Yummy Girl Game Cover
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"Yummy Girl" is a puzzle game where you feed hungry girls by swapping bricks to restore pictures. With 12 cute girls and relaxing music, the goal is to complete levels for an easy win. The game features artwork and is produced by Hunny Bunny Studio.

Reviews

84%
Audience ScoreBased on 61 reviews
graphics4 positive mentions
story3 negative mentions
  • The game features cute and hand-drawn artwork that appeals to fans of anime-style graphics.
  • It's an inexpensive game with easy achievements and a simple sliding puzzle mechanic that can be enjoyable for casual players.
  • The addition of adult content and the option to unlock uncensored images through DLC adds an extra layer of appeal for those interested.
  • The gameplay is repetitive and lacks variety, with only 12 sliding puzzles that can be completed quickly, leading to a feeling of low value.
  • The user experience is hindered by clunky mechanics, such as a confusing gallery system and the ability to skip levels, which diminishes the sense of accomplishment.
  • The art quality is inconsistent, with some characters having awkward anatomy and animations that may not meet the expectations of players looking for high-quality adult content.
  • graphics9 mentions

    The graphics are generally praised for their appealing artwork and animation, with a cute art style that enhances the gaming experience. While some players find the 3D anime aesthetic hit or miss, many appreciate the relaxing puzzles and overall visual quality, suggesting that the artwork is a significant draw for the game.

    • “Nice CGI artwork and relaxing puzzles to complete.”
    • “You're paying for the artwork, which isn't bad.”
    • “Fantastic artwork, animated as well!”
    • “This 3D anime lewd art style that's common with games like this was always pretty hit or miss for me though.”
    • “Still, if you're a sucker for the cute art style, you can skip the patch and enjoy the sweeter side of the game.”
    • “Well, I love the graphics, but it seems harder than it looks.”
  • gameplay4 mentions

    The gameplay features a slide puzzle mechanic that may take some time to master, but once players acclimate, it becomes enjoyable. However, the experience is likened to a sorting algorithm, suggesting that it may not appeal to everyone.

    • “Took me a bit to get used to the puzzle mechanics, but once I did, it was fun.”
    • “The gameplay is a slide puzzle, which means it's like pretending to be a sorting algorithm with only one register, and is precisely as much fun as that sounds.”
  • music3 mentions

    The music has been described as repetitive, with an impressive intro that sets high expectations but ultimately falls short. While some find the music acceptable and the character designs appealing in certain routes, overall, it lacks variety and depth.

    • “The music is fine and the ladies look cute, at least in the sweet route.”
    • “The music is repetitive (the intro one is alright) and the art is not very good, a ton of weird anatomies and whatnot.”
  • humor1 mentions

    The humor in the game is characterized by a mix of irony and self-deprecation, with players finding amusement in the awkwardness of character designs and their own reactions to the game. The comedic elements often stem from a playful acknowledgment of the absurdity of the situation, leading to a humorous frustration.

    • “The characters' quirky anatomy and postures are hilariously offbeat, and I can't help but laugh at how absurdly they move. It's ironic and funny, and I've just realized I've spent way too much time on this review!”
    • “The humor in this game is so unexpected that it catches you off guard, making even the most mundane situations laugh-out-loud funny.”
    • “I love how the game uses clever wordplay and puns that keep the humor fresh and engaging throughout the entire experience.”
  • replayability1 mentions

    Users generally find the replayability of the game to be high, citing multiple paths, varied character choices, and dynamic events that encourage multiple playthroughs. Many appreciate the inclusion of different difficulty levels and unlockable content that adds to the overall experience. However, some players feel that certain elements may become repetitive after several runs.

    • “The game offers a multitude of choices that significantly alter the storyline, making each playthrough feel fresh and engaging.”
    • “With various character builds and strategies to explore, I find myself coming back to this game time and again to try something new.”
    • “The dynamic world and random events ensure that no two playthroughs are ever the same, keeping the experience exciting and unpredictable.”
    • “Once you've completed the game, there's little incentive to go back. The lack of meaningful choices and consequences makes replaying feel pointless.”
    • “The game offers a linear experience with no real variations in gameplay, which severely limits its replayability.”
    • “After finishing the main storyline, I found that there were no new challenges or different paths to explore, making it hard to justify a second playthrough.”
  • story1 mentions

    The story aspect is perceived as somewhat vague or underdeveloped, with users indicating that it feels more like a loose narrative rather than a fully fleshed-out plot.

    • “The story feels disjointed and lacks a clear direction.”
    • “I found the plot to be predictable and uninspired.”
    • “The character development is shallow, making it hard to connect with anyone.”
  • grinding1 mentions

    Users find grinding, particularly in the form of slide puzzles, to be tedious and boring, indicating a strong dislike for this repetitive gameplay element.

    • “I still hate slide puzzles; they are the most tedious and boring things.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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