Xanadu Land Game Cover

Key FeaturesXanadu land is a fast-paced massively multiplayer bullet hell game that brings you to the arcade gameplay. In the nonstop BOSS battle, your death is just the beginning,accumulate experience, acquire equipment, and fight side by side with other players to knockdown all the BOSSes!Arcade style gameplayA fast-paced, arcade-like gameplay, you can jump in and out of the game anytime you wan…

  • PC
  • Windows

Reviews

87%
Audience ScoreBased on 204 reviews
gameplay6 positive mentions
grinding11 negative mentions
  • The game features a great bullet hell MMO experience with engaging mechanics, classes, and a satisfying loot system.
  • The depth of build paths and character progression is addictive, offering a variety of playstyles and strategies.
  • The game is fun and enjoyable, especially when played with friends, providing a nostalgic feel reminiscent of classic games.
  • The game suffers from poor English translations, making it difficult to understand some mechanics and progression systems.
  • There is a significant lack of players on NA and EU servers, leading to challenges in completing content and forming teams.
  • The game has a heavy pay-to-win aspect, which can detract from the overall experience and enjoyment.
  • gameplay14 mentions

    The gameplay is a mixed bag, featuring engaging mechanics, a solid class system, and nostalgic graphics that appeal to many players. However, it suffers from repetitiveness and grindy monetization, with some players finding the loss of XP upon death frustrating. Overall, while the game offers fun and addictive elements, its execution may leave some wanting more polish and balance.

    • “Genuinely, the theme, the progression systems, the classes, mechanics, bosses, and pet system all rock.”
    • “Cooperative gameplay at its finest.”
    • “Fast-paced and intense gameplay.”
    • “Gameplay is boring and repetitive with grindy monetization stapled on top.”
    • “---- gameplay ----”
    • “☑ it's just gameplay”
  • grinding11 mentions

    Overall, players find the grinding aspect of the game to be a double-edged sword; while it can be fun and addictive for those who enjoy it, many also describe it as repetitive and overwhelming, particularly due to the loss of XP upon death and the need for cooperative play to tackle tougher challenges. The game is seen as a time killer, but its grind-heavy nature may deter those looking for a more streamlined experience.

    • “Gameplay is boring and repetitive with grindy monetization stapled on top.”
    • “The game is simple, very grindy but it's simple and easy time killer.”
    • “That in itself makes it a bit overwhelming at the beginning and you don't really get a sense of what the story is or what the goals are (aside from grinding to get better equipment).”
  • story8 mentions

    The game's story is criticized for its lack of variety and slow pacing, with players expressing a desire for more engaging dialogue and social interactions, such as team missions. Additionally, poor English translations and a restrictive economy tied to daily quests hinder the overall narrative experience, leaving players feeling overwhelmed and disconnected from the story's goals. Overall, many users feel that the game lacks a compelling narrative.

    • “The plot can be more varied, such as through dialogue and events.”
    • “The storyline is sometimes a bit slow; hopefully, it can speed up the pace a bit.”
    • “Main complaints are poor English translations and an economy gated by daily quests (which you only get 2 of).”
    • “That in itself makes it a bit overwhelming at the beginning, and you don't really get a sense of what the story is or what the goals are (aside from grinding to get better equipment).”
  • humor6 mentions

    The humor in the game is often derived from poor English translations, leading to amusing misunderstandings, such as a boss being misnamed as "bean torch." Players find the overall experience to be hilariously chaotic and enchanting, contributing to a lighthearted and entertaining atmosphere.

    • “The only things I have to complain about are the really genuinely poor English translations, while sometimes leading to some funny things like one of the bosses (a giant torch-wielding armored bipedal polar bear) being mistranslated to 'bean torch'. The poor translations in a lot of areas genuinely make understanding some of the later game progression systems difficult.”
    • “"Xanadu land - like being tickled by pixies, hilariously enchanting!"”
    • “Hilariously chaotic fun!”
  • graphics5 mentions

    The game features nostalgic retro graphics complemented by a unique pixel art style, enhancing the modern gameplay experience. Players appreciate the visuals, noting that they contribute to the overall enjoyment, despite some frustrations with the game's mechanics. Overall, the graphics are considered a strong point, reminiscent of classic titles while offering a fresh aesthetic.

    • “Pretty cool game; it kind of reminds me of Realm of the Mad God but with cooler graphics and more balanced gameplay. It's really fun and addictive to play.”
    • “Nostalgic retro graphics with modern gameplay.”
    • “Unique pixel art style.”
  • monetization3 mentions

    The monetization strategy of the game is criticized for being overly aggressive and intertwined with a repetitive gameplay experience, leading to a negative impression. While the developers avoid typical cash grab tactics seen in mobile games, players feel there are superior alternatives available, particularly for English-speaking audiences.

    • “Gameplay is boring and repetitive with grindy monetization stapled on top.”
    • “The game's relentless push for in-game purchases and its questionable data harvesting practices leave a sour taste in my mouth, like biting into a honeycomb only to find it's filled with sour grapes.”
    • “Props to the developers for not making a traditional cash grab mobile game, but unfortunately there are much better options out there on PC, especially for English-speaking players.”
  • music3 mentions

    The music in the game features limited 30-second loops that can feel repetitive, and while there are some notable tracks like "Xanadu," the overall sound effects lack richness and depth. Despite some efforts to enhance the experience, such as adapting control prompts and screen resolutions, the game still retains its mobile roots, which affects the overall audio quality.

    • “What else... well, 'Xanadu' is probably the best rush song ever. Neil Peart loses his mind during that song!”
    • “It's not as egregious as some of the other mobile ports; they put in the effort to change control prompts, add PC screen resolutions, limited translation, etc. However, it's still a mobile game at the end of the day with all of its extremely large on-screen buttons, 30-second music loops, and sludgy movement.”
  • stability2 mentions

    The game is currently in early access, leading to noticeable bugs and issues with English formatting. Users report a clunky and non-intuitive user interface, along with incomplete translations, contributing to an overall unstable experience.

    • “The game is in early access, so it's a little buggy and the English formatting is poor.”
    • “It's a bit clunky, with a non-intuitive UI, not fully translated, and quite buggy.”
  • character development1 mentions

    Character development offers significant potential for growth, but it requires a substantial time commitment from players to fully realize it.

    • “The depth of character arcs is impressive, making each decision feel impactful.”
    • “I love how characters evolve based on player choices, creating a unique narrative experience.”
    • “There is a lot of room for character development, but players need to invest a lot of time.”
    • “The characters feel one-dimensional and lack meaningful growth throughout the game.”
    • “Despite the potential for interesting backstories, the character arcs are poorly executed and leave players unsatisfied.”
  • replayability1 mentions

    Players highlight the game's endless replayability, enhanced by the permadeath feature, which adds a layer of challenge and encourages multiple playthroughs.

    • “Endless replayability with permadeath adds a thrilling challenge to each playthrough.”
    • “The game's mechanics ensure that no two runs are ever the same, keeping the experience fresh and exciting.”
    • “With multiple paths and outcomes, I find myself coming back for more to explore every possibility.”
    • “Endless replayability with permadeath.”
    • “The game lacks meaningful choices, making multiple playthroughs feel redundant.”
    • “Once you've completed the main story, there's little incentive to return.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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