Yissa Deep Realms
- November 23, 2017
- PixelGreeds
In "Yissa Deep Realms," you navigate through a challenging platformer in a strange world, relying on a cryptic being stuck to your hand. With ten levels, over 30 enemy types, and 12 weapons, prepare for acrobatic moves, frequent checkpoints, and multiple endings. This game is brutal, but fair, and demands quick reflexes and perseverance.
Reviews
- Yissa Deep Realms offers a challenging and rewarding platforming experience, reminiscent of classic titles like Ninja Gaiden and Mega Man.
- The game features a dynamic and responsive control system, allowing for precise movements and enjoyable boss fights.
- Multiple endings based on player choices and a variety of unlockable weapons add replayability and depth to the gameplay.
- The graphics and level design are considered mediocre, lacking variety and visual appeal, which may detract from the overall experience.
- The story is underwhelming and feels repetitive, with many players finding it unengaging compared to other titles in the genre.
- Some gameplay mechanics, such as the alternative fire for weapons and certain platforming elements, can be confusing and frustrating to master.
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The story in the game has received mixed reviews, with some players finding it unoriginal and reminiscent of previous titles in the series, while others appreciate its interesting narrative structure featuring two different endings influenced by player choices. Additionally, the option to disable story elements for a more action-focused experience has been noted, allowing players to engage with the narrative at their discretion. Overall, the story's depth and engagement seem to vary significantly based on individual player preferences and playstyles.
“The game has an interesting storyline with 2 different endings.”
“How the story flow and to which ending depends on your choice each time you defeat a boss.”
“After beating the story, you could go for another narrative path or try to get some of the hard achievements.”
“Wasn't impressed by the story because it reminds me too much of the stories from the other games in the series.”
“Storywise... I didn't like it.”
“Story parts can be disabled if you just want the action.”
- graphics9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The graphics of the game receive mixed reviews, with some praising its unique art style while others find them mediocre or lacking. While a few users describe the visuals as "eye candy," many agree that they are generally underwhelming and could be improved. Overall, the graphics are seen as a minor aspect of the game, with players encouraged to overlook them for a better experience.
“And don't even get me started on those retro visuals – they're pure eye candy.”
“Despite looking cheap at first glance, it actually turned out to be a pretty nice game with a unique art style; I enjoyed it very much.”
“Graphics - graphics are meh.”
“Mediocre graphics, level design, enemies, bosses, sound effects, etc.”
“Graphically, it could be better.”
- gameplay9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The gameplay is reminiscent of the Mega Man X series, featuring smooth jumping and wall-hugging mechanics similar to "They Bleed Pixels." While the fast-paced hand-pulling mechanic adds excitement, some players find it clunky and frustrating, suggesting improvements for smoother execution. Overall, despite its lackluster visuals, the gameplay is solid and enjoyable, though it is relatively short for the price.
“But it feels pretty smooth and awesome when you get the hang of the mechanics.”
“He may not be the best artist, but the gameplay design is solid.”
“The end stages are hard, focusing more on a fast hook mechanic where you reach out with your large disembodied hand and quickly pull yourself horizontally toward another large disembodied hand.”
“However, there are several frustrating mechanics that can be improved.”
“This mechanic may or may not be intended, but makes these hand chains feel clunky and harder than it should be; it would be preferred if the lower portion also allowed a jump immediately afterwards.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game has received positive feedback, with players praising the soundtrack as enjoyable and fitting, particularly highlighting the techno tracks. The seamless integration of music enhances the gaming experience, making respawns feel less disruptive. Overall, the soundtrack is considered a significant and appealing aspect of the game.
“It's like music to my ears, literally.”
“Surprisingly, the music is good and nice to the ears.”
“I really enjoy the techno music, although I am not sure if it was made for the game.”
“The soundtrack?”
“Musics are important to me in gaming.”
“You also come back instantly without any music cuts, so death doesn't really pose much of a problem except for the lost minute or so.”
- replayability2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
Players appreciate the replayability of the game due to the presence of achievements, which encourage multiple playthroughs. Additionally, the game's good length contributes to its overall replay value.
“The achievements add a layer of replayability that keeps me coming back for more.”
“The game has a good length and offers some replay value that enhances the overall experience.”
“The achievements add some replayability, but they feel more like a chore than a fun challenge.”
“While there are achievements to unlock, they don't significantly enhance the replay value of the game.”
“The game lacks meaningful content to encourage replayability beyond just chasing achievements.”