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Yes, Your Grace: Snowfall

Yes, Your Grace: Snowfall Game Cover
74%Game Brain Score
story, gameplay
stability, grinding
74% User Score Based on 684 reviews

Platforms

Nintendo SwitchXbox Series X|SPCMac OSXbox OneXboxSteam DeckWindows
Yes, Your Grace: Snowfall Game Cover

About

Yes, Your Grace: Snowfall is a single player role playing game with fantasy and historical themes. It was developed by Brave At Night and was released on May 8, 2025. It received mostly positive reviews from players.

In this new reality, where monsters seem closer, enemies stronger and your petitioners struggling more than ever, your duties as a King must continue. It will be your responsibility to rebuild the trust of your kingdom, protect your family and survive the upcoming winter.

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74%
Audience ScoreBased on 684 reviews
story190 positive mentions
stability46 negative mentions

  • The game features stunning visuals and an improved art style compared to the first installment.
  • The story is engaging and emotionally compelling, with well-developed characters and meaningful side quests.
  • Gameplay mechanics have been significantly enhanced, allowing for more strategic decision-making and resource management.
  • The game was released with numerous bugs, including game-breaking issues that hinder progress.
  • The story feels rushed and lacks closure, with an abrupt ending that leaves many plot threads unresolved.
  • Choices often feel inconsequential, diminishing the impact of player decisions on the overall narrative.
  • story
    702 mentions Positive Neutral Negative

    The story of "Yes, Your Grace: Snowfall" continues from its predecessor, expanding on character arcs and introducing new elements, but it has received mixed reviews regarding its execution. While some players appreciate the deeper narrative and emotional engagement, others criticize it for being disjointed, lacking impactful choices, and feeling incomplete, particularly with an abrupt ending that sets up for a sequel. Overall, the game is seen as a step forward in mechanics and visuals, but many feel the story does not reach the same heights as the first installment.

    • “Despite having a minor sequel-bait ending, I feel like this game definitely provides a fulfilling story experience, and improves upon the original in every way.”
    • “The overarching story is engaging and interesting, a good combination of epic, dramatic, and funny.”
    • “The story is beautifully written, the twists are neat and surprising and I absolutely love the new management system!”
    • “The story is all over the place, the sense of progression is null, the importance of choices feels negligible, and ultimately feels empty.”
    • “The story, which should have been the crown jewel again, feels soulless and lazily written.”
    • “The story just felt like it dragged on and on, for much longer than it had to.”
  • gameplay
    268 mentions Positive Neutral Negative

    The gameplay in "Yes, Your Grace: Snowfall" has seen significant improvements over its predecessor, with expanded mechanics and a more complex system that enhances player engagement. However, some players feel that despite the new features, the gameplay can become repetitive and lacks the depth and tension of the first game, with certain mechanics feeling underdeveloped or poorly implemented. Overall, while the game offers a richer narrative experience, it may not fully satisfy those seeking a gameplay-focused challenge.

    • “It has several new features and gameplay mechanics, while existing mechanics were thought through and improved.”
    • “Yes, your grace: snowfall is more mechanically interesting than its predecessor, tells a great story and features a far more larger and more fleshed out cast of characters.”
    • “The gameplay has definitely improved to be more deep and complex compared to the original, but the main draw of the game is the story elements first and foremost, with the resource management parts as more of a tool to drive the story.”
    • “The new gameplay changes are way too mediocre to be considered good.”
    • “By the end of the game, gameplay becomes really boring as well.”
    • “The kingdom management isn't really great; they added more things to complicate it but at the detriment of the gameplay, it's just painful to play.”
  • graphics
    124 mentions Positive Neutral Negative

    The graphics in this game have received significant praise for their improvement over the previous installment, showcasing a charming art style that blends pixel art with enhanced 3D environments. While many players appreciate the vibrant visuals and attention to detail, some have noted inconsistencies, particularly with the integration of 3D models that occasionally clash with the pixelated aesthetic. Overall, the visuals are considered a standout feature, contributing to an engaging gameplay experience despite some minor graphical bugs.

    • “Great continuation into the series, once again a very compelling story with a very charming art style and satisfying game mechanics.”
    • “The graphics, art style, story, and music are all very nice.”
    • “Faithful sequel with stunning visuals!”
    • “The occasional 3D models do not blend with the pixel flat graphics; they look like they were plopped from an asset store and not even scaled properly to fit in the game world.”
    • “But in the second one, not only did the graphics get worse, but also the story.”
    • “Graphics is the last thing I'd talk about in a story-based pixel art game, but you can see that they were experimenting to introduce something new, but why.”
  • music
    120 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its outstanding quality and memorable compositions, often highlighting the contributions of various Slavic folk bands. The soundtrack is described as immersive and beautifully complements the game's atmosphere, with some even considering it the standout feature. While the visuals and gameplay mechanics have also improved, the music remains a consistent highlight, elevating the overall experience.

    • “The music is phenomenal and the characterisation is great, but the 'nightmare world' element was just tedious and took away from the tension built up during the main game.”
    • “Music is fantastic, using songs from Dzivia, Percival, and Merkfolk was a crazy idea, and it works so damn good in this game.”
    • “By far my favourite thing about the game is the soundtrack; honestly, it is probably my favourite game soundtrack bar none.”
    • “Even the music, which was a standout feature of the first game, left me cold.”
    • “Good sequel, but the lack of a soundtrack is disappointing.”
    • “The music is immersing.”
  • stability
    48 mentions Positive Neutral Negative

    The game launched with significant stability issues, including numerous bugs that affected gameplay, such as quest progression and interface glitches. However, many players noted that the developers have been actively addressing these problems through patches, leading to improvements over time. While some bugs remain, most users feel that the game is now playable and enjoyable, with hopes for further fixes in the future.

    • “Runs great on Steam Deck.”
    • “It is a pity that the game is buggy at release, making it impossible to finish some quests and thus achieve the secret ending.”
    • “As of this review, I've completed two playthroughs; the first one on release was an almost unplayable buggy mess.”
    • “The game is in a really buggy state right now :(”
  • emotional
    30 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its compelling storytelling and character development, evoking a range of feelings from joy to sadness and anger. Many players appreciate the depth of emotional engagement, highlighting memorable characters and heart-wrenching decisions that create a significant impact. However, some reviews note inconsistencies in emotional resonance compared to previous installments, with a few expressing disappointment in the story's execution.

    • “The original had heart — it gripped you from the very beginning, made you care deeply about the characters, and pulled you through an emotional journey that was hard to forget.”
    • “It's evident that this creative team is genuinely improving with each installment, and I am emotionally invested enough in these characters to want to see their stories continued and eventually concluded.”
    • “A dynamic, gorgeous, and emotionally compelling game.”
  • grinding
    20 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is often perceived as tedious and time-consuming, with players expressing frustration over repetitive tasks and filler content. While some appreciate the character development and music, many feel that the grinding detracts from the overall experience, making it a significant drawback.

    • “You'll need a second life for grinding.”
    • “It's honestly quite tedious and I found the story went a bit silly by the end.”
    • “Four of those chapters are basically filler, and grinding stat increases, while hoarding items.”
    • “The writing is so tedious at times, I couldn't click through it fast enough.”
  • humor
    20 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, featuring engaging quests and some standout moments, like the potato-head quests and a notably silent dinner scene. While there are instances of tongue-in-cheek humor and amusing bugs, the overall comedic execution is considered average, with some players feeling that certain humorous elements detract from the story's impact. The voice acting adds emotional depth, despite some repetitive character portrayals.

    • “Both main and side quests are fun and engaging, potato-head quests especially funny like the first game.”
    • “The overarching story is engaging and interesting, a good combination of epic, dramatic, and funny.”
    • “It has some tongue-in-cheek humor combined with heart-wrenching moments and everything in-between.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The atmosphere of the game is described as both incredible and atmospheric, enhanced by improved art and lighting, as well as an outstanding soundtrack that evokes strong emotions. However, some players feel that the emphasis on Slavic folklore can clash with the visual tone, detracting from the overall experience. Additionally, the absence of hidden object exploration, which was a highlight in the previous game, is noted as a missed opportunity to enrich the atmosphere further.

    • “Incredible and atmospheric.”
    • “The art and, especially, lighting are significantly improved, giving the world more atmosphere, and the soundtrack is once again outstanding - evocative and memorable in all the right moments.”
    • “It clashes with the visual tone and kills the atmosphere rather than enhancing it.”
    • “One of the things that is also missed is finding hidden objects in the atmosphere; in the first game, you could explore the whole castle just to find something hidden.”
    • “I cannot praise the soundtrack and the atmosphere it creates enough.”
  • replayability
    6 mentions Positive Neutral Negative

    While the introduction of a difficulty setting and randomized events has enhanced the game's replayability, it remains significantly limited by its linear story structure. Most players are likely to complete only one or two playthroughs, primarily to finish side quests, and the lack of a fast dialogue skip option further detracts from the replay experience. Overall, many feel it lacks the replay value of its predecessor.

    • “The addition of a difficulty setting and randomized events increased the replayability, but it is still hindered heavily by the linear story events. Most people would only do a single playthrough of this game and maybe a second playthrough to complete all the side quests.”
    • “The addition of a difficulty setting and randomised events increased the replayability, but it is still hindered heavily by the linear story events. Most people would only do a single playthrough of this game and maybe a second playthrough to complete all the side quests.”
    • “I don't know why there isn't a way to fast skip dialogue by holding or toggling a button, since these features were clearly added to make the game replayable.”
    • “Edit after finishing the first playthrough: the game feels like it does not have the replayability of the first one.”
  • monetization
    4 mentions Positive Neutral Negative

    Reviewers express strong skepticism about the game's monetization strategy, suggesting it feels like a cash grab reminiscent of mobile games with intrusive microtransactions for items and energy. This perception raises concerns about the game's design and value for players.

    • “I'm almost 100% convinced this was originally meant to be a mobile game where the item and energy mechanics would be microtransactions. This is the only explanation in which that system would make sense; it's weird.”
    • “Cash grab, nothing more.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews; while some players appreciate the visual improvements and unique character art that enhance engagement, others criticize it for poor performance, bugs, and overall low-quality execution.

    • “In terms of performance, I think the game is genuinely a visual improvement over the first. The creation of more unique character art is a small quality of life detail, but it does make connecting with these characters just a little bit easier, which is always appreciated.”
    • “Performance is bad, full of bugs, low quality work.”
    • “Performance is bad, full of bugs, low quality work.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is uneven, with early chapters feeling engaging but later chapters, particularly Chapter 2, criticized for lacking meaningful progression and stretching gameplay unnecessarily. While Chapter 3 begins to restore character development, the impact of the earlier stagnation is felt, leaving players wanting more depth and continuity in the narrative.

    • “In Chapter 3, the character development is slowly coming back, but by then, the damage is already done.”
    • “This is a personal thing, but I don't know why chapter 2 exists. It does nothing for the story besides the little book story, which could easily be introduced in chapter 3 or 1. Besides that, it just feels like stretching your gameplay, and because of that, all the character development is suffering. In chapter 2, there is almost no development whatsoever, and in chapter 3, the character development is slowly coming back, but by then, the damage is already done.”
    • “Chapter 1 and 2 felt exciting and much like the first game, but the remaining chapters just feel like character development for a third game, making this game feel like there is more story to be had.”
    • “In chapter 2, there is almost no character development whatsoever, and by the time it starts to return in chapter 3, the damage has already been done.”
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9h Median play time
9h Average play time
4-11h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Yes, Your Grace: Snowfall is a role playing game with fantasy and historical themes.

Yes, Your Grace: Snowfall is available on Nintendo Switch, Xbox Series X|S, PC, Mac OS and others.

On average players spend around 9 hours playing Yes, Your Grace: Snowfall.

Yes, Your Grace: Snowfall was released on May 8, 2025.

Yes, Your Grace: Snowfall was developed by Brave At Night.

Yes, Your Grace: Snowfall has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Yes, Your Grace: Snowfall is a single player game.

Similar games include Yes, Your Grace, The Pale Beyond, The Banner Saga 3, Dreamfall Chapters, The Banner Saga 2 and others.