- April 25, 2024
- Underbite Games
Whisker Waters
Platforms
About
"Whisker Waters" is a cozy RPG game that focuses on the unique and challenging experience of fishing. Explore a semi-open world, complete quests, and catch a variety of fish with their own unique behaviors using cool fishing tools. Join the Meow Fishing Club, befriend local cats, bears, and birds, and unlock rewards in this game suitable for fishing pros and beginners alike.











- The game features cute graphics and a charming premise centered around cats and fishing.
- The fishing mechanics are nuanced and interesting, with fun mini-games that add variety to the gameplay.
- The character customization is excellent, allowing players to create their own unique cat character.
- The game suffers from significant performance issues, including frame rate drops and a shaky camera that can induce motion sickness.
- Many players find the combat frustrating, as enemies can knock you out with a single hit and the camera often obstructs your view.
- The questing system is poorly designed, lacking clear markers or directions, which can lead to confusion and frustration during gameplay.
story
48 mentions Positive Neutral NegativeThe game's story is described as cute and engaging, with enjoyable fishing mini-games and quests that keep players focused on their goals. However, many reviewers express frustration over the lack of quest markers and tracking systems, making it difficult to navigate and complete fetch quests. While the narrative and characters are appreciated, the overall questing experience could benefit from significant improvements to enhance clarity and accessibility.
“I love the story and the gameplay.”
“The story is cute; the fishing is nice except for how weird and confusing it gets to be.”
“Then you get to walk around and you're given your first quest to give 3 fish and 3 fruit for dinner.”
“The crux of the game is that you run around, complete standard fetch-type quests for characters and, of course, fish.”
“There is no ability to track quests either; there will be no map pinpoint, only a vague description that typically only makes sense if you remember where you originally picked up the quest.”
“Game is cute, but there is no way to tell where a quest giver is, and no way to find out where to turn anything in after the quest is completed.”