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You Doesn't Exist Game Cover

About You Doesn't Exist

You Doesn't Exist is a single player role playing game. It was developed by yo252yo and was released on September 26, 2017. It received mostly positive reviews from players.

Set out on an adventure that challenges all the codes of the RPG genre, toying with its boundaries to create something unlike anything you've ever seen. In a world full of magic and adventure, a young boy starts his apprenticeship to become a knight...

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Looking for games like You Doesn't Exist? Here are top role playing recommendations, selected from player-similarity data — start with The Forgotten Ones, Secret of Magia or Destiny Warriors.

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Reviews

62%Audience ScoreBased on 61 reviews
humor2 positive mentions
grinding5 negative mentions

  • Deep and unusual experience with a complex psychological drama and existential themes.
  • Interesting and imaginative use of shifting art styles and meta-narrative elements that engage players philosophically.
  • Effective minimalist and sometimes eerie visual style with atmospheric sound and music that enhance immersion.
  • Extremely buggy and poorly tested game with frequent crashes, graphic glitches, and control issues.
  • Frustrating and slow battle system with unclear mechanics, high encounter rates, and little player reward or progression.
  • Lack of instructions, poor translation, no settings or customization options, tedious slow movement, and overall unfinished feel.
  • story

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The game's story is criticized for being cliché and fragmented, consisting of short, disconnected mini-stories with little character development. Players find the plot confusing and unengaging, feeling more like a repetitive grind than an immersive narrative. However, some speculate the story might become more interesting if it progresses beyond the initial segments.

    • “It starts out like any other home-made RPG: you are in a medieval fantasy world trying to become a knight, so you must go save the villagers by completing a quest to slay an evil dragon.”
    • “But as soon as you kill the dragon and meet the king, you're thrown into a strange cycle of increasingly weird scenarios with no common thread to the story other than how short they all are and the basic theme that you are a character in someone else's game.”
    • “You know when you play a game with a good story and you get involved and immerse yourself in the game and basically become what you play.”
    • “As others mentioned, you finish one "mini story" then the game ends and another begins.”
    • “I can't suggest this game because it's really not worth the grind to buy weapons to beat the dragon for 1/2 hour only to have the game freeze (and 1/2 hour to 1 hour is how long the plot lasts until plot change).”
    • “But as soon as you kill the thing and meet the king, you're thrown into a strange cycle of increasingly weird scenarios with no common thread to the story other than how short they all are and the basic theme that you are a character in someone else's game.”
  • graphics

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The graphics are generally limited by the RPG Maker engine, lacking full HD support and customization, resulting in poor fullscreen performance and several visual glitches. However, the game creatively uses varying art styles and environments to reflect different meta-levels, which adds some visual interest despite the technical shortcomings. Overall, the graphics are functional but do not impress, with design issues and inconsistencies detracting from the experience.

    • “Several genres are touched on, and the game really shines when it uses different art styles and environments to portray the "level of meta" that you're at.”
    • “It switches art styles, combat moves are given different names, different money systems, different characters, different setting each time.”
    • “Graphics are okay, just to tell the new people who got the game you don’t use your mouse at all in this game.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “(This would mean either my screen is way too small or resizing up breaks the code, or most likely the program is writing graphics incorrectly for the given graphics size/color – meaning it works mistakenly with glitches at one size but fails at other sizes).”
    • “The overall impact is terrible: there are many little graphic glitches, things that could have been better designed and thought through.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 17% neutral mentions, 83% negative mentions

    Users commonly note that the game involves excessive grinding, which feels tedious and is seen as a genre staple. Movement restrictions and repetitive battles with minimal feedback further contribute to the overall grind feeling, making progression slow and sometimes frustrating.

    • “The only problem I have is that there is too much grinding, but I guess it is part of the genre as well.”
    • “It's a bit grindy, but maybe that's part of the game.”
    • “Controlling the game in general is just as tedious as the game itself.”
  • gameplay

    4 mentions Positive Neutral Negative
    0% positive mentions, 25% neutral mentions, 75% negative mentions

    The gameplay is widely criticized for poor controls and low-quality design, contributing to an overall subpar and frustrating experience.

    • “Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
    • “Poor control setup and gameplay.”
    • “It's just gameplay.”
  • music

    4 mentions Positive Neutral Negative
    75% positive mentions, -50% neutral mentions, 75% negative mentions

    The music in the game is generally bland and poorly edited, with noticeable and awkward loops. Additionally, the lack of an options menu prevents players from adjusting music volume or controls, contributing to a frustrating audio experience marked by unsettling silence during transitions.

    • “The music stops for a bit as you move to the next area, the only sounds are in the menu, so everything is disturbingly quiet.”
    • “Besides that, there isn't an options menu, meaning you can't adjust the music volume.”
    • “The music quality varies depending on the location.”
    • “Besides that, there isn't an options menu, meaning you can't adjust the music volume and you can't change the controls.”
    • “The music is rather bland, and was poorly trimmed, so when it loops back to the start it is very noticeable.”
    • “The music stops for a bit as you move to the next area; the only sounds are in the menu, so everything is disturbingly quiet.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is perceived as forced and unamusing, with some players doubting the developer's comedic intent and lacking patience to engage with it further.

  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is hindered by frequent graphic glitches, especially when resizing the screen, leading to visual errors and inconsistent performance. These issues suggest poor handling of different screen sizes and color configurations, resulting in a subpar and unstable user experience.

    • “This would mean either my screen is too small or resizing up breaks the code, or most likely the program is rendering graphics incorrectly for the given size and color—meaning it works only accidentally with glitches at one size but fails at others.”
    • “The overall impact is terrible: there are many small graphic glitches and things that could have been better designed and thought through.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Character development is minimal, with companions like the girl described as cute but quickly removed from the plot without further growth or depth.

  • atmosphere

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The atmosphere is notably creepy and horror-like, especially at higher levels such as meta 7, creating an unsettling experience late at night.

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Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

You Doesn't Exist is a role playing game. Common tags for You Doesn't Exist include free to play, indie and experimental.

You Doesn't Exist is available on PC, Mac OS, Windows and Linux.

On average players spend around 2 hours playing You Doesn't Exist.

You Doesn't Exist was released on September 26, 2017.

You Doesn't Exist was developed by yo252yo.

You Doesn't Exist has received mostly positive reviews from players. Most players liked You Doesn't Exist for its humor but disliked it for its story.

You Doesn't Exist is a single player game.

Similar games include The Forgotten Ones, Secret of Magia, Destiny Warriors, Legionwood: Tale of the Two Swords, Where They Cremate The Roadkill and others.