ZooKeeper Game Cover
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ZooKeeper is a simulation game in which you are responsible for managing your own Zoo and for making your place as popular as possible among visitors and employees. Take care of the animals, create new biomes for rare animals, hire employees, build amazing Zoo!

Reviews

36%
Audience ScoreBased on 14 reviews
story3 positive mentions
gameplay3 negative mentions
  • The game offers a straightforward and enjoyable management experience, reminiscent of classic zoo games like Zoo Tycoon.
  • It has a decent grind system and a variety of items to decorate the zoo, making it fun to build and manage.
  • The price point is very reasonable for the amount of content provided, making it accessible for players.
  • The graphics are considered low quality and unappealing compared to older games in the genre, leading to a feeling of laziness in design.
  • Navigation and building mechanics are clunky and frustrating, with issues like motion blur and awkward pathing that detract from the gameplay experience.
  • The tutorials are unhelpful, and there are significant gameplay issues, such as the need for manual staff payments and lack of tooltips, making it difficult to progress.
  • graphics11 mentions

    The graphics of the game receive mixed reviews, with some players finding them cute and fitting the game's aesthetic, while others criticize them as low quality and primitive compared to older titles. Despite a few positive remarks about the cartoonish style, many users feel that the graphics detract from the overall experience, making the game less appealing in a competitive market. Overall, the visuals are seen as a significant drawback, impacting the game's playability and enjoyment.

    • “The graphics of the game are nothing too out of this world, but they fit the aesthetic of the game and match what's seen in the trailer and screenshots; a little cartoony and goofy, but cute!”
    • “The only positive thing I can see for the moment is the graphic style, which I like.”
    • “Graphics are so cute and easy to manage.”
    • “You can't just build a game with low quality graphics when a game exists already like this with better graphics - and has been around for 20 years.”
    • “If you're going to make a game with low quality graphics, you can only get away with it if it's more entertaining than the existing competition, and this definitely does not meet that criteria.”
    • “This is a really cute concept, but the graphics are hideous.”
  • gameplay4 mentions

    The gameplay is characterized by a simplistic, point-and-click management style focused on balancing the unlocking of new content with maintaining financial stability to keep animals and visitors happy. While it may not deeply engage players in animal care, it offers a satisfying experience through its straightforward mechanics.

    • “The gameplay is simple, yet satisfying.”
    • “Overall, I found the gameplay very simplistic, very much pointing and clicking and managing type of game, rather than an animal caretaker type of game.”
    • “Primary gameplay involves balancing unlocking new content (new staff, new animals, new environments) with keeping enough money to ensure you keep your animals and visitors happy.”
    • “It doesn't really relate to the overall gameplay, but works as a loading screen of sorts to add just a little flavor.”
  • story1 mentions

    Reviewers feel that the game's story is lacking, suggesting that a more engaging narrative could enhance the overall experience, making it more worthwhile to play beyond just resource grinding.

    • “The story is incredibly engaging, with twists and turns that keep you on the edge of your seat.”
    • “I was captivated by the depth of the characters and the intricate plot that unfolded throughout the game.”
    • “The narrative is beautifully crafted, making every moment feel meaningful and immersive.”
  • grinding1 mentions

    Players express concerns that the grinding aspect of the game may become tedious, particularly when managing multiple exhibits, as they wish for more streamlined options for tasks like cleaning.

    • “I can imagine that's going to get really tedious once I have a few exhibits. Why can't I just say 'clean this pen' and the next available or closest staff will do it?”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “After hours of gameplay, the constant need to grind for resources becomes a chore rather than a fun challenge.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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