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We Walked In Darkness

We Walked In Darkness Game Cover
33%Game Brain Score
gameplay, graphics
46% User Score Based on 24 reviews

Platforms

PCWindows
We Walked In Darkness Game Cover

About

We Walked in Darkness is a 2.5D side scrolling platformer where you play as two sibling slaves trying to escape to the north via the Underground Railroad. Stealth your way through obstacles and solve puzzles as you learn what it was really like to have risked your life for the sake of freedom.

We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
We Walked In Darkness screenshot
+2

46%
Audience ScoreBased on 24 reviews
graphics3 negative mentions

  • The game offers a unique perspective on the historical experience of escaping slavery, providing an engaging narrative.
  • Many bugs from previous reviews have been patched, resulting in a more stable gameplay experience.
  • The gameplay rewards patience and strategy, making overcoming challenges feel satisfying.
  • The controls are often unresponsive and laggy, making gameplay frustrating.
  • Players frequently encounter issues with the save system, forcing them to restart chapters after failures.
  • The graphics and animations are dated, contributing to an overall rough experience.
  • gameplay
    12 mentions Positive Neutral Negative

    Gameplay is characterized by a mix of rewarding patience and caution, with satisfying challenges, but is often hindered by janky mechanics, floaty jumps, and imprecise controls. While some players appreciate the unique perspective and puzzle-solving elements, others find the gameplay frustrating due to its inconsistencies. Overall, it presents a blend of enjoyable moments and notable flaws, leading to a mixed reception.

    • “The gameplay rewards patience and caution rather than rushing ahead, and finally getting past a difficult challenge feels satisfying.”
    • “It has little bits of personality and history, along with puzzle solving and unforgiving gameplay that help add to make this an overall enjoyable game.”
    • “Also, the jump mechanics are now a lot more smooth.”
    • “The gameplay is also incredibly ropey due to the floaty jumps, awkward stealth, and imprecise controls, which sometimes don’t work at all.”
    • “I rate it a solid 6/10 (the mechanics and sudden loss intervals of the game are a little annoying :/)”
    • “Gameplay was a bit janky here and there, but the game itself was alright for what it is.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game have received largely negative feedback, with many users describing them as horrible, dated, and tonally off, accompanied by poor animations. While some acknowledge that the overall gameplay experience is enjoyable, the visual quality remains a significant drawback.

    • “Horrible graphics and controls and everything.”
    • “We walked in darkness feels tonally off, has dated visuals and awful animations.”
    • “Although the graphics and visuals are still a bit rough, the other aspects of the game have been greatly changed.”
  • story
    5 mentions Positive Neutral Negative

    The story is narrated by Grace and allows players to experience the narrative from multiple perspectives, providing a unique insight into the characters' struggles. While some players find the storytelling compelling, they note that the gameplay controls are lacking, and the game's graphical quality is secondary to its narrative focus. Despite some bugs, the overall experience is considered worthwhile, especially given that the game is free.

    • “This game makes you see this problem through the eyes of someone living it. While it can't compare to real life, it offers a unique perspective. The focus is on the story of these people, and I believe that graphics shouldn't be the main concern in this type of game.”
    • “Despite a few bugs, the game is still playable and free, which makes it understandable to have some imperfections.”
    • “The story is narrated by Grace, but you play as both of them.”
    • “It seems like a cool story, but it's not very good control-wise.”
    • “Nice game, makes you see this problem through the eyes of someone living it, though of course it can't compare since it's a game, not the real thing.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is marked by some glitches that may affect the experience, but they are generally not severe enough to hinder enjoyment. While it has a rough appearance and is considered buggy, players who can tolerate these issues may still find the content engaging, especially since the game is free.

    • “Sort of fun, but too buggy right now.”
    • “If you can handle a game being buggy and looking really rough, and you find the content interesting, I would recommend you give it a try; it's free.”
    • “There are still a few glitches, but I didn't encounter any that had much impact on my ability to enjoy the game.”
  • grinding
    1 mentions Positive Neutral Negative

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or multiple attempts to progress effectively.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I was getting nowhere.”

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