- June 23, 2020
- Triority Interactive Novels
Welcome to... Chichester 2: Part II - No Regrets For the Future
Platforms
About
Taking place on the second day of your holiday, you start reminiscing with Grendel Jinx about how you two first met. Inevitably, the discussion turns to a dark period in both your lives when tragedy and revenge nearly destroy your "friendship" with each other.











- The story in this installment of the WTC series is the longest yet, providing depth and engaging character backstories.
- The game features unique characters with distinct personalities, and the choice-based dialogue adds an interesting layer to the experience.
- The developer is responsive and helpful in addressing technical issues, contributing to a positive player experience.
- Many reviewers criticize the game for lacking substantial gameplay, describing it more as an e-book with poorly written dialogue than a true game.
- The user interface and menus are often described as overwhelming and poorly organized, detracting from the overall experience.
- Some players find the writing style to be juvenile and unpolished, leading to a lack of immersion in the story.
- story52 mentions Positive Neutral Negative
The story in this installment of the WTC series is the longest yet, offering a rich and engaging narrative that deepens character development and introduces unique personalities. While the plot can be complex and at times hard to follow, it successfully blends humor with serious themes, allowing for player choices to significantly impact the storyline and outcomes. Overall, the writing is praised for its depth and light-heartedness, making it a worthwhile experience for both new and returning players.
“This also being the longest story yet in the series, Triority is doing a fantastic job at building a wild and wacky world around these utterly insane yet adorably lovable characters.”
“For the first time in the series, the story has real depth.”
“The story to this part of WTC 2 really adds depth to Grendel's character, revealing a more humane side yet managing to successfully reveal the key moments where this least expected of friendships developed from.”
“- The story is the same regardless of your gender choice and is almost not even needed.”
“- The story was really hard for me to follow; though, I do have to give credit to the writers that I genuinely wanted to know what Grendel was doing, or what was happening to her, or what might happen next to her. There was also a waitress I wish appeared more; she was a cute-looking character as well.”
“The main character's name and gender may be player-selected, but the result of this choice will lead to a large number of dialogue entries being different; however, the story does feel that it was originally written with a male protagonist in mind.”