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Games like ANova Space Adventure

Looking for games like ANova Space Adventure? Here are top shooter recommendations, selected from player-similarity data — start with MazeMaster Pro – Platinum Edition, Adventure Forge or Starwave.

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  • 10%Game Brain Score
    10% User Score Based on 1 reviews

    Welcome to MazeMaster Pro – Platinum Edition Prepare to enter the most advanced and strategically intense maze game ever created for the web. MazeMaster Pro challenges your reflexes, tactical thinking, and survival instincts across five brutal difficulty modes — from calm exploration to total chaos. Every move matters. Every ability has a purpose. Enemies evolve, levels expand, and no two maz…

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  • Free content packsKickstart your creativity with free, ready-to-use content. Adventure Forge includes four free content packs right out of the box: Polygon Sci-Fi, Polygon Modern, Polygon Fantasy, and the original story-rich world of Tales of Fortunata set in an alternate history Renaissance Venice.   All the benefits of modding, without coding!Rapidly develop your game by installing one or mor…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    StarwaveClick here to read the devlog. ⚠️ EARLY ACCESS - This game is currently in active development. Expect bugs, incomplete features, and frequent updates! About Starwave is a retro-style space shooter inspired by classic arcade games. Battle through waves of enemies, dodge bullets, and rack up high scores in this pixel-perfect action game! Featuring a nostalgic PICO-8 color palette and …

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  • Fixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…

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  • How to play: You will pilot a space jet/space station to destroy enemies and incoming space junks. If you pause the game and go to the main menu, and then come back to the game, it will freeze, and you have to click start to unfreeze. Enemy will come from out of the screen and target at your location. Dodge the enemy fire and avoid colliding into hostile objects. You can purchase upgrades…

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  • EEL is a modern reimagining of the classic Snake game, themed around an electric eel navigating underwater grids. Built as a single HTML5 file with embedded CSS and JavaScript, it features pixelated graphics, CRT scanline effects, and chiptune-inspired audio for a nostalgic vibe. Key elements include: Core Gameplay: Control the eel using arrow keys, WASD, or touch swipes/virtual joystick on mobi…

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  • Creative Core Pathway – Learning Summary I completed Unity’s Creative Core Pathway, a comprehensive series of projects designed to build a strong foundation in all the major creative domains of game development. Through hands-on lessons, I learned how to bring environments, characters, and interactions to life using Unity’s powerful creative tools. Shaders & Materials I learned how to cont…

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  • Dungeon Survivor: The Golden Quest ️ Overview Dungeon Survivor is an intense, fast-paced 2D Top-Down Action Survival game built with the Godot Engine. You are trapped in a dark, pixelated dungeon overrun by relentless zombies. Your mission is simple but dangerous: survive as long as possible, collect golden coins, and manage your health hearts wisely to stay alive. Key Features Dynamic Healt…

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  • CYBER RUN A High-Speed 3D Cyberpunk Endless Runner Game Overview CYBER RUN is a fast-paced, stylized 3D endless runner set in a vibrant, low-poly futuristic city. Take control of a cybernetic explorer as you dash through city streets, dodge dangerous obstacles, and collect gold coins to achieve the highest score possible. The game combines smooth, responsive controls with a solid physics-b…

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  • Developed May 10 - Sept 13, 2020 Project lead and core gameplay, enemy waypoints logic, ship colors, projectiles logic, autofire, level design, health bar, enemy waves, healing zone, background building placement: Justin Chin Shield deflection shader, tutorial, explosion vfx and related particles (smoke, animations, model chunks), framerate control, shot/explosion sounds and related integration,…

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