- January 30, 2025
- Team YAKG
- 9h median play time
Yet Another Killing Game
Platforms
About
★A "death game" of the smallest scale!★You play as the amnesiac protagonist, trapped in a mysterious house with two other captives. You quickly learn that the only way to escape is to have one of the three of you die. Will you kill or be killed? Who is the mastermind? Is there no way for all of you to survive? The mystery deepens as you find that no matter who dies, the killing game …










- Engaging and well-written story with numerous plot twists that keep players guessing until the end.
- High-quality visuals and a fantastic soundtrack that enhance the overall experience.
- Strong character development with a small cast that allows for deeper connections and interactions.
- The game lacks a flowchart or hints system, making it difficult to track progress and endings.
- Some players found the pacing uneven, with a fast start that slows down significantly in the middle.
- The price point may feel high for the length of the game, which can be a concern for budget-conscious players.
- story68 mentions Positive Neutral Negative
The story is described as engaging and filled with intriguing plot twists, despite being somewhat simplistic and set in a limited location with a small cast of characters. Players appreciate the immersive storytelling, beautiful art, and atmospheric music, which enhance the overall experience, although some found the pacing uneven and the ending confusing. Overall, the narrative successfully captivates players, keeping them invested and guessing until the very end, making it a standout example of visual novel storytelling.
“The storytelling is beautifully written, the music sets the ambiance perfectly, and the art is gorgeous.”
“A very engaging, intriguing story full of mystery, murder, and plot twists!!”
“The story, the characters, the mysteries, the art, the music, the pacing, the humor, everything is absolutely top notch and I can't recommend this game enough!”
“But then it tries to reconstruct itself into a straight horror story, with heroines revealing backstories and context given to all events happening - but by that time I wasn't sure I could believe in anything at all.”
“Maybe I'm bad at explaining it, but I don't like when games give you very little and it feels like there are so many plot holes or that the story is open-ended because it's half-baked.”
“Now that I'm done with the game, I still feel like I missed so many details; you know how games tend to have some open-ended story that makes the viewer let their imagination run wild?”