Zeroptian Invasion
- November 28, 2018
- Bibiki
"Zeroptian Invasion" is a pixelated shoot-em-up game with chiptune music, inspired by classics like Space Invaders and Galaga. It features a CRT filter, challenging gameplay, and unique levels with a variety of enemies and bosses. The game boasts 1-bit pixel art aesthetics and a memorable OST with unique songs for each area.
Reviews
- The game offers a fun and smooth gameplay experience, reminiscent of classic arcade shooters with a modern twist.
- It features a great chiptune soundtrack and distinct graphics that evoke nostalgia for retro gaming.
- The variety of enemies and bosses, along with unique mechanics and power-ups, enhance replayability and keep the gameplay engaging.
- Players cannot hold down the shoot button, which may hinder the gameplay experience for some.
- There are limited movement options, as players cannot move up and down, which can feel restrictive.
- Progress is lost upon turning off the game, which may frustrate players looking for more accessibility options.
- gameplay6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The gameplay is characterized by its straightforward mechanics reminiscent of classic invader games, where players shoot aliens, collect power-ups, and face unique bosses across distinct levels. While it features simple controls, the challenge and addictive nature of the gameplay, combined with a chiptune soundtrack and vibrant visuals, enhance the overall experience.
“It features unique sprites, unique mechanics which change depending on what level you are on, and unique bosses.”
“The gameplay is simple, featuring a ship that shoots one bullet at a time, and can collect three different power-ups as you fight your way through a number of surprisingly distinct worlds, each with their own enemies and bosses.”
“Albeit hard, pretty addictive when you like to destroy aliens for a while, enjoying a good chiptune soundtrack and arcade gameplay.”
“Gameplay does follow quite closely to almost any invaders type game, so it's shoot the aliens, collect power-ups, and avoid the enemy bullets to progress to the next level. There are some nice large bosses to deal with, but it's all pretty straightforward.”
“The gameplay is simple, featuring a ship that shoots one bullet at a time and can collect three different power-ups as you fight your way through a number of surprisingly distinct worlds, each with their own enemies and bosses.”
- music6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The music in the game has received high praise, with reviewers highlighting its quality and nostalgic chiptune soundtrack that enhances the overall experience. Many noted that the soundtracks are enjoyable and improve as players progress, contributing to the addictive gameplay. Overall, the music is considered a standout feature, appealing to both casual players and those with a musical background.
“And most importantly: this game has really good music.”
“I haven't heard a single soundtrack in this game that I disliked.”
“Sound-wise, this is my area of expertise as I'm a musician. A really good effort has been made to create a chiptune soundtrack, which isn't as easy as it sounds in today's market. I've got to say it's rather good, and it gets better the further you get into the game. The sound effects are also of a high standard.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics are well-designed and evoke a nostalgic feel reminiscent of early 80s games, featuring a single color palette that is both visually appealing and well-executed. The inclusion of a CRT filter enhances the retro aesthetic, making it a fitting tribute to its inspirations. Overall, the graphics receive a solid rating of 7.
“Now onto the game, the graphics are as you would expect but they look good, albeit just a single color. They are of a good size, move very well, and are very well designed; they wouldn't look out of place in the early 80s.”
“Now onto the game, the graphics are as you would expect. They look good, albeit just a single color, but they are of a good size, move very well, and are very well designed. They wouldn't look out of place in the early 80s.”
“The graphics, likewise, are reminiscent of the games that inspired it, and the CRT filter is the icing on the cake.”
- replayability2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game is considered highly replayable, as players are motivated to return and improve their scores. Completing all levels takes about 45 minutes, making it accessible for multiple playthroughs.
“Beating all of the levels doesn't take too long (roughly 45 minutes if you die a few times), but the game offers high replayability as I already mentioned.”
“I believe that the game is replayable as it encourages you to play it again to achieve a better score than before.”
“Once you complete the game, there’s little incentive to go back; the story doesn’t change and the challenges feel repetitive.”
“The lack of varied outcomes makes replaying the game feel more like a chore than an enjoyable experience.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game's optimization has been criticized for causing performance issues, particularly after level 4, where players report it becoming unplayable due to excessive speed. To mitigate this, some users have resorted to capping the frame rate at 36 fps for a more manageable experience.
“The optimization in this game is impressive; it runs smoothly even on lower-end hardware, allowing more players to enjoy the experience.”
“I appreciate how the developers have fine-tuned the game mechanics, making it feel responsive and fluid during gameplay.”
“The ability to adjust graphics settings and frame rates has made a significant difference in my overall experience, allowing for a more enjoyable and tailored gameplay.”
“The performance of the game is a major issue; I found it completely unplayable after level 4 because it runs far too fast. I had to limit the speed to 36 fps just to make it manageable.”
“The optimization is lacking, making the game feel rushed and chaotic. After level 4, it becomes nearly impossible to enjoy without significant adjustments.”
“I struggled with the game's performance; it was only bearable up to level 4. Beyond that, the speed was overwhelming, forcing me to cap the frame rate to 36 fps.”