In "Yissa Deep Realms," you navigate through a challenging platformer in a strange world, relying on a cryptic being stuck to your hand. With ten levels, over 30 enemy types, and 12 weapons, prepare for acrobatic moves, frequent checkpoints, and multiple endings. This game is brutal, but fair, and demands quick reflexes and perseverance.
Yissa Deep Realms offers a challenging and rewarding platforming experience, with tight controls and dynamic gameplay mechanics that keep players engaged.
The game features a unique art style and a solid soundtrack that enhances the overall experience, despite some criticisms of its visual appeal.
Multiple endings based on player choices add replayability and depth to the story, making each playthrough feel significant.
The graphics and level design are often described as mediocre and repetitive, lacking variety and polish compared to other titles in the genre.
The game can be excessively difficult, with some players finding the challenge frustrating rather than enjoyable, especially for casual gamers.
Control issues, particularly with the joystick and weapon switching mechanics, can lead to confusion and hinder the overall gameplay experience.
gameplay
58 mentions Positive Neutral Negative
24%
69%
7%
The gameplay is characterized by smooth mechanics reminiscent of the Mega Man X series, featuring intense jumping, wall-hugging, and unique hand-grabbing mechanics that enhance the action-oriented experience. While the core mechanics are solid and enjoyable for fans of the genre, some players find certain elements clunky and frustrating, particularly in the later stages. Overall, the game offers a decent platforming experience, though it lacks depth in story and visual appeal.
“The end stages are hard, focusing more on a fast hook mechanic where you reach out with your large disembodied hand and quickly pull yourself horizontally toward another large disembodied hand.”
“Amazing, minimalist on details but not on mechanics, everything is perfectly smooth, you can feel the love in the design. Even though it's not a puzzle game, you have those delicious moments where you have to quickly solve a way to pass certain areas.”
“By the end of the game, all game mechanics became second nature, and the game itself didn’t lose its grip, presenting me with new, even more difficult challenges.”
“However, there are several frustrating mechanics that can be improved.”
“This mechanic may or may not be intended, but makes these hand chains feel clunky and harder than it should be; it would be preferred if the lower portion also allowed a jump immediately afterwards.”
“Gameplay is quite repetitive and most of the time you rush through everything without caring about damage because damage does not matter other than in boss fights.”
story
42 mentions Positive Neutral Negative
14%
79%
7%
The story in the game has received mixed reviews, with some players finding it unoriginal and reminiscent of previous titles in the series, while others appreciate its branching narrative and multiple endings influenced by player choices. Despite the presence of dialogue and secrets that contribute to the plot, many feel that the story lacks depth and creativity, often overshadowed by the challenging gameplay mechanics. Overall, while the game offers some narrative elements, it may not satisfy those seeking a compelling story.
“The game has an interesting storyline with 2 different endings.”
“How the story flow and to which ending depends on your choice each time you defeat a boss.”
“For those who prefer plot and lore – there are a lot of dialogues between the main protagonist – Yissa - and the hand.”
“Wasn't impressed by the story because it reminds me too much of the stories from the other games in the series.”
“Storywise... I didn't like it.”
“Story wise, you know nothing at the start.”
graphics
36 mentions Positive Neutral Negative
22%
50%
28%
The graphics of the game receive mixed reviews, with many users describing them as mediocre or "meh," while others appreciate the unique art style and atmospheric quality it brings. Some find the retro visuals appealing, though others criticize the overall design as repetitive and lacking polish. Overall, the graphics are seen as serviceable for an indie game, but they could benefit from improvement.
“And don't even get me started on those retro visuals – they're pure eye candy.”
“Despite looking cheap at first glance, it actually turned out to be a pretty nice game with a unique art style, enjoyed it very much.”
“The artwork is serviceable for the indie game that it is, and lends itself well to an atmospheric quality much of the game is going for, especially with the very vague and mysterious plot.”
“Art style and overall design is boring and most of the time just black shadow creatures.”
music
30 mentions Positive Neutral Negative
40%
50%
10%
The music in the game has received positive feedback, with many users praising the soundtrack as enjoyable and fitting for the gameplay. The techno tracks are particularly highlighted, contributing to a nostalgic indie vibe without becoming tiresome, even during repeated attempts at challenging sections. Overall, the music enhances the gaming experience, making it a notable aspect of the game.
“Surprisingly, the music is good and nice to the ears.”
“Tight controls, good music, and a challenging-yet-fair difficulty.”
“The soundtrack?”
“Music is decent, and doesn't grow tiresome if you find yourself struggling with the same obstacle over and over.”
“You also come back instantly without any music cuts, so death doesn't really pose much of a problem except for the lost minute or so.”
replayability
4 mentions Positive Neutral Negative
50%
25%
25%
Players find the game offers decent replayability primarily due to the presence of achievements, which encourage multiple playthroughs. Additionally, the game's length contributes positively to its replay value.
“The game features a variety of achievements that enhance its replayability.”
“It has a good length and offers some replay value.”
“Achievements - there are achievements that give it replayability.”
atmosphere
2 mentions Positive Neutral Negative
100%
The game's artwork effectively contributes to its atmospheric quality, enhancing the vague and mysterious plot that defines the overall experience. While described as serviceable for an indie title, it successfully immerses players in the intended ambiance.
“The artwork is serviceable for the indie game that it is, and lends itself well to an atmospheric quality that much of the game is going for, especially with the very vague and mysterious plot.”