Yissa Deep Realms Game Cover

In "Yissa Deep Realms," you navigate through a challenging platformer in a strange world, relying on a cryptic being stuck to your hand. With ten levels, over 30 enemy types, and 12 weapons, prepare for acrobatic moves, frequent checkpoints, and multiple endings. This game is brutal, but fair, and demands quick reflexes and perseverance.

  • PC
  • Windows

Reviews

66%
Audience ScoreBased on 28 reviews
gameplay7 positive mentions
graphics5 negative mentions
  • Yissa Deep Realms offers a challenging and rewarding platforming experience, reminiscent of classic titles like Mega Man and Ninja Gaiden.
  • The game features responsive controls and a variety of mechanics, including wall jumping and unique weapon abilities, which enhance the gameplay.
  • The soundtrack is enjoyable and complements the gameplay, providing an engaging atmosphere throughout the experience.
  • The graphics and overall visual design are considered mediocre, lacking variety and detail, which may detract from the experience for some players.
  • The difficulty can be excessively punishing, leading to frustration, especially for casual players who may find the challenge overwhelming.
  • The story and character development are underwhelming, with many players feeling that the narrative lacks depth and creativity.
  • gameplay29 mentions

    The gameplay is characterized by smooth mechanics reminiscent of the Mega Man X series, featuring intense jumping, wall-hugging, and unique hand-grabbing mechanics that enhance the action-oriented experience. While the core mechanics are solid and enjoyable for fans of the genre, some players find certain aspects frustrating, such as limited aiming and repetitive gameplay. Overall, the game offers a satisfying challenge, particularly in its later stages, but may not appeal to those seeking a strong narrative or artistic presentation.

    • “The end stages are hard, focusing more on a fast hook mechanic where you reach out with your large disembodied hand and quickly pull yourself horizontally toward another large disembodied hand.”
    • “Amazing, minimalist on details but not on mechanics, everything is perfectly smooth; you can feel the love in the design. Even though it's not a puzzle game, you have those delicious moments where you quickly solve a way to pass certain areas.”
    • “So the gameplay consists of intense jumping (including wall jump), sliding, and shooting.”
    • “However, there are several frustrating mechanics that can be improved.”
    • “This mechanic may or may not be intended, but makes these hand chains feel clunky and harder than it should be; it would be preferred if the lower portion also allowed a jump immediately afterwards.”
    • “Gameplay is quite repetitive and most of the time you rush through everything without caring about damage because damage does not matter other than in boss fights.”
  • story21 mentions

    The story in the game has received mixed reviews, with some players finding it unoriginal and reminiscent of previous titles in the series, while others appreciate its interesting narrative structure featuring multiple endings influenced by player choices. Although the game offers some engaging dialogue and secrets that contribute to the plot, many feel that the story is overshadowed by the gameplay mechanics, which are solid but may not satisfy those seeking a compelling narrative. Overall, the story is seen as a secondary aspect, with options to disable it for a more action-focused experience.

    • “The game has an interesting storyline with 2 different endings.”
    • “How the story flow and to which ending depends on your choice each time you defeat a boss.”
    • “For those who prefer plot and lore – there are a lot of dialogues between the main protagonist – Yissa - and the hand.”
    • “Wasn't impressed by the story because it reminds me too much of the stories from the other games in the series.”
    • “Storywise, I didn't like it.”
    • “Storywise, you know nothing at the start.”
  • graphics18 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the retro visuals and unique art style, while others criticize them as mediocre or rough. Many describe the graphics as simple and serviceable, fitting for an indie game, but lacking in detail and variety, leading to a repetitive aesthetic. Overall, while some find charm in the visuals, others feel they detract from the overall experience.

    • “And don't even get me started on those retro visuals – they're pure eye candy.”
    • “Despite looking cheap at first glance, it actually turned out to be a pretty nice game with a unique art style, enjoyed it very much.”
    • “The artwork is serviceable for the indie game that it is, and lends itself well to an atmospheric quality much of the game is going for, especially with the very vague and mysterious plot.”
    • “Graphics - graphics are meh.”
    • “Mediocre graphics, level design, enemies, bosses, sound effects, etc.”
    • “Pretty rough on the graphical side.”
  • music15 mentions

    The music in the game has received positive feedback, with many users praising the soundtrack as enjoyable and fitting for the gaming experience. The tracks are described as catchy and not repetitive, enhancing the overall atmosphere without becoming tiresome, even during challenging gameplay. Additionally, the techno elements contribute to a nostalgic indie vibe that resonates well with players.

    • “Surprisingly, the music is good and nice to the ears.”
    • “Tight controls, good music, and a challenging-yet-fair difficulty.”
    • “The soundtrack is underwhelming and lacks variety.”
    • “Music is decent, and doesn't grow tiresome if you find yourself struggling with the same obstacle over and over.”
    • “Presentation-wise, it does well enough, but the music feels repetitive and doesn't enhance the overall experience.”
  • replayability2 mentions

    Players appreciate the replayability of the game due to the presence of achievements, which encourage multiple playthroughs. Additionally, the game's good length contributes to its overall replay value.

    • “The achievements add a great layer of replayability to the game.”
    • “The game has a good length and offers some replay value.”
    • “There are multiple paths and choices that encourage you to replay the game.”
    • “The achievements do add some replayability, but they feel more like a checklist than a reason to dive back in.”
    • “While there are some achievements, the overall lack of variety in gameplay makes it hard to feel motivated to replay.”
    • “The game offers achievements that could enhance replayability, but the core experience remains largely unchanged.”
  • atmosphere1 mentions

    The game's artwork effectively contributes to its atmospheric quality, aligning well with the vague and mysterious plot, which enhances the overall immersive experience typical of indie games.

    • “The artwork is serviceable for the indie game that it is, and lends itself well to an atmospheric quality that much of the game is going for, especially with the very vague and mysterious plot.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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