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Z-End

32%Game Brain Score
story, monetization
40% User Score Based on 30 reviews

Platforms

PCPCiPhoneiPhoneWindowsWindowsMobile PlatformMobile PlatformiPadiPadPhonePhone

About

"Z-End" is a story-driven zombie apocalypse game where players join a community of survivors near the city of Craco. As a member, players search for other survivors in the ruins of civilization and meet Faye, a resilient young woman. The game features iconic zombie-fiction locations, impactful choices that affect the story and ending, and a rewind-mode for players to reconsider their decisions.

Genres & Tags
Play Modes
Z-End screenshot
Z-End screenshot
Z-End screenshot
Z-End screenshot

40%
Audience ScoreBased on 30 reviews
monetization4 negative mentions

  • Good for achievements, with easy unlocks.
  • Some players enjoyed the zombie apocalypse theme and multiple choices.
  • The game is inexpensive, making it accessible for those curious about the genre.
  • The game is extremely short, with playthroughs lasting only 15-20 minutes.
  • It suffers from numerous bugs and logic issues, making it frustrating to play.
  • The writing is poorly executed, with many inconsistencies and a lack of engaging content.
  • story
    16 mentions Positive Neutral Negative

    The game's story is criticized for being shallow, poorly executed, and riddled with inconsistencies, such as incorrect dialogue and references to events that haven't occurred. Players report frustrating issues with branching dialogues that can halt progress, requiring them to rewind and make different choices to continue. Overall, the narrative feels rushed and lacks depth, leading many to view it as a cash grab rather than a well-crafted experience.

    • “Good game, pretty short, but every choice can really change the story and characters.”
    • “The story feels rushed, and some parts make no sense.”
    • “The story is shallow, and the game creators should have made a full text-based game instead of wasting time on poorly made animations and drawings.”
    • “A choose your own adventure gone horribly wrong due to branching dialogues giving you incorrect story or outright refusing to advance the game.”
    • “The story feels rushed and some parts make no sense.”
    • “Add to that a bad translation (wrong gender in dialogues, French verbs in English text, etc.), shallow story and characters... yeah, everything here for a quick cash grab.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization of Z-end is criticized as a blatant cash grab by mobile developers, with the game being poorly adapted for PC and lacking in quality content. Reviewers highlight issues such as bad translations and a shallow narrative, suggesting that the primary focus is on profit rather than delivering a worthwhile gaming experience.

    • “Z-end is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs trying to cash in on abandoned app store stuff.”
    • “Add to that a bad translation (wrong gender in dialogues, French verbs in English text, etc.) and shallow story and characters... yeah, everything here is for a quick cash grab.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics have received criticism for inconsistencies, with some elements referencing events that do not occur in the storyline. Additionally, the artwork for certain characters, such as Faye, has been noted as unappealing by users.

    • “I didn't like the artwork for Faye either.”
    • “Sometimes, the text or graphics refer to things that have not happened in your storyline.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay of this visual/interactive novel is criticized for lacking substance, primarily consisting of clicking through poorly written dialogue that many feel is unworthy of publication. Overall, players express disappointment in the absence of engaging gameplay elements.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
  • grinding
    2 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books to be tedious, likening the experience to a frustratingly slow reading process where players must click to progress through text, detracting from the enjoyment of the narrative. This repetitive clicking can make engaging stories feel laborious rather than immersive.

    • “Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhiker's Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
  • stability
    2 mentions Positive Neutral Negative

    The game is noted for its potential to earn achievements, but it suffers from significant bugs and is relatively short in length, impacting overall stability.

    • “Good for achievements, it's a very buggy and short game.”

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