WR: Legend Of Abyss RPG Game Cover

Way of Retribution: Legend of Abyss is an offline, Souls-like RPG that allows for infinite character improvement. Players will face challenging combat and deep role-playing elements as they explore the depths of the Abyss and seek revenge. With a focus on skill-based combat and strategic character development, Way of Retribution offers a satisfying and rewarding RPG experience.

  • Phone
  • Android
  • Mobile Platform
  • Tablet

Reviews

73%
Audience ScoreBased on 93 reviews
graphics3 positive mentions
story3 negative mentions
  • The game offers a great offline experience, allowing players to enjoy it without an internet connection.
  • Graphics and sound design are praised, with many players noting the game's resemblance to Dark Souls.
  • The game has potential for improvement and is enjoyable for those who appreciate grind-heavy RPGs.
  • The game suffers from numerous bugs and balancing issues, particularly with enemy difficulty and leveling.
  • Many players find the world too large and difficult to navigate, leading to feelings of being lost or bored.
  • Controls and animations are criticized for being clunky, making gameplay frustrating at times.
  • story9 mentions

    Players express frustration with the story progression, particularly due to difficulty spikes in missions like the stronghold invasion, which hinder advancement despite efforts to upgrade equipment. Many report feeling stuck due to poor leveling balance and a lack of clear guidance, leading to a sense of overwhelming challenge that detracts from the overall narrative experience. Additionally, issues with class advancement and equipment upgrades contribute to a perception that the story is difficult to navigate and enjoy.

    • “Many bugs when I pick the chest, my level insanely went up from 40 to 80. The story is so hard it is impossible to beat. I hope it will be rebalanced and I hope the fighting will be improved as well; I have high hopes for this game.”
    • “Every time I try to play the mission again after farming for better equipment, the difficulty rises as well, so now I can't progress through the story.”
    • “Level scaling is bad; I'm stuck at the mercenary mission, and I need help figuring out how to use the storage because I'm super lost.”
    • “They removed the class advancement quest and increased the cost of skill improvements disproportionately for only minimal increases in damage output, and there seems to be a huge bias against magic-focused classes.”
  • music3 mentions

    The music in the game has received mixed feedback; while the menu soundtrack is praised as awesome, the overall sound design, including effects for actions like dodging and attacking, is seen as needing improvement. Reviewers appreciate the game's atmosphere but suggest enhancements to make it feel more lively, such as adding ambient sounds like birds and leaves. Overall, the soundtrack is considered decent, fitting the game's mechanics, but there is room for refinement.

    • “Well, the game is great; the soundtrack in the menu is awesome. The world is so huge, the graphics are great, and the music really enhances the experience.”
    • “The game is good; it's basically like a Souls game with good mechanics and a fairly decent soundtrack that adds to the overall atmosphere.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged during gameplay.”
    • “The sound effects for actions like slashing and attacking are underwhelming, which detracts from the overall experience.”
    • “There is a noticeable absence of ambient sounds that could enhance the atmosphere, such as birds chirping or leaves rustling.”
  • graphics3 mentions

    The graphics of the game are generally praised as "great," contributing to the immersive experience of its expansive world. However, some players noted issues with the camera mechanics during aiming, suggesting that while the visuals are strong, there are areas in gameplay that require improvement.

    • “The graphics are great, and the world is so huge.”
    • “Graphics are good, but the game needs some improvement.”
    • “The game has really good graphics.”
  • grinding2 mentions

    Players express frustration with the grinding aspect, noting that repeated attempts to complete missions lead to increased difficulty, hindering story progression. While some appreciate the shift from pay-to-win equipment to unlockable free options, they acknowledge that significant grinding is still required to access these items.

    • “Every time I try to play the mission again after farming for better equipment, the difficulty rises as well, so now I can't progress through the story.”
    • “I am also glad that you guys decided to make some pay-to-win equipment available for free, but it requires a lot of grinding to unlock them.”
  • gameplay2 mentions

    The gameplay is largely seen as a rehash of the studio's previous title, with only minor mechanical differences. While it features solid mechanics reminiscent of a souls-like game and a decent soundtrack, players note that movement animations could use improvement.

    • “The game is good; it's basically like a Souls game with good mechanics and a fairly decent soundtrack, but it could use a little improvement on the movement animation—that's the only problem I saw in the game.”
    • “It is just a copy-paste of the studio's last game and is only a bit different mechanically speaking.”
    • “The gameplay feels repetitive and lacks innovation, making it hard to stay engaged.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
  • stability1 mentions

    Users express a willingness to update their feedback on stability if they encounter significant bugs or glitches, indicating a proactive approach to monitoring the game's performance.

    • “I encountered several major bugs that completely disrupted my gameplay experience.”
    • “The game crashes frequently, making it nearly impossible to progress.”
    • “There are numerous glitches that affect stability, leading to frustrating moments.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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