- November 23, 2017
- PixelGreeds
Yissa Deep Realms
Platforms
About
In "Yissa Deep Realms," you navigate through a challenging platformer in a strange world, relying on a cryptic being stuck to your hand. With ten levels, over 30 enemy types, and 12 weapons, prepare for acrobatic moves, frequent checkpoints, and multiple endings. This game is brutal, but fair, and demands quick reflexes and perseverance.











- Yissa Deep Realms offers a challenging and rewarding platforming experience, with tight controls and dynamic gameplay mechanics that keep players engaged.
- The game features a unique art style and a solid soundtrack that enhances the overall experience, despite some criticisms of its visual appeal.
- Multiple endings based on player choices add replayability and depth to the story, making each playthrough feel significant.
- The graphics and level design are often described as mediocre and repetitive, lacking variety and polish compared to other titles in the genre.
- The game can be excessively difficult, with some players finding the challenge frustrating rather than enjoyable, especially for casual gamers.
- Control issues, particularly with the joystick and weapon switching mechanics, can lead to confusion and hinder the overall gameplay experience.
- gameplay58 mentions Positive Neutral Negative
The gameplay is characterized by smooth mechanics reminiscent of the Mega Man X series, featuring intense jumping, wall-hugging, and unique hand-grabbing mechanics that enhance the action-oriented experience. While the core mechanics are solid and enjoyable for fans of the genre, some players find certain elements clunky and frustrating, particularly in the later stages. Overall, the game offers a decent platforming experience, though it lacks depth in story and visual appeal.
“The end stages are hard, focusing more on a fast hook mechanic where you reach out with your large disembodied hand and quickly pull yourself horizontally toward another large disembodied hand.”
“Amazing, minimalist on details but not on mechanics, everything is perfectly smooth, you can feel the love in the design. Even though it's not a puzzle game, you have those delicious moments where you have to quickly solve a way to pass certain areas.”
“By the end of the game, all game mechanics became second nature, and the game itself didn’t lose its grip, presenting me with new, even more difficult challenges.”
“However, there are several frustrating mechanics that can be improved.”
“This mechanic may or may not be intended, but makes these hand chains feel clunky and harder than it should be; it would be preferred if the lower portion also allowed a jump immediately afterwards.”
“Gameplay is quite repetitive and most of the time you rush through everything without caring about damage because damage does not matter other than in boss fights.”