Wild Drivers
- April 22, 2019
- HomeTeam GameDev
Developed Feb 10 to Apr 21, 2019 Project lead, core player movement, split screen functionality, track model, combined tree meshes, powerup zones, physics tweaking, original (placeholder) car model, main menu, minimap, UI, pause screen, lap tracking, additional decoration, time trial mode, smoke grenade particle effects, game over menu: Barış Köklü Toon missile, skybox and scene lighting, race ca…