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東方憑依華 ~ Antinomy of Common Flowers.

東方憑依華 ~ Antinomy of Common Flowers. Game Cover
93%Game Brain Score
gameplay, story
stability
97% User Score Based on 414 reviews
Critic Score 72%Based on 1 reviews

Platforms

Nintendo SwitchPCPlaystation 4WindowsPlayStation
東方憑依華 ~ Antinomy of Common Flowers. Game Cover

About

東方憑依華 ~ Antinomy of Common Flowers. is a single player and multiplayer arcade fighting game with fantasy and anime themes. It was developed by 黄昏フロンティア and was released on January 5, 2018. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Touhou Hyouibana: Antinomy of Common Flowers is the 15.5th official installment of the Touhou Project, developed by Team Shanghai Alice in conjuction with Twilight Frontier. The game was announced during the Play, Doujin! Year-End Party stream.

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97%
Audience ScoreBased on 414 reviews
gameplay32 positive mentions
stability4 negative mentions

  • Unique and fun fighting game with airborne combat and tag-team mechanics that add strategic depth.
  • Beautifully animated 2D sprites and impressive artwork that capture the characters well.
  • Outstanding and diverse soundtrack featuring both original music and remixes, highly praised by fans.
  • Online multiplayer is problematic with poor netcode, making matches laggy and difficult to find without community patches.
  • Lack of tutorial and in-game move lists makes learning the game challenging for newcomers.
  • Story mode is relatively short and some content, like spellcards and AI difficulty, is unfinished or unpolished.
  • gameplay
    93 mentions Positive Neutral Negative

    Gameplay in this title stands out with its unique aerial combat and tag team "master-slave" possession mechanic, adding strategic depth and variety to fights. It combines fast-paced, accessible controls with intricate systems like spellcards and mid-air movement, resulting in intense and fluid battles that differ markedly from traditional fighters. While some find the mechanics complex and learning curves steep without guides, the game offers a fresh, engaging experience praised for its originality and competitive viability.

    • “Antinomy of Common Flowers has finally managed to make aerial fighting games fun with the spellcard break mechanic returning from Soku, story mode having interesting twists and turns, and each fight feeling different thanks to the master/slave mechanic.”
    • “The perfect possession mechanic makes games fairly interesting and quicker. You can use perfect possession to break block strings, extend combos, save yourself using the recoverable health (which is also your slave’s health if it’s out), etc., which is why this mechanic adds so much depth to this game.”
    • “Gameplay is unique among fighting games, being that the fights are always airborne, allowing for the ability to dive under the opponent in addition to jumping over them.”
    • “At some point, I wanted the possibility of disabling the master/slave mechanic... I don't know, but I quickly missed the simplicity.”
    • “You'll have to look up a guide to understand the basic mechanics beyond "use these buttons to do different types of attack."”
    • “There's no tutorial though, so your best bet is to go straight to the Steam guide to learn the mechanics.”
  • story
    78 mentions Positive Neutral Negative

    The story mode is generally praised for its engaging lore, intriguing characters, and unique mechanics such as the master/slave system and spellcard battles, offering enjoyable and varied encounters across multiple chapters. While some find it somewhat short, occasionally unfinished, or difficult to fully understand without patches or prior series knowledge, fans appreciate the creative storytelling, humor, and connections to Touhou lore, making it a rewarding experience especially for dedicated players. However, occasional translation issues, missing content, and minor bugs have been noted but are reportedly being addressed by developers.

    • “Antinomy of Common Flowers has finally managed to make aerial fighting game fun with spellcard break mechanic returning from Soku, story mode having interesting twists and turns and each fight feeling different thanks to the master/slave mechanic.”
    • “The game's story is good, the game's cast being divided into pairs of two while you traverse the paranormal world of Gensokyo trying to find explanations to the 'perfect possession' incident. It is best experienced for yourself, so I won't spoil much.”
    • “Anyway it's Touhou and the story mode is hella good.”
    • “The game's story chapters were the reason I was so hesitant to review this for so long; they were unfinished, and many encounters lacked any spells whatsoever.”
    • “The boss of the second to last story chapter is impossible to beat, even on easy.”
    • “Story mode seems very short; many characters missing spell cards (noted to be in the works).”
  • music
    68 mentions Positive Neutral Negative

    The music in this Touhou fighting game is widely praised for its high quality, featuring a blend of original tracks and popular Touhou remixes from notable doujin circles. Fans highlight the spectacular, varied soundtrack as a standout aspect, with many considering it one of the best in the franchise and often adding tracks to personal playlists. Overall, the soundtrack enhances the intense, fast-paced gameplay and immersive experience.

    • “This game might also have the best music tracks out of all Touhou fighters with plenty of high quality remixes and original tracks.”
    • “The music, as always, is spectacular.”
    • “The sprites are very detailed, the backgrounds are amazing, and the music is, as always, beyond compare, especially the story mode themes (composed by U2 Akiyama and ZUN).”
    • “A Touhou fighting game that mixes fighting and bullet hell with music that makes you glad you lost your hearing.”
    • “A bunch of reused tracks from Ulil. If you don't care about new music, characters, and shipping material, I recommend Ulil over this game.”
    • “After you beat the story, the title screen music changes and there is no way to change it back (weird nitpick).”
  • graphics
    23 mentions Positive Neutral Negative

    The game features exceptional graphics with beautifully detailed 2D animations and an art style praised for its uniqueness and visual appeal, often considered among the best in the Touhou series. Character portraits and sprite work are notably well-crafted, enhancing the overall aesthetic experience, complemented by smooth and fluid visual presentation. While some users noted minor technical issues on certain hardware, the artwork consistently receives high acclaim for its quality and charm.

    • “2D animations are flawless, and the art style is incredible, just like in most Touhou games.”
    • “Graphically, this is one of the most beautiful Touhou games out there (no offense to Zun), with beautiful artwork and wonderful sprite animation.”
    • “The sprites and artwork are gorgeous; also props to Moe Harukawa for drawing all these pretty girls in her style – it's very nice on the eyes.”
    • “However, I'm still very lucky since at least I'm not a Windows 7 + Nvidia graphics card user, an unfortunate group that even has no way to hack to make their game playable.”
    • “The characters' portraits are very well-done as well (and the biggest way of telling that this is a collab effort; sorry to say it Zun, but your unique art style can't quite top these guys' art.)”
    • “Graphics are decent especially compared to Hisoutensoku, character tag opens up many possibilities for combos and is a fun mechanic, character balance seems quite good, with updates to further improve it.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is widely praised for its funny characters, amusing interactions, and comedic story moments, adding charm and replay value. Players appreciate the lighthearted tone, creative scenarios, and entertaining character dynamics that enhance the overall experience.

    • “Funny girls fighting each other, buy it.”
    • “It's fun, it's got a creative and intriguing story, it's got humorous moments, and as always, the soundtrack is spectacular.”
    • “The master-slave mechanic can result in fun couples, and the interactions between certain characters, like Byakuren and Miko together, are kinda hilarious.”
  • stability
    4 mentions Positive Neutral Negative

    The game's online stability is notably problematic, with buggy netplay and lobby search issues that hinder the experience. While players use workarounds like direct invites, persistent glitches and a lack of timely fixes from developers undermine overall stability.

    • “While the game's built-in netplay isn't really working for me, there is a Discord with players who use the direct invite system to get past the buggy lobby search.”
    • “The buggy online experience is disappointing, but every Touhou fighting game before this has had the same issues.”
    • “There are glitches since the game has just come out, which affect the overall stability.”
  • character development
    3 mentions Positive Neutral Negative

    The character development is praised primarily for its outstanding character design and expressive visuals, though some players wish for more in-depth personality exploration through in-game text. Overall, the appealing designs significantly enhance the gaming experience.

    • “Best character design.”
    • “Now I really liked their character design, but I would like to read about their personalities in the game text. Since I can't read Japanese, I looked at their expressions.”
    • “A must-have if you're a Touhou fan, and even if you're not, the character designs and gameplay are likely to grab you.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has notably improved, contributing to smoother performance compared to previous entries. This enhancement, combined with a larger roster and better mechanics, makes it the best recent installment in the series.

    • “Six new fighters: Reisen Udongein Inaba (previously available only in the PS4 version of ULIL), Doremy Sweet from TH15 LoLK, Tenshi Hinanawi from TH 10.5 SWR, Yukari Yakumo from TH7 PCB, and 2 new characters who function as 1 fighter, bringing the total roster up to 19 playable fighters, along with some new stages, new arranges including the PS4 version’s soundtrack, and most notably – improved optimization!”
    • “In conclusion, AoCF doesn’t offer much that is new if you’ve previously played ULIL or HM, but it is easily the best of the recent Touhou fighters, with a fairly large roster, improved mechanics, better optimization, and of course the ever fantastic arranges.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers decent replayability through multiple story paths, adding variety despite a somewhat generic story mode. Players find it enjoyable and worth revisiting for different experiences.

  • monetization
    1 mentions Positive Neutral Negative

    The game features no microtransactions, offering a fully accessible experience without additional purchases.

    • “No microtransactions.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect is subtly tied to gameplay mechanics, where players' interactions with the ball affect ownership and scoring, creating a sense of investment and engagement through competitive dynamics.

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72%Critics’ scoreBased on 1 critic reviews
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2h Median play time
7h Average play time
2-18h Spent by most gamers
*Based on 3 analyzed playthroughs
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東方憑依華 ~ Antinomy of Common Flowers. is a arcade fighting game with fantasy and anime themes.

東方憑依華 ~ Antinomy of Common Flowers. is available on Nintendo Switch, PC, PlayStation 4, Windows and others.

On average players spend around 7 hours playing 東方憑依華 ~ Antinomy of Common Flowers..

東方憑依華 ~ Antinomy of Common Flowers. was released on January 5, 2018.

東方憑依華 ~ Antinomy of Common Flowers. was developed by 黄昏フロンティア.

東方憑依華 ~ Antinomy of Common Flowers. has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked 東方憑依華 ~ Antinomy of Common Flowers. for its gameplay but disliked it for its stability.

東方憑依華 ~ Antinomy of Common Flowers. is a single player game with multiplayer and local co-op support.

Similar games include BlazBlue Centralfiction, Touhou Juuouen: Unfinished Dream of All Living Ghost., THE KING OF FIGHTERS XV, The King of Fighters XIV, Touhou Tenkuushou: Hidden Star in Four Seasons and others.