levels of special Bloodlines that mean later generations of the same Occult will have more potent benefits than the earlier ones, encouraging generational gameplay as well as providing a reason to have more Spellcasters. However, Vampires, an older Occult, ha…
View Game2 View GameLast page update: 8 September 2025Last mod update: 16 January 2025 Like Vampires, Werewolves can increase their numbers not only by having children, but also by biting others once they have the prerequisite ability to do so. This makes the opportunities for varied connections and relations among Werewolves remarkably complex, especially when taking into account the fact that Werewolves do not nor…
View Game3 View GameLast page update: 15 August 2025Last mod update: 9 August 2025 When non-Alien Occults have children with a Sim that isn't the same Occult as them, the child will either be the same Occult as them or not. It's a binary option, a 50/50 chance. Aliens, of course, get to have the AlienPart type of offspring. Then Werewolves came along, with the chance for their descendants to be born as a Dormant…
View Game4 View GameLast page update: 8 September 2025Last mod update: 16 January 2025 Not all Occults have children, while some would not consider Servos to be Occults in the first place. But if Servos are sentient creatures capable of contributing to a legacy or even starting their own, then the specifics of their status are irrelevant. All that would matter is whether they could have children...because then t…
View Game5 View GameLast page update: 14 August 2025Last mod update: 13 May 2025Requires XML Injector and Lot51's Core Library. When an Occult has a child with either a NoOccult or a different Occult, what their child will be is a flip of the coin between one or the other. This is well exemplified by the children of Vampires. Unlike when Aliens have children, where AlienPart becomes a possibility instead of only …
View Game6 View GameLast page update: 25 August 2025Last mod update: 21 August 2025 While there are many ways to extend a Sim's lifespan, the main way for a Sim to be outright immortal within the game (without being a Ghost or Vampire) is to have a trait that explicitly makes them so. Both the trait gained from successfully using a Potion of Immortality and the perk labeled Immortal Wolf undoubtedly come to mind. H…
View Game7 View GameLast page update: 8 September 2025Last mod update: 16 January 2025 Though it is a fleeting state, the joys of Skeleton-hood are a tale of legend for Simkind, at least judging by the amount of ways in which Sims can temporarily turn themselves into Skeletons. It may not be permanent, normally, but that's a minor footnote compared to all the perks of being born to a literal Skeleton. And since play…
View Game8 View GameLast page update: 15 August 2025Last mod update: 16 January 2025 Requires XML Injector. Be it for convenience, storytelling, or to fall in line with your headcanon that if Sims move fast enough times they will eventually learn how to fast travel, this mod is an attempt at implementing "Fast Travel" through various means. Because Sims already move from one lot to another without much fanfare, thi…
View Game9 View GameLast page update: 8 September 2025Last mod update: 15 January 2025 Beyond the inheritance of the Occult Mermaid state itself, the Mermaids of Island Living have little incentive to maintain a line of their same Occult status, unlike the Spellcasters of Realm of Magic, who get stronger and stronger perks as the generations go by. This mod gives Mermaids their own counterpart traits, encouraging …
View Game10 View GameLast page update: 8 September 2025Last mod update: 9 August 2025 PlantSims are rarely appreciated for their Occult-ness, perhaps on account of their status as a temporary life state. Their under-appreciation should not discourage their proliferation and generational gameplay, however, seeing as PlantSims do have the potential for plenty of interesting adventures with their special motives and per…
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