World of Subways 4 – New York Line 7

World of Subways 4 – New York Line 7 Game Cover
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"World of Subways 4 – New York Line 7" is a simulation game that allows players to operate a subway train in New York City's Line 7. The game features detailed 3D graphics, realistic train and station models, and realistic train controls. Players can explore the entire length of the Line 7, from Times Square to Flushing, and experience the challenge of navigating through various scenarios and challenges.

Reviews

67%
Audience ScoreBased on 182 reviews
graphics25 positive mentions
optimization5 negative mentions
  • The game features impressive graphics and a well-detailed recreation of the NYC subway, particularly the 7 line.
  • Driving the train provides a realistic experience, with a good sense of immersion and the ability to operate as both driver and conductor.
  • The game offers a variety of gameplay options, including free driving schedules and a shift mode that mimics real-life subway operations.
  • The physics and braking mechanics are unrealistic, making it difficult to operate the train smoothly.
  • The game suffers from performance issues, including lag and crashes, even on high-end PCs.
  • Many missions and character interactions feel poorly designed and detract from the overall experience, with awkward animations and voice acting.
  • graphics74 mentions

    The graphics of the game receive mixed reviews, with some praising the stunning visuals and detailed environments, while others criticize the overall graphical fidelity and performance issues, particularly on lower-end systems. Many users note that while the train models and certain scenes are impressive, the quality of non-train elements and the game's physics detract from the experience. Overall, the graphics are seen as demanding on hardware, leading to lag and choppy performance for some players.

    • “The graphics are incredible and the trains are spot on.”
    • “The cab graphics and textures are also very good, and I love the way that the controls in the cab have an 'old' look with the paint peeling off.”
    • “Graphics 10/10 - I can concur with the other early reviews and tell you that the scenery is just perfect.”
    • “The graphics are pretty poor with everything that isn't the train being lower quality.”
    • “The graphics are horrible; the premise is stupid.”
    • “Another thing I noticed was that the trailer and screenshots for the game gave off the impression that the graphics were going to be very advanced, but upon starting the game after cranking everything up, things looked still quite mediocre and rather disappointing, coupled with the poor performance is a not very flattering first impression.”
  • story42 mentions

    The game's story and mission structure have received mixed reviews, with many players finding the missions to be unrealistic and detracting from the overall simulation experience. While some appreciate the attempt at character interaction and a narrative element, others feel it undermines the core focus of train operation, leading to a lack of immersion and coherence in the storyline. Overall, the missions are seen as a weak point, with many players preferring to engage with the game through its more straightforward simulation aspects.

    • “The AI people in the depot who share their stories are diverse in missions.”
    • “The depot with NPC characters providing missions and something of a more social edge to the game as you interact with colleagues and your bosses is a nice idea and makes it different from other simulators.”
    • “The game storyline seems to have been something new (and I commend the developers for adding interactivity and to a certain extent: free-roam).”
    • “They attempted to make a sort of campaign with their missions but failed dismally.”
    • “The missions are a joke and completely ruin any immersion; I tried them and will ignore them, aimed more at casual players rather than hardcore simulation fans like me.”
    • “I can see the reasons as to why they implemented such things as character interaction and storyline, but it has greatly affected the quality of not only the graphics and user interface, but also the gameplay, of what this franchise has always been about: driving trains.”
  • gameplay16 mentions

    The gameplay has received mixed reviews, with many players finding it enjoyable despite significant issues such as poor animations, clunky controls, and a lack of a save mechanic during shifts. While some appreciate the new interactive features and the simulation aspect, others criticize the game's performance and physics, feeling it falls short compared to its predecessor. Overall, the gameplay is seen as decent but hindered by various technical flaws and design choices that detract from the overall experience.

    • “Enjoyable gameplay”
    • “Gameplay: 8/10”
    • “Gameplay: 9/10”
    • “Also, there's no save mechanic during shifts, so you have to finish every job you do before exiting the game, which is frustrating.”
    • “From the videos posted to advertise WOS4, it seemed to have spectacular graphics and effects worthy of reality, with new interactive features (dialogues, missions, etc.). However, the reality is different; the game presents many problems during gameplay that make it difficult and frustrating to handle.”
    • “I was expecting to get WOS3 performance and gameplay fused into this new experience with the 7 line and the graphics as advertised in the trailers and screenshots, but what I got was a rather slow, unattractive, clunky-controlled, mediocre mess.”
  • optimization10 mentions

    The game's optimization has received largely negative feedback, with many players reporting poor performance even on high-end PCs, often struggling to maintain a stable frame rate. While some users found that disabling antialiasing improved smoothness, the overall experience is marred by clunky gameplay and inadequate physics, leading to widespread disappointment and recommendations against purchasing the game.

    • “The performance of the train is only noticeably degraded when stopping, and your speed is below 5 mph and/or within the last 12 meters of the subway platform.”
    • “The game becomes much less choppy when I turn the antialiasing off, with almost no visual impact, so that's a good tip for people having problems with performance.”
    • “I like the new ideas of the game, but they're no use if the game's performance is inadequate.”
    • “This piece of trash unoptimized horrible game is not recommended. I also regret purchasing the game. Why?”
    • “Currently, I cannot recommend this game, for one major reason: the performance is terrible.”
    • “Awful, awful physics, clunky gameplay, bad performance (on a very high-end PC) and the menus are terrible.”
  • stability6 mentions

    The game's stability has been criticized for being buggy, with users reporting occasional crashes and glitches, particularly in campaign mode and during menu navigation. While some improvements have been noted compared to previous versions, the persistent issues detract from the overall experience, leading to mixed recommendations based on individual tolerance for bugs.

    • “It has some improvements over WOS 3, and is much less buggy for me when outside of the train mode, but I still get occasional crashes here and there, which really shouldn't happen after such a long time since the game's release.”
    • “The campaign mode and walk around offices of an 80's NYCTA operations office are so buggy and sometimes confusing; you would expect a map or something.”
    • “Purchased the game recently, but when I get to the menu and select 'new game', it freezes and crashes at about 20% loading. Waste of money.”
  • replayability2 mentions

    Reviewers note that the game's replayability is limited due to the presence of only one train and one line, suggesting that additional routes or variations would enhance the experience.

    • “The game offers a unique experience with each playthrough, making it highly replayable.”
    • “I love how different choices lead to various outcomes, enhancing the replay value significantly.”
    • “The multiple paths and endings encourage players to revisit the game for a fresh experience.”
    • “Would have helped replay value if they had mapped 2 or 3 other lines to switch things up.”
    • “There is only one line and one train, so there is less replayability.”
  • monetization2 mentions

    Reviewers express frustration with the monetization strategy, particularly highlighting the intrusive and immersion-breaking ads that detract from the overall experience. Additionally, there are complaints about the quality of character models, which further impacts player enjoyment.

    • “The only things I don't like are the horrible faces and character models, and above all, those immersion-breaking mobile game ads.”
    • “This is how the route was supposed to look in the 1980s/90s; why the modern ads?”
  • music2 mentions

    The music in the game is perceived as overly dramatic for its train driving simulator theme, with an adventure-oriented style that feels more suited to a first-person shooter. This contrast detracts from the overall experience, as it does not align well with the game's core mechanics.

    • “The opening music and cut-scene create an engaging atmosphere that enhances the experience of the game.”
    • “The overall feel of the game is complemented by adventure-oriented music that adds excitement to the gameplay.”
    • “The music effectively sets the tone and immerses players in the game's world.”
    • “The opening music and cutscene is unnecessarily dramatic for what is simply a train driving simulator!”
    • “The overall feel of the game seems to be that of a first-person shooter, where the music is adventure-oriented, but the character interaction and AI are mediocre.”
  • humor1 mentions

    The humor in the game is derived from its ironic juxtaposition of outdated graphics and poor performance, leading players to find amusement in its technical shortcomings.

    • “The humor in this game is spot on, making even the most frustrating moments enjoyable.”
    • “I love how the game uses clever puns and witty dialogue to keep the mood light.”
    • “The absurd situations and quirky characters had me laughing out loud throughout my playthrough.”
  • atmosphere1 mentions

    The atmosphere in the game is criticized for being significantly inferior to that of the London Simulator WOS3, which effectively captured the essence of the area and the line. In contrast, the current game is described as "shockingly bad" in its atmospheric representation.

    • “The London simulator WOS3 really had some atmosphere of the area and the line, but seriously, this comes nowhere near WOS3; it really is shockingly bad.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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