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We Are Terror: The First Days

We Are Terror: The First Days Game Cover
35%Game Brain Score
story
graphics, gameplay
60% User Score Based on 10 reviews

Platforms

PCSteam DeckWindows
We Are Terror: The First Days Game Cover

About

We Are Terror: The First Days is a single player action game. It was developed by Kuzcopia and was released on September 1, 2018. It received neutral reviews from players.

Four chapters, each drawing closer to the great worldwide war between Man and Myth. Each allowing you to experience how the war begins! A reading adventure where you make choices to help the protagonist of each chapter survive, but at the same time, the wrong choices offer their own rewards.

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60%
Audience ScoreBased on 10 reviews
story3 positive mentions
graphics3 negative mentions

  • Multiple endings and achievements that encourage exploring all story branches.
  • Playable on Steam Deck with easy, accessible controls.
  • Engaging premise with perspectives from different characters in the human vs vampires war.
  • Writing and story are unoriginal and feel like familiar, cliched vampire war narratives.
  • Visuals and audio are minimal to nonexistent, with no real presentation elements beyond text.
  • Gameplay is essentially clicking through text, leading to slow pacing and a lack of meaningful interactivity.
  • graphics
    7 mentions Positive Neutral Negative

    The game offers essentially no visual elements beyond plain text, resulting in a very minimal and uninspired presentation. Unlike many interactive fiction titles that include some artwork, this one relies solely on text, which may disappoint players expecting any graphical content.

    • “If you came for graphics, you came to the wrong address.”
    • “No real visuals (text-only feel), rated ★☆☆☆☆ for art/presentation.”
    • “This choose your own adventure is particularly lazy; often authors include artwork or assets, but here it's just text with no visuals.”
  • story
    6 mentions Positive Neutral Negative

    The story centers on a familiar humans versus vampires conflict but lacks memorability and sharp writing, making it feel uninspired compared to other media. While some players appreciate the situational narrative and achievement-driven exploration, overall the plot is considered unremarkable and not a strong aspect of the game.

    • “Achievements reward every story branch exploration, can you find them all?”
    • “Pretty nice situational story.”
    • “I like the story in this game and the achievements that were included.”
    • “Humans vs vampires: familiar, not memorable.”
    • “If you want a vampire conflict story, you'll find sharper writing elsewhere — or you can literally read a book and get better pacing for free.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is minimal and primarily consists of clicking through poorly written text, offering little interactive depth or engaging mechanics. It functions more like an interactive e-book rather than a true game, with simple interactions feeling largely pointless.

    • “No shade to reading (I read), but when the gameplay loop is read → click → read → click, the bar is higher: the writing needs to slap.”
    • “As an interactive e-book, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue, coupled with a few largely pointless questions/prompts that don't turn this into a proper interactive video game.”
    • “As an interactive e-book, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, coupled with a few largely pointless questions or prompts that don't turn this into a proper interactive video game.”
    • “Easy interaction, but it’s basically clicking through text.”
    • “No shade to reading (I read), but when the gameplay loop is read → click → read → click, the bar is higher: the writing needs to be engaging.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere attempts to convey war tension, but its minimalistic presentation falls short of creating a strong immersive effect.

    • “The setting tries to convey war tension, but the presentation is too bare to carry it effectively.”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect tedious and slow-paced, comparable to reading a great novel but having to click repeatedly to progress each sentence, which hampers the overall experience.

  • music
    1 mentions Positive Neutral Negative

    The music in the game is customizable, allowing players to adjust the reading music volume to enhance their experience. This flexibility contributes positively to user engagement.

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Frequently Asked Questions

We Are Terror: The First Days is a action game.

We Are Terror: The First Days is available on PC, Steam Deck and Windows.

We Are Terror: The First Days was released on September 1, 2018.

We Are Terror: The First Days was developed by Kuzcopia.

We Are Terror: The First Days has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.

We Are Terror: The First Days is a single player game.

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