WR: Legend Of Abyss RPG
Platforms
About
Way of Retribution: Legend of Abyss is an offline, Souls-like RPG that allows for infinite character improvement. Players will face challenging combat and deep role-playing elements as they explore the depths of the Abyss and seek revenge. With a focus on skill-based combat and strategic character development, Way of Retribution offers a satisfying and rewarding RPG experience.







- The game features impressive graphics and a great soundtrack, enhancing the overall experience.
- It offers a fun offline RPG experience reminiscent of Dark Souls, making it appealing for fans of the genre.
- The game has a lot of potential and provides a good sense of exploration in a vast world.
- The world is excessively large, making navigation difficult and often leading to feelings of being lost.
- There are numerous bugs and issues, including problems with the upgrading system and character balance, particularly for certain classes.
- The combat mechanics and controls are clunky, with poor camera angles and targeting, detracting from the gameplay experience.
story
17 mentions Positive Neutral NegativeThe story aspect of the game has received criticism for its lack of clear guidance and quest markers, making it difficult for players to navigate side quests and main objectives. Many players feel overwhelmed by the rapid leveling system and challenging difficulty spikes, particularly in key missions, which detracts from the overall enjoyment of the narrative experience. Additionally, issues with quest tracking and unclear objectives have left players feeling lost and frustrated, highlighting a need for better storytelling mechanics and quest design.
“The invasion quest is doable, just tricky. You just need to not touch any chests, kill only one thing, the first boss, and basically after you do all the quests before that, you can get to level 13. I think once you hit level 15, the difficulty will become medium and you can do it, but it's very hard. After that, you can play the game again, but there's a boss that summons these four creatures, and two of them are mages that will do damage based on max health.”
“I was fine until I went to the fortress siege part. I'm level 25 and attempted it, and it's a required quest to complete, but they forced me into ultra mode, which is frustrating. I have no idea how to change the difficulty, and now I can't enjoy the game because I'm stuck there.”
“They removed the class advancement quest and increased the cost of skill improvements disproportionately for only minimal increases in damage output. There seems to be a huge bias against magic-focused classes.”
“I was fine until I went to the fortress siege part. I'm level 25 and attempted it, and it's a required quest to complete, but they forced me into ultra mode which is stupid. I have no idea how to change the difficulty. What are these developers smoking to be giving me that unfair chance? Now I can't enjoy the game because I'm stuck there.”
“I am currently stuck on a mission to find the doctor, and the objective indicator doesn't help since I don't know where to go. If I follow it, I end up at a dead end.”
“They removed the class advancement quest and increased the cost of skill improvements disproportionately for only minimal increase in damage output. There seems to be a huge bias against magic-focused classes.”