ZooKeeper
- August 18, 2022
- ▲ Pyramid Games
ZooKeeper is a simulation game in which you are responsible for managing your own Zoo and for making your place as popular as possible among visitors and employees. Take care of the animals, create new biomes for rare animals, hire employees, build amazing Zoo!
Reviews
- The game offers straightforward controls and goals, making it easy to build and manage a zoo.
- It's a fun, laid-back management sim that provides a decent grind system and a variety of items to decorate exhibits.
- For its price, the game is considered a good value, evoking nostalgia for classic zoo games like Zoo Tycoon.
- The graphics are low quality and unrefined, making the game feel outdated compared to older titles in the genre.
- Navigation and building mechanics are clunky and frustrating, with issues like motion blur and difficult pathing.
- The tutorials are unhelpful, and there are significant gameplay limitations, such as repetitive tasks and lack of automation for staff management.
- graphics22 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
The graphics of the game have received mixed reviews, with some players finding them cute and fitting the game's aesthetic, while others criticize them as low quality and primitive compared to older titles. Despite a few positive remarks about the cartoonish style, many users feel that the graphics detract from the overall experience, making the game less appealing in a competitive market. Overall, the consensus suggests that while the graphics may have a certain charm, they fall short of expectations and hinder gameplay.
“The graphics of the game are nothing too out of this world, but they fit the aesthetic of the game and match what's seen in the trailer and screenshots; a little cartoony and goofy, but cute!”
“The only positive thing I can see for the moment is the graphic style, which I like.”
“Graphics are so cute and easy to manage zoo.”
“If you're going to make a game with low quality graphics, you can only get away with it if it's more entertaining than the existing competition, and this definitely does not meet that criteria.”
“This is a really cute concept, but the graphics are hideous.”
“I'll play it at some point, I'm sure, but it will never be a favorite game, because of the primitive graphics.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is characterized as simplistic and primarily focused on management, involving the balancing of unlocking new content while maintaining financial stability to keep animals and visitors happy. Players engage in a point-and-click style, which some find satisfying despite its lack of depth in animal care mechanics. Overall, it serves more as a casual management experience than a detailed simulation.
“The gameplay is simple, yet satisfying.”
“Overall, I found the gameplay very simplistic, very much pointing and clicking and managing type of game, rather than an animal caretaker type of game.”
“Primary gameplay involves balancing unlocking new content (new staff, new animals, new environments) with keeping enough money to ensure you keep your animals and visitors happy.”
“It doesn't really relate to the overall gameplay, but works as a loading screen of sorts to add just a little flavor.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story aspect of the game is perceived as lacking depth, with players expressing that a more engaging narrative could enhance the overall experience. Many feel that without an interesting storyline, the game risks becoming a repetitive resource grind.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express concerns that the grinding aspect of managing multiple exhibits can become tedious, particularly due to the repetitive nature of tasks like cleaning. They suggest that implementing a more efficient system for task delegation could alleviate some of the monotony.
“I can imagine that's going to get really tedious once I have a few exhibits. Why can't I just say 'clean this pen' and the next available or closest staff will do it?”
“I can imagine that's going to get really tedious once I have a few exhibits. Why can't I just say 'clean this pen' and the next available or closest staff will do it?”