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Yield! Fall of Rome Game Cover

About

In Yield! Fall of Rome, players experience the turmoil of the Roman Empire's decline through turn-based 4X strategy gameplay. Choose from eight factions, each with unique strengths and weaknesses, and lead your nation to dominance through conquest and expansion. Shape your faction's society with chosen policies in individual campaigns, aiming to achieve long-term objectives across multiple missions.

Yield! Fall of Rome screenshot
Yield! Fall of Rome screenshot
Yield! Fall of Rome screenshot
Yield! Fall of Rome screenshot
Yield! Fall of Rome screenshot
Yield! Fall of Rome screenshot
Yield! Fall of Rome screenshot

90%
Audience ScoreBased on 80 reviews
gameplay4 positive mentions
story3 negative mentions

  • Yield! offers a fast-paced and engaging 4X experience, allowing players to complete games in 30-60 minutes, making it ideal for those with limited time.
  • The tile building and improvement mechanics provide strategic depth, encouraging players to make thoughtful decisions about resource management and city expansion.
  • The game has a charming art style and a cozy vibe, appealing to both new players and veterans of the genre, with a responsive development team promising future improvements.
  • The user interface is clunky and poorly designed, with small font sizes and navigation issues that detract from the overall experience.
  • The AI lacks challenge and balance, making gameplay feel unengaging and overly simplistic, especially on higher difficulty settings.
  • The music is repetitive and lacks variety, which can become grating during longer play sessions, and the game may feel under-complex compared to more established titles in the genre.
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is characterized by brisk, turn-based mechanics that balance accessibility and depth, making it easy to pick up while still offering engaging strategic elements. However, some players find it under-complex and repetitive compared to more in-depth titles like Civilization, with missions that can be completed relatively quickly. Overall, it provides a fun and relaxed experience reminiscent of games like Polytopia, appealing to those looking for a lighter 4X strategy game.

    • “Brisk, accessible 4X gameplay set around the fall of Rome.”
    • “Part of me wants to call this 4X beer-and-pretzels gameplay because of how quickly the game moves along and how easy it is to pick up, but there is also good depth and subtlety to play.”
    • “The gameplay is intuitive and exciting, which is a rare combination these days.”
    • “The game seems to be under-complex, which means that the individual missions can be completed in a fairly short time, but the gameplay also quickly becomes repetitive.”
    • “It doesn't have anywhere near the depth and breadth of gameplay that similar games like Civilization do.”
    • “The most striking element of gameplay here is how quickly the games progress.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game are described as simple and sharp, with an inviting art style that some liken to mobile games, which may be a matter of personal taste. While the visuals evoke nostalgia for classic computer games from the late 1980s and 1990s, they are considered superior in quality. Overall, the graphics are well-suited to the game's strategic elements, though sound design received mixed feedback, with some users finding it overly loud.

    • “The mood of the game brings back fond memories of the golden days of computer games in the late 1980s and 1990s, the difference being that the graphics are a lot better and perfect for this sort of game.”
    • “Besides that, I totally love the art style 🫶”
    • “I like the art style; I find it very inviting.”
    • “The graphic style is a matter of taste, but it reminds me of some mobile game.”
    • “Graphics were simple, sharp, and suited the game, but the sound was basic and sometimes too loud, especially when something important happened. I was wearing headphones, and the sound, even on the lowest settings, made me go 'ow my ears.'”
    • “While the visuals are okay and suggest that it might be a little like Civ, I don't really think it compares.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is centered around mission-based gameplay where players can choose rewards and explore the map for bonuses and victory conditions, but it suffers from a lack of complexity and repetitiveness. Players engage in unit movement, resource capture, and combat, with the added challenge of tough enemies like the Romans. However, the absence of a save function detracts from the overall experience, making it difficult to pause missions.

    • “The game seems to be under-complex, which means that the individual missions can be completed in a fairly short time, but the gameplay also quickly becomes repetitive.”
    • “A save function seems to be missing, so you can't pause a mission.”
    • “General gameplay is moving your units 1 or more squares at a time, capturing sites or gaining resources; you can trade or attack anyone you come across. Be warned, the Romans are tough, and on an early mission, my kind was dead in seconds.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly negative feedback, with many users criticizing it as repetitive and poorly composed, often looping a 30-second track. While some found the sound effects acceptable, others noted that they could be excessively loud, leading to discomfort, especially when using headphones. Overall, the audio experience detracted significantly from the gameplay.

    • “Music is absolutely trash and needs to go or at least make it longer than a 30-second loop of the same thing over and over again.”
    • “Graphics were simple, sharp, and suited the game; music was turned off, but what I did listen to was okay. The sound was basic and sometimes too loud, especially when something important happened. I was wearing headphones, and the sound, even on the lowest settings, made me go 'ow my ears.'”

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