Wraiths of SENTINEL Game Cover
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Harness the phenomenal abilities of an unliving wraith to preserve liberty—or to subvert it. Will you use your powers over quintessence to save your nation, or will you profit from its broken shell?

Reviews

51%
Audience ScoreBased on 12 reviews
gameplay3 positive mentions
replayability2 negative mentions
  • The game features a unique personality trait system that significantly impacts character interactions and story outcomes, adding depth to player choices.
  • The writing is well-crafted, with an engaging plot that includes interesting twists and a variety of supernatural elements, reminiscent of the World of Darkness.
  • There is a good amount of replay value due to branching paths and the ability to explore different character abilities and choices.
  • The romance elements are poorly developed and feel abrupt, lacking meaningful buildup and depth.
  • Some choices appear to have little impact on the overall story, leading to a sense of railroading and padding in the narrative.
  • Players may experience a disconnect from the characters due to the wraith's nature, making relationships feel unsatisfying.
  • story19 mentions

    The story is characterized by a mix of engaging supernatural elements and character-driven choices, though initial decisions have limited impact on the overall narrative. Players appreciate the variety of choices and the way personality traits influence the plot, providing some replay value. However, the narrative suffers from abrupt plot twists and a lack of coherence at times, which detracts from immersion and meaningful storytelling.

    • “But the thing that most impressed me was how the personality trait mechanics affected the story.”
    • “I loved the variety of choices and the organic way the story molded itself to my personality development.”
    • “There were other supernatural beings too that made me almost feel like I was in White Wolf's World of Darkness, though it wasn't quite as dark as a White Wolf story would be.”
    • “Like always with the writer, the decisions you make at the start of your adventure are not strong enough to change the story.”
    • “Then right in the middle of that, just when it looks like you might get out of this situation, tada another plot twist, and you're somewhere else again, having a bunch of new strange events going on, with no explanations and choices that have nothing to do with what you were doing before this lunacy started.”
    • “But the icing on the cake comes after all that, when you suddenly find yourself somewhere else, with a drop-down list of important things you want to follow up on... gone is any meaningful storyline or immersion.”
  • replayability2 mentions

    Players appreciate the game's replayability due to its branching story paths and impactful choices, suggesting that multiple playthroughs can lead to different experiences and outcomes.

    • “I felt like there were a lot of branching paths not taken in the story, so I could definitely see some replay value.”
    • “Certain choices seem to impact the plot somewhat, so there's replay value in it.”
  • gameplay1 mentions

    Reviewers highlight that the gameplay is significantly enhanced by the personality trait mechanics, which have a profound impact on the story, adding depth and engagement to the overall experience.

    • “The gameplay is incredibly engaging, with mechanics that keep you invested in the story.”
    • “I love how the personality trait mechanics influence the gameplay, adding depth to every decision.”
    • “The variety of gameplay options allows for a unique experience each time you play.”
  • atmosphere1 mentions

    The atmosphere is noted for a lack of depth, with some users feeling a sense of detachment and insufficient darkness, which detracts from the overall experience. Despite these criticisms, the game still receives a positive recommendation, scoring a 7/10.

    • “The occasional sense of detachment lacks the dark atmosphere needed to give the game more depth.”
    • “The atmosphere feels flat and uninspired, failing to immerse players in the game's world.”
    • “There is a noticeable absence of tension and mood, which detracts from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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