Wizard Slime is a 2D Top-Down shooter game in which you dodge enemy bullets and shoot Magic Missiles guided towards your mouse pointer to successfully beat the dungeon levels without perishing in the process.
The game is a fun and quick experience, enjoyable for its short duration.
It features a charming bullet hell gameplay that keeps players engaged.
The developer is responsive and actively fixes bugs, enhancing the overall experience.
The game is abandoned and feels incomplete, lacking significant development effort.
Visual quality is low, utilizing outdated retro pixel art and GameMaker Studio assets.
Controls and resolution are locked, which detracts from the overall gameplay experience.
graphics
2 mentions Positive Neutral Negative
50%
50%
The graphics are characterized by a deliberate choice of retro pixel art, which some users feel is outdated compared to modern PC graphics. This stylistic decision has drawn mixed reactions, with some appreciating the nostalgia while others criticize it for lacking contemporary visual appeal.
“They chose to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
monetization
2 mentions Positive Neutral Negative
100%
The game is completely free, which contrasts with the common perception of titles made with GameMaker Studio being low-effort cash grabs. This suggests a positive reception regarding its monetization approach, as players appreciate the absence of costs.
“Very often, GameMaker Studio is used to make shovelware and lazy cash grabs, although in this case, the game is completely free.”