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White Mourning: Museum In Pale

89%Game Brain Score
graphics, music
story, gameplay
89% User Score Based on 56 reviews

Platforms

PCPCWindowsWindows

About

White Mourning: Museum In Pale is a fan game of Disco Elysium, based on White Mourning (the DE fanart book). You can wander around as a pixel RPG character. Meet with familiar people, review your familiar past, and collect all kinds of artwork.

White Mourning: Museum In Pale screenshot
White Mourning: Museum In Pale screenshot
White Mourning: Museum In Pale screenshot
White Mourning: Museum In Pale screenshot
White Mourning: Museum In Pale screenshot

89%
Audience ScoreBased on 56 reviews
graphics6 positive mentions
gameplay1 negative mentions

  • The artwork is beautiful and showcases a lot of love and creativity put into the game.
  • Fans of Disco Elysium will appreciate the numerous references and the game's tribute to the original.
  • The game is free to play, making it accessible for anyone interested in a unique experience.
  • The game suffers from poor graphics and feels like a derivative work rather than an original creation.
  • Many players found the gameplay lacking, describing it more as a visual novel or art exhibition than a traditional game.
  • The English version of the game is not fully functional, leading to confusion and frustration for non-Chinese speakers.
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some users criticizing the pixel art as "godawful" and "lazy," suggesting a lack of skill or resources from the developer. However, others appreciate the beautiful artwork and the love put into the game's design, indicating that while the graphics may not be technically impressive, they contribute to the overall charm and enjoyment of the game.

    • “The music is beautiful and the artwork is beautiful.”
    • “I kept playing for the artwork though!”
    • “Beautiful artworks in a fun little game, you can tell lots of love went into making this.”
    • “This feature is really godawful, lazy pixel crap 'art' instead of real graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
    • “Games like Terraria and Stardew Valley succeeded despite the bad graphics, not because of them.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game draws comparisons to "Ib," particularly in its museum art exhibit setting; however, some players feel that the storyline gameplay fails to maintain engagement, leading to a sense of disconnection from the narrative.

    • “Let me tell a story.”
    • “Immediately I thought of the game 'Ib' with the museum art exhibit, but the storyline gameplay area lost me.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is consistently praised for its beauty, complementing the stunning artwork. Overall, both elements contribute to an immersive and aesthetically pleasing experience.

    • “The music is beautiful and the artwork is stunning.”
    • “The music is beautiful and the artwork is stunning.”
    • “The music is beautiful and the artwork is stunning.”
  • gameplay
    2 mentions Positive Neutral Negative

    Players find the gameplay reminiscent of the game "Ib," particularly in its art exhibit setting, but some express disappointment with the storyline aspect, feeling it detracts from the overall experience.

    • “Immediately, I thought of the game 'Ib' with the museum art exhibit, but the gameplay in the 'storyline' area lost me.”

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