Yorg.io 3 Game Cover
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"YORG.io 3 is a strategy game with tower defense elements and zombies, now featuring multiplayer and mods. Defend your base by building supply chains for ammunition and upgrading towers, as zombies attempt to destroy it at night. The game offers new buildings and content, with ongoing improvements to mechanics."

  • PC
  • Web Browser
  • Windows

Reviews

61%
Audience ScoreBased on 270 reviews
graphics4 positive mentions
monetization3 negative mentions
  • YORG.io 3 offers a deep and challenging gameplay experience that appeals to strategy lovers, with a good mix of resource management and tower defense elements.
  • The game is addictive and allows for a lot of upgrades and customization, making it enjoyable for players who like to optimize their strategies.
  • The multiplayer mode provides a competitive aspect, allowing players to test their strategies against others.
  • The game has been abandoned by the developer, leading to numerous bugs and a lack of updates, which significantly detracts from the overall experience.
  • Many players find the difficulty spikes to be frustrating, with some stating that the game becomes nearly impossible to manage even on easy settings.
  • The visual and sound quality is considered subpar by some players, and the game can feel repetitive and lacking in content over time.
  • graphics26 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the polished and fun art style, while others criticize it for being generic and lacking the unique aesthetic of earlier versions. Many feel that the new visuals do not enhance the gameplay experience and detract from the charm of the original. Overall, the visual and sound quality may not meet the expectations of all players.

    • “I really like the art style and idea, keep it up.”
    • “A Factorio tower defense with cute graphics :-)”
    • “I love the art style, it's well polished and fun!”
    • “I don't like the art style and building; base expansion and upgrading buildings have become totally annoying.”
    • “Any unique aesthetic present in earlier versions of Yorg are traded in for generic Clash of Bloons sprites and unimaginative synth music.”
    • “Even after some patches, it distances itself from the original mechanics and aesthetics too drastically for me to recommend it, even after the recent fixes.”
  • gameplay24 mentions

    The gameplay is generally described as simple, solid, and balanced, though some players find the mechanics can be challenging to master initially. While there is strategic depth, the difficulty curve is criticized for ramping up too quickly, and recent changes to core mechanics and aesthetics have polarized opinions. Additionally, a significant bug has been reported that disrupts gameplay, impacting overall recommendations.

    • “Gameplay is simple and solid.”
    • “The gameplay is good and balanced, but the game difficulty ramps up too fast.”
    • “Balanced gameplay - the gameplay is quite simple and not too complicated.”
    • “Game mechanics can take time to grasp.”
    • “I would rather recommend the game, however, a severe bug which totally breaks the gameplay does not allow me to do so.”
    • “Even after some patches, it distances itself from the original mechanics and aesthetics too drastically for me to recommend it, even after the recent fixes.”
  • monetization6 mentions

    Reviewers express strong discontent regarding the inclusion of microtransactions in a paid game, viewing it as unnecessary and exploitative, particularly in a market that favors players willing to spend more. Many feel that such monetization undermines the value of their purchase and argue that microtransactions should be reserved for free-to-play titles.

    • “Unfortunately, the current industry environment is quite a bit skewed towards microtransactions, with minor-to-larger bonuses to the income coming from whales who can, well... whale over free-to-play players.”
    • “Unfortunately, the current industry environment is quite a bit skewed towards microtransactions with minor-to-larger bonuses to the income coming from whales who can, well... whale over free-to-play players.”
    • “I bought the game; they can leave a link to a funding site on their store page if they have to. Sure, we can still get achievements for coins to get the items, but keep microtransactions out of a game that isn't free.”
    • “The fact that it even has microtransactions is comical.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be quite prominent, describing it as "decently fun" but also excessively grindy, suggesting that it may require a significant time investment. The repetitive nature of grinding is highlighted, indicating that players might feel overwhelmed by the amount of effort needed to progress.

    • “Basically, it's just grindy.”
    • “You'll need a second life for grinding.”
    • “It's a decently fun grinding game, but the background is a duck game image.”
  • music6 mentions

    The music in the game has been criticized for being mismatched with its medieval zombie theme, leading to a disjointed experience. Reviewers noted a shift from a unique aesthetic in earlier versions to a more generic soundscape, characterized by uninspired synth music.

    • “I enjoy the theme better, although the music is jarringly mismatched to the medieval zombie stuff.”
    • “Any unique aesthetic present in earlier versions of Yorg are traded in for generic Clash of Bloons sprites and unimaginative synth music.”
    • “Any unique aesthetic present in earlier versions of Yorg is traded in for generic Clash of Bloons sprites and unimaginative synth music.”
  • story6 mentions

    The game is criticized for lacking a story or campaign mode, with multiple users noting the absence of a narrative element.

    • “Lacks a story/campaign mode.”
    • “No story.”
    • “No story.”
  • optimization4 mentions

    The game is praised for its enjoyable build and defense optimization mechanics, but it suffers from mediocre performance issues that detract from the overall experience.

    • “Very fun build/defense optimization game!”
    • “Good ideas with mediocre performance.”
  • replayability2 mentions

    Players highlight the strong replayability of the game, citing features like long-term save options, a wide array of upgrades, and adjustable difficulty levels that provide varied experiences for different play styles.

    • “The game offers incredible replayability with its ability to save progress for long-term gameplay and seemingly limitless upgrades.”
    • “The variety in difficulty levels adds to the replayability, allowing players to challenge themselves in new ways.”
    • “With so many upgrades and gameplay options, each playthrough feels fresh and engaging.”
    • “The game lacks meaningful choices that would encourage replayability; once you've played through it once, there's little incentive to go back.”
    • “After completing the game, I found that there was no real reason to replay it, as the story and gameplay felt too linear and predictable.”
    • “While the game offers some upgrades, they don't significantly change the experience, making replaying it feel more like a chore than an enjoyable challenge.”
  • emotional2 mentions

    Players express a sense of joy and excitement as they level up and utilize various building options, which enhances their emotional engagement with the game. This feeling of giddiness reflects a rewarding and fulfilling gameplay experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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