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About Warborne Above Ashes

Warborne Above Ashes is a single player and multiplayer open world role playing shooter game with fantasy, warfare and science fiction themes. It was developed by Qooland Games and was released on September 18, 2025. It received neutral reviews from players.

Fierce flames of war are now raging. We roam, fight, and defeat all who stand in the way of our ambitions. Join a faction in the sci-fi post apocalyptic-style multiplayer PvP war game Warborne Above Ashes, and fight for honor!

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Games Like Warborne Above Ashes

Looking for games like Warborne Above Ashes? Here are top open world role playing shooter recommendations with a fantasy, warfare and science fiction focus, selected from player-similarity data — start with Throne and Liberty, Albion Online or New World.

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Reviews

40%Audience ScoreBased on 965 reviews
gameplay33 positive mentions
grinding54 negative mentions

  • Warborne offers intense large-scale faction-based PvP battles with significant strategic depth and team coordination.
  • The game has a unique blend of MOBA-style combat and MMORPG territory control mechanics, providing exciting and fluid gameplay experiences.
  • Free-to-play players can progress meaningfully through gameplay without mandatory spending, and joining a warband enhances the overall experience.
  • The game suffers from severe pay-to-win mechanics, enabling paying players to gain disproportionate power, especially in late game and PvP.
  • Persistent balance issues exist including broken classes, faction population imbalances, and overpowered characters, leading to frustrating and unfair PvP.
  • Development mismanagement has led to removal of core features, poor communication with players, frequent unpopular updates, low player population, and technical issues such as bugs, lag, and problematic matchmaking queues.
  • gameplay

    147 mentions Positive Neutral Negative
    22% positive mentions, 62% neutral mentions, 16% negative mentions

    The gameplay is heavily criticized for being monotonous, grind-heavy, and dominated by pay-to-win mechanics that undermine skill and fairness. While some praise the core PvP and large-scale faction wars for their potential and social aspects, the overall design is marred by time-gating, repetitive PvE, clunky mechanics, and frequent developer missteps that have led to a dwindling player base and frustrating experience. The game draws heavily from Albion Online but often lacks depth, innovation, and balanced progression, making it unappealing for solo or casual players.

    • “Initially Warborne was like Albion Online's gameplay and systems, with each season revolving around a competition by the different factions to hold the most territory in the continent, similar to Planetside.”
    • “The game is very fun and has a great progress system and war system; with only 48 hours of gameplay I got enough premium currency to buy a season pass as a free-to-play player. You do need to join an active warband because war is very important and you will not get a good experience without it.”
    • “They have successfully copied mechanics from other games (Albion and Foxhole mostly) and made it a bit more accessible than those games.”
    • “A money-milking-focused game that copies the bad game Albion and somehow makes it even worse. Terrible designs and game mechanics from start to end. Everything is time-gated or money-gated. All mobs are just poorly cloned with increased stats. Such a lazy and greedy game would not even fit to be a mobile game. The game is dying and it should rightfully die to set an example for everyone else to not make or play such a bad game.”
    • “Update: sadly the gameplay went from exciting large battle PvP territory control, comparable to battles in EVE Online, to boring and grindy small group/solo extraction gameplay which I have no interest in, and as one can tell neither did the player base.”
    • “Overall, I can't recommend this due to in-game mechanics, and the flow of gameplay is just not there. You'll be traveling around the maps 90% of the time, even with a mount. Maps are bloated and there is nothing much to do.”
  • grinding

    55 mentions Positive Neutral Negative
    0% positive mentions, 2% neutral mentions, 98% negative mentions

    Grinding in the game is a divisive aspect, with some players appreciating its blend of PvP-focused progression and rewarding fights, while others criticize it as overly grind-heavy, tedious, and sometimes punishing due to gear loss on death. The PvP territory battles and faction wars offer engaging loops tied to farming, but overcrowded zones, slow respawns, and time-gated resource gathering can frustrate solo or casual players. While some find the grindish system enjoyable and balanced against pay-to-win concerns, others feel the game leans too much on repetitive farming and progression time sinks.

    • “Removing the dark underworld killed the only relaxed farming area where you could gather materials.”
    • “Update: sadly the gameplay went from exciting large battle pvp territory control, which could be likened to battles in Eve Online, to boring and grindy small group/solo extraction gameplay which I have no interest in and as one can tell neither did the player base.”
    • “Farming is nearly impossible as everything takes far too long to reload, and as soon as it does there's a good chance someone else beats you to it.”
  • monetization

    50 mentions Positive Neutral Negative
    6% positive mentions, 38% neutral mentions, 56% negative mentions

    The game's monetization is overwhelmingly criticized as a blatant, predatory cash grab with heavy pay-to-win elements, excessive microtransactions, and poor balance that undermine fairness and gameplay quality. Many players feel the developers prioritize profit over meaningful content, leading to a toxic, exploit-ridden experience that damages player trust and engagement.

    • “This game is an absolute gem in everything but monetization.”
    • “I hate to see a fun game review bombed because of their monetization model.”
    • “I would've been much happier with this game if it was either a one time fee, a cheap required subscription no more than $10, and allowing everything in-game to be bought and earned with in-game currency or experience, just something remotely more efficient than pure p2w monetization and zero anti-cheat properties.”
    • “The monetization is grotesque, like genuinely S-tier corporate greed that puts EA to shame.”
    • “Until the rampant exploits, lack of security, and shameless monetization are addressed, this game doesn't deserve anyone's trust, time, or money.”
    • “If, however, you’re interested in a title increasingly shaped by AI-generated content and a development direction that appears more focused on microtransactions than gameplay quality, then it may be what you’re looking for.”
  • story

    17 mentions Positive Neutral Negative
    18% positive mentions, 47% neutral mentions, 35% negative mentions

    The game's story aspect is largely criticized for lacking a meaningful narrative, with missions feeling repetitive and uninspired, described as a series of boring, cookie-cutter tasks without engaging story quests. While some appreciate the focus on large-scale PvP and dynamic encounters, the absence of a story and roleplay elements leaves the experience shallow for players seeking narrative depth.

    • “The tutorial missions literally go through every aspect of the game!”
    • “Ignore the bad reviews, it's a lot of fun especially if you like large scale PvP & quests that benefit your guild.”
    • “"Dynamic encounters: unscripted combat erupts anywhere - solos, revenge missions, massive brawls, or chaotic multi-faction melees."”
    • “The problem is that everything feels cookie-cutter—from the missions to the upgrades.”
    • “You have like 5 different missions scattered all over 5 different places; you just mash buttons to find all of them.”
    • “I was excited about the large-scale team battles, but the game just makes you go through chains of boring small missions with no joy.”
  • optimization

    15 mentions Positive Neutral Negative
    53% positive mentions, 27% neutral mentions, 20% negative mentions

    The game is generally well optimized, especially for large-scale PvP with smooth performance even on average PCs and minimal lag during massive battles. However, some users report occasional optimization issues in large fights and server problems, which detract from an otherwise solid technical execution. Overall, optimization enhances the gameplay experience, particularly in intense group PvP scenarios.

    • “Warborne is the only perfectly optimized zerg vs zerg MMO for 100v100 wars that currently exists.”
    • “There's no server lag and it is perfectly optimized to run smoothly even on average PC rigs.”
    • “This is billed as a group PvP game and that is where it shines; the performance is excellent for large scale PvP and the time to kill is pretty nice, even for this elder gamer with slower reflexes.”
    • “Overall, from my experience, the game still needs a lot of optimization.”
    • “Massive optimization issues during large fights.”
    • “This can be optimized in the future but for now it's suboptimal; EU server has been having issues (as of 25th Sept), either from attacks or other problems, and the admins remain silent on this issue on Discord.”
  • stability

    15 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from frequent crashes, freezes, and severe FPS drops, especially during large-scale fights, severely impacting stability. Numerous bugs, including duplication glitches and PvE issues, undermine gameplay fairness and overall experience. Despite developer awareness, these stability problems remain unresolved, resulting in a frustrating and unbalanced gameplay environment.

    • “There are constant FPS drops during large scale fights, multiple game freezes at the worst possible moments, especially when clashing, causing disconnections.”
    • “Season 2.2: game is still buggy, with developers claiming they know about issues but no formal posts addressing them; feels like a way to avoid compensating players for reporting problems.”
    • “Duplication glitches and other issues make the game completely unplayable and destroy any sense of fairness.”
  • graphics

    12 mentions Positive Neutral Negative
    42% positive mentions, 33% neutral mentions, 25% negative mentions

    The graphics received mixed feedback, with praise for their stylish, crisp visuals and smooth performance on higher specs, especially in PvP scenarios. However, some users noted budget limitations leading to a stripped-down aesthetic and occasional freezing at mid settings, comparing the visuals unfavorably to other games. Overall, the art style is promising but sometimes hindered by technical issues and simplistic design choices.

    • “At launch, the aesthetic and PvP loop felt incredibly promising.”
    • “The graphics are better than Albion, and runs super smooth.”
    • “PvP is intense and rewarding, the visuals are crisp and stylish, and best of all — it totally respects my time.”
    • “Pretty bad graphics, boring content (fighting, terrible gathering & crafting).”
    • “League of Legends wannabe with mobile game aesthetic and framework... it's so boring.”
    • “But then the budget vibes hit hard: graphics and sound feel stripped down, probably to support the chaos of massive unit/player counts on screen.”
  • music

    5 mentions Positive Neutral Negative
    0% positive mentions, 40% neutral mentions, 60% negative mentions

    The music in this game is generally considered uninspired and forgettable, with minimal sound effects that contribute to a bland and empty atmosphere during gameplay. Many players find the soundtrack absent or unmemorable, diminishing the overall experience.

    • “Even essential things like proper sound effects are missing — for example, riding a mount has no sound at all, you only hear background music and little else.”
    • “The gameplay is bland; it's like a MOBA, but there is nothing to do except kill mobs and zerg PvP. The OST is nonexistent; I played for 7 hours and don't remember any soundtracks.”
    • “If you reduce the music volume to 0, you will feel how empty this game is while grinding.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional impact of the game is generally lacking, with players feeling little sense of power or impact from weapons and combat. The experience is described as slow and dull, failing to evoke strong feelings even in challenging situations.

  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game's humor evident in its entertaining full loot PvP and amusing monetization approach, adding a lighthearted and memorable touch to the experience.

    • “I haven’t done this much PvP in an MMO in a long time and full loot is so funny!”
    • “Game has hilarious monetization.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The character development is praised for its cool and unique design, contributing to a distinctive and engaging player experience.

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Play Times

40h Median play time
141h Average play time
11-200h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Warborne Above Ashes is a open world role playing shooter game with fantasy, warfare and science fiction themes. Common tags for Warborne Above Ashes include free to play, science, moba, 2.5d, loot and others.

Warborne Above Ashes is available on PC and Windows.

On average players spend around 141 hours playing Warborne Above Ashes.

Warborne Above Ashes was released on September 18, 2025.

Warborne Above Ashes was developed by Qooland Games.

Warborne Above Ashes has received neutral reviews from players. Most players liked Warborne Above Ashes for its gameplay but disliked it for its grinding.

Warborne Above Ashes is a single player game with multiplayer and local co-op support.

Similar games include Throne and Liberty, Albion Online, New World, Gloria Victis, Conqueror's Blade and others.