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Ys VIII: Lacrimosa of DANA

Ys VIII is a fantastic new action RPG from Falcom that is great for getting into the excellent Ys franchise and one that has a ton of quality content and sublime combat.
Ys VIII: Lacrimosa of DANA Game Cover
87%Game Brain Score
story, gameplay
grinding, stability
92% User Score Based on 2,653 reviews
Critic Score 85%Based on 45 reviews

Platforms

Nintendo SwitchPCPlaystation 5Playstation 4Steam DeckWindowsPlayStationPlaystation Vita
Ys VIII: Lacrimosa of DANA Game Cover

About

Ys VIII: Lacrimosa of DANA is a single player and multiplayer role playing game with a fantasy theme. It was developed by Nihon Falcom and was released on April 16, 2018. It received positive reviews from critics and very positive reviews from players.

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92%
Audience ScoreBased on 2,653 reviews
story805 positive mentions
grinding90 negative mentions

  • Exceptional storytelling with deep, engaging characters, especially Dana who is widely considered the best character in the series.
  • Fast-paced, fluid, and satisfying real-time combat system with unique skills per character and rewarding mechanics like Flash Guard and Flash Move.
  • Expansive and well-designed world with Metroidvania style exploration, rewarding thorough map completion, crafting, and base building.
  • Outstanding and memorable soundtrack, considered one of the best in JRPGs and a highlight of the experience.
  • The game offers a lengthy, content-rich adventure with many side quests, collectibles, and multiple endings rewarding player investment.
  • Strong voice acting, good localization, and a polished PC port that improved from launch issues.
  • The story pacing is slow in the first 10-20 hours, causing some players to find the early game boring and uneven.
  • Raid and hunt mini-games are considered tedious and interrupt the flow of exploration and story.
  • Some players find the combat simplistic and repetitive, with overpowered skill spam and issues like a bug causing bosses to be instantly defeated at high frame rates.
  • Certain party members are viewed as generic or annoying by some players, and the protagonist is mostly silent, limiting character depth.
  • The game has occasional navigation and map confusion, exacerbated by forced teleports and dense map layouts.
  • Graphics are considered outdated by some, showing its origins as a PS Vita game, and some technical issues remain for certain users.
  • story
    1,903 mentions Positive Neutral Negative

    Ys VIII: Lacrimosa of Dana features a story that starts off slow and meandering with many fetch and base-building quests, but gradually becomes engaging, emotional, and surprisingly deep—especially through the parallel narratives of Adol and Dana. While some find the pacing uneven and the early chapters tedious, the story excels in character development, worldbuilding, and memorable twists, making it one of the strongest narrative entries in the Ys series. Overall, the story effectively complements the fast-paced action and expansive exploration, rewarding patient players with a satisfying and heartfelt experience.

    • “Ys viii is just a lovely game through and through -- the world, the art direction, combat, story, characters and so on.”
    • “Despite the mostly generic characters, the story itself is actually really intricate, detailed and full of mystery!”
    • “The story expertly weaves themes of survival, mystery, and ancient lore, creating a captivating atmosphere that drives players to explore every nook and cranny of the island.”
    • “The game has good combat and fun exploration but the story is some of the worst I've seen in a game; it's so generic and boring and it's such a slog and drags on and on and on where nothing interesting happens until very late into the game.”
    • “I can't, in good faith, recommend it for several reasons: from bugs to wonky hit boxes, and, most critically, the story doesn't 'start' until 20 hours in.”
    • “After forcing myself into chapter 5, I stopped playing the game because of the horrible pacing of the game's main story.”
  • gameplay
    767 mentions Positive Neutral Negative

    The gameplay of Ys VIII: Lacrimosa of Dana is widely praised for its fast-paced, fluid, and responsive real-time combat combined with exploration and character progression, offering a satisfying hack-and-slash experience with engaging mechanics like flash guard and flash move. While some find it repetitive or simplistic compared to other JRPGs, most agree it strikes a good balance between accessibility and depth, with a robust gameplay loop enhanced by village building and side activities. Despite minor pacing issues and occasional technical problems, the gameplay remains a standout feature that effectively complements the story and soundtrack.

    • “The flash guard and flash move mechanics reward precise timing, creating high-risk, high-reward windows for counterattacks and evasive maneuvers.”
    • “Lacrimosa of Dana evolves the Ys gameplay to another level; the gameplay is incredible, and the story is also one of the best ones yet in the Ys franchise, it feels rewarding all the way through.”
    • “Gameplay centers on dynamic, real-time combat that is both accessible and deep.”
    • “The gameplay is very comparable to Ys: Memories of Celceta, which I happened to play right before this one.”
    • “But enough of that, let's get to the gist of the gameplay, as well as the good and the bad.”
    • “The gameplay is an evolution of the modern Ys game.”
  • music
    728 mentions Positive Neutral Negative

    The music in this game is widely praised as exceptional, often described as one of the best soundtracks in the Ys series and even in JRPG history, featuring a diverse mix of energetic rock, metal, and beautiful melodic pieces that enhance the game's atmosphere and emotional impact. Composed by Falcom's Sound Team JDK, the soundtrack is considered a major highlight, frequently elevating the entire gameplay and narrative experience with memorable, fitting tracks that keep players engaged and immersed throughout. While a few minor criticisms mention occasional repetitiveness or suitability, the consensus is that the music is a standout, integral part of the game’s identity, often worth the purchase alone.

    • “Ys viii's soundtrack is some of the best music I've heard in video games.”
    • “The music is absolutely entrancing literal god tier tracks, especially 'Sunshine Coastline'!”
    • “The soundtrack might actually be the best in the entire series, every song packed with energy, excellent performances and catchy compositions that keep you heavily invested.”
    • “However the game seems to be using PS Vita sound files for the OST, making the music quality quite poor. There is a mod on Nexus that fixes this using the official OST CD tracks. Download the music replacement mod on Nexus if you can, it is well worth it.”
    • “Even if the game did not crash every single time, the garbled music would drive you mad - and you simply cannot play Ys without the music. Music garbled - disable all extra sound devices on PC (extra sound card in my case).”
    • “Over half a year late and 3 major delays and the title screen, the first thing you see is unresponsive, music jitters all over the place, frame rate is all over the place.”
  • graphics
    399 mentions Positive Neutral Negative

    The graphics of the game are generally regarded as dated, resembling late PS2 to early PS3 quality due to its origin as a PS Vita title, with some technical issues and occasional glitches reported. However, the anime-inspired art style, vibrant color palettes, and well-designed environments receive consistent praise for their charm and visual appeal, helping to compensate for the lack of modern graphical fidelity. Recent patches and HD texture packs have improved visuals and performance on PC, making the graphics more polished though still not next-gen, aligning well with the game's strong storytelling and gameplay.

    • “The visuals and aesthetic are honestly gorgeous; I don't know how this was originally a Vita game.”
    • “Ys 8 with its astounding soundtrack, classic voice cast, sharp graphics, great controls, and simple yet engaging story reminds me of the early days of JRPGs and really feels like a true adventure/JRPG game.”
    • “The art style is anime-inspired, blending bright palettes with atmospheric lighting to create a visually appealing experience.”
    • “The graphics look like something from a PS3 game, if I'm being generous.”
    • “Many people said that port version is bad for the first play, this game just needs a little touch from a graphics card panel and compatibility launcher, because this game can't make an auto decision for an environment setting.”
    • “Numerous graphical glitches, stutters, G-Sync issues and crashes were enough for me to refund this game.”
  • optimization
    111 mentions Positive Neutral Negative

    The optimization of the game has significantly improved since its problematic launch, with many users now reporting smooth performance, stable 60fps gameplay, and minimal crashes on a variety of hardware. However, some performance issues such as occasional frame rate dips, stuttering in specific areas, and bugs like screen tearing on multi-monitor setups still persist for certain configurations. Overall, the PC port is now generally well-optimized but can experience inconsistencies depending on system specs and settings.

    • “Runs smoothly and loads between regions within a second or two (obviously hardware dependent).”
    • “The performance is fantastic: I was able to play at 4k with a full 60fps on a 3GB GeForce 1060 with only a few minor tweaks.”
    • “The PC version fixes and vastly improves all the problems that the Switch suffered; and I can finally enjoy the game the way it was meant to: 60+ fps action with clean graphics and no stuttering or crashes.”
    • “There are also some peculiar performance issues with this port, like random frame time spikes and a bug that causes screen tearing on multi-monitor setups.”
    • “Poor performance with a 3080ti, especially for how simple the graphics are.”
    • “I initially played this game on the Nintendo Switch, and it was horribly optimized for that system; downgraded visuals, 30 fps but typically much lower due to graphical demands, and constant crashing made the Switch a bad system to play on.”
  • grinding
    103 mentions Positive Neutral Negative

    Grinding in this game is generally manageable and often not mandatory, with most players able to progress through exploration, side quests, and regular combat without excessive farming. While some difficulty modes and completionist goals may require more grinding for materials, skills, and upgrades, the game features quality-of-life improvements, fast travel, and resource trading that help mitigate tediousness. However, a few players find certain sections, such as raids, boss fights, or late-game grinding, repetitive and slow pacing, though overall the grind is less burdensome compared to previous series entries.

    • “And unlike its predecessors, there's absolutely no tedious grinding, at least no conscious one.”
    • “There is no grinding for levels necessary and you will naturally achieve the required levels by playing the game normally, at least on normal difficulty.”
    • “Beautifully balanced, no grinding, no real farming needed.”
    • “It took me 13 hours to get out of chapter 2 (with skipping the story). The only thing I don't really enjoy is switching the characters, as it forces me to play characters that aren't that fun except Adol. It really feels like every monster is dedicated to other characters compared to him, which is just annoying. I wish there was an option for automatic character switching or to remove the requirement altogether.”
    • “The next twenty hours were more of the same: explore, kill monsters, farm (so much farming), improve gear. In the second half, the game really starts to drag on with some tedious stuff and a lot of backtracking.”
    • “There is so much about this game that is just unnecessary bloat: constantly interrupting cutscenes, raids, spongy enemies, and the least enjoyable grinding in the entire series thus far.”
  • emotional
    86 mentions Positive Neutral Negative

    Ys VIII: Lacrimosa of Dana delivers a heartfelt and emotionally resonant narrative that deeply connects players to its well-developed characters and evolving relationships. The story blends touching moments, adventure, and tragedy, creating an engaging emotional journey enhanced by a powerful soundtrack and immersive world-building. While pacing and some translation issues slightly affect the delivery, the overall emotional impact and character growth leave a lasting and memorable impression.

    • “Dana’s storyline provides the game with emotional weight.”
    • “Watching the castaway village grow and seeing your companions become closer as you progress is very heartwarming.”
    • “The story is both touching and exciting, spinning a compelling construct across multiple timelines.”
  • stability
    51 mentions Positive Neutral Negative

    The game’s stability has notably improved since its problematic initial PC release, now generally running well with minimal crashes or freezes, especially on platforms like the Steam Deck. While some minor graphical glitches and occasional bugs persist, these issues are mostly non-critical and don’t significantly impact gameplay. However, a few users still report crashes and technical problems, suggesting the experience may vary depending on system configuration.

    • “Also runs great these days; early PC port was scuffed and dragged reviews down significantly, but stability has greatly improved.”
    • “Runs great now, never had a problem in almost 80 hours of gameplay.”
    • “30+ hours in and still no glitches, showing excellent stability throughout.”
    • “Numerous graphical glitches, stutters, gsync issues and crashes were enough for me to refund this game.”
    • “It utterly frustrates me that it has been over a year now and NIS left the port issues unfixed; people still face crashes and freezes.”
    • “This game is super buggy and hard crashes a lot!”
  • character development
    50 mentions Positive Neutral Negative

    Character development in the game is generally praised for being well-executed, with many reviews highlighting emotional engagement, meaningful progression for main and side characters, and rewarding character-driven storytelling. While some find certain characters or side stories less developed or generic, the overall consensus appreciates the depth added through discussions, campfire scenes, and quest-related growth, contributing significantly to the game's narrative appeal.

    • “This game had everything, a compelling story, great character development, even better than other Ys games. The setting on the island and the fact that you are in a small community makes you feel closer to even the secondary characters. It was such a bliss to read everyone's stories and see how the main plot affected not just Adol or the main cast, but everyone in castaway village. It was such a beautiful experience.”
    • “Ys VIII has it all - sharp gameplay, gorgeous art, a stunning score, and character development for days.”
    • “The character development was amazing and really made me want to play until the end.”
    • “There's not enough character development in this one. Two characters in particular I felt had me emotionally engaged, but other than that, not so much.”
    • “He's the protagonist of the entire series and rarely talks, so his character development is somewhere between limited and non-existent.”
    • “- Side character developments are very weak and generic; outside of two main characters portrayed, you really don't care about them.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is praised for its subtle, character-driven wit, funny dialogue, and engaging interactions that add warmth and charm to the story. While some comedic elements (like certain combat quirks and anime cutscenes) feel janky or forced, many players enjoy the blend of lightheartedness, silly moments, and heartfelt humor throughout the experience. Overall, the humor complements the character-building and narrative, making it a memorable and enjoyable aspect.

    • “The interactions and subtle humor are my favorite parts.”
    • “The story is saved by excellent writing, funny dialogue, strong vocal performances, and engaging pacing.”
    • “Character design and interaction is engaging and funny.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The atmosphere is widely praised for its captivating blend of mystery, survival themes, and island setting, enhanced by anime-inspired visuals and a dynamic soundtrack ranging from classical to neoclassical metal. Players appreciate the strong sense of adventure and charm, with engaging storytelling and vibrant world-building that immerses them deeply. While some find aspects of the story or music less impactful, the overall atmosphere is considered unique, enjoyable, and a standout feature of the game.

    • “The story expertly weaves themes of survival, mystery, and ancient lore, creating a captivating atmosphere that drives players to explore every nook and cranny of the island.”
    • “There is a feeling of mystery that is uncovered the more you play, and it adds a lot to the atmosphere and charm of the game.”
    • “The JRPG atmosphere is perfectly captured across the wide variety of tracks, from high-energy battle themes to more mellow, tropical tunes, fitting for the game’s deserted island setting.”
    • “Yes, the graphics are amateurish; I spat at the first minutes, but the plot, atmosphere, and music are just candy. I never stopped enjoying the process.”
    • “This game is closest to memories of Celceta/7, although it preludes Ys6. I didn't much like the story (it had its moments) and it does not compare to Ys 1/2 in terms of story, atmosphere, and of course music; the music was okayish but not what I expected.”
    • “Combat is intense and each skill excels in some way (break, stun, damage). The story is interesting, although sometimes bland, but it's a comfortable atmosphere with intriguing characters.”
  • replayability
    11 mentions Positive Neutral Negative

    The game offers strong replayability through features like a new game plus mode, multiple endings, varied difficulties, and unlockable skills without a skill tree. Its engaging combat system and local co-op mode further enhance replay value, encouraging players to revisit the game and experience missed content or play with friends. Overall, these elements provide a fun and rewarding reason to replay the game multiple times.

    • “In Ultima: finally a game that has a nice new game plus replayability.”
    • “Great storyline, enjoyable characters, multiple endings, different difficulties and achievements for replayability, what's not to like?”
    • “The game gives everything about combat at the start, flash move and flash guard alone gives great replay value while raising level and unlocking new skills without a skill tree.”
  • monetization
    2 mentions Positive Neutral Negative

    The game’s monetization is well-received, as it avoids being a cash grab and does not require purchasing DLC or microtransactions to progress or obtain items. Players can fully enjoy and succeed in the game through normal gameplay without extra expenses.

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46h Median play time
43h Average play time
37h Main story
70h Completionist
30-64h Spent by most gamers
*Based on 42 analyzed playthroughs
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Ys VIII: Lacrimosa of DANA is a role playing game with fantasy theme.

Ys VIII: Lacrimosa of DANA is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

The main story can be completed in around 37 hours, while the entire game is estimated to take about 70 hours to finish. On average players spend around 43 hours playing Ys VIII: Lacrimosa of DANA.

Ys VIII: Lacrimosa of DANA was released on April 16, 2018.

Ys VIII: Lacrimosa of DANA was developed by Nihon Falcom.

Ys VIII: Lacrimosa of DANA has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Ys VIII: Lacrimosa of DANA is a single player game with multiplayer and local co-op support.

Similar games include Ys IX: Monstrum Nox, Tales of Berseria, Tales of Symphonia, DRAGON QUEST® XI S: Echoes of an Elusive Age™, Ys X: Nordics and others.