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Warborne Above Ashes

Warborne Above Ashes Game Cover
47%Game Brain Score
gameplay, optimization
grinding, monetization
47% User Score Based on 866 reviews

Platforms

PCWindows
Warborne Above Ashes Game Cover

About

Warborne Above Ashes is a single player and multiplayer role playing game with fantasy, warfare and science fiction themes. It was developed by Qooland Games and was released on September 18, 2025. It received neutral reviews from players.

Warborne Above Ashes is a nonstop, 24/7 real-time PvP MMO featuring massive battles with thousands of players and no fixed game modes. Ride behemoths, command war machines, and lead warbands in dynamic, unscripted combat ranging from solo duels to huge cross-faction wars. Jump straight into intense warfare without story quests or grinding.

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47%
Audience ScoreBased on 866 reviews
gameplay31 positive mentions
grinding46 negative mentions

  • The game offers a fun and engaging PvP experience, especially during large-scale battles.
  • Progression is relatively quick, allowing players to jump into action without extensive grinding.
  • The community aspect is strong, with many players enjoying teamwork and collaboration in guilds.
  • The game has significant pay-to-win elements, making it difficult for free-to-play players to compete effectively.
  • There are numerous bugs and balance issues, leading to frustrating gameplay experiences.
  • The game design includes time-gating and excessive grinding, which can detract from overall enjoyment.
  • gameplay
    131 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some praising its unique mechanics and engaging PvP elements, while others criticize it for being repetitive, unbalanced, and heavily influenced by pay-to-win mechanics. Players appreciate the potential for large-scale warfare and the progression system, but many find the PvE content lacking and the overall experience marred by bugs and a lack of meaningful gameplay variety. Overall, while the game shows promise, it struggles with execution and player satisfaction, particularly for those seeking a deeper, more balanced experience.

    • “The game is very fun and has a great progress system and war system. With only 48 hours of gameplay, I got enough premium currency to buy a season pass as a free-to-play player. You do need to join an active warband because war is very important, and you will not get a good experience without it.”
    • “Overall, very fun game if you are looking for a more multiplayer/social experience that is very similar to Albion Online, but I would definitely advise staying away if you are just looking for PvE gameplay as the game is very focused on PvP and realm vs realm.”
    • “Gameplay loop is centered around faction war PvP. While assembling a consistent group for these activities may present an initial challenge, the overall gameplay is highly rewarding. It needs some tweaks here and there, but the game shows great potential.”
    • “The core gameplay loop is brain dead, the PvP lacks depth, and every single person plays like a bot.”
    • “Overall, I can't recommend this due to in-game mechanics, and the flow of gameplay is just not there; you'll be traveling around the maps 90% of the time, even with a mount, maps are bloated and there's not much to do.”
    • “The gameplay is bland; it's like a MOBA, but there is nothing to do except kill mobs and zerg PvP. I don't even know if there are actual soundtracks in the game; I played it for 7 hours and I don't even remember anything about it.”
  • grinding
    47 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and time-consuming, particularly in resource farming and leveling. While some appreciate the grind as a necessary part of the experience, especially for engaging PvP, others criticize it for being overly restrictive and designed to encourage spending money to reduce the grind. Overall, players suggest that while the game can be fun, the grinding can feel excessive and detracts from the overall enjoyment.

    • “Grinding is essential to maximize your playtime, as there are limits on the number of players and houses in a zone. If you're not leveling up daily, you risk being kicked out mid-fight for those who dedicate more time or money to the game.”
    • “The grind is a crucial part of the experience, as it allows you to fully engage with the game and avoid being sidelined by higher-level players.”
    • “Daily grinding not only enhances your character's abilities but also ensures you can compete effectively in zones with strict player limits.”
    • “Everything else is just time-gated grinding.”
    • “Farming is intentionally restricted to push spending or extreme grind.”
    • “Victory doesn’t come down to skill, but rather to who has sunk the most hours into grinding.”
  • monetization
    42 mentions Positive Neutral Negative

    The monetization model of the game has been widely criticized as a blatant cash grab, heavily leaning towards pay-to-win mechanics and filled with microtransactions that detract from the overall experience. Many players express frustration over the lack of balance and fairness, with some suggesting that the game prioritizes profit over player enjoyment and quality. Despite some positive gameplay elements, the overwhelming sentiment is that the monetization practices are predatory and undermine the game's potential.

    • “I highly recommend at least trying the game, as even beyond the monetization, the game itself is actually very fun to play in large scale combat - which the game is based around.”
    • “I hate to see a fun game review bombed because of their monetization model.”
    • “This game is an absolute gem in everything but monetization.”
    • “After 586 hours, I decided to quit because this game is a true waste of time and a true cash grab.”
    • “Unfortunately, the developers have gone for the quick cash grab approach and the game is riddled with bugs, imbalance, and poor game design mechanics that have hindered it since the early tests.”
    • “Might be a good game, but this kind of monetization is predatory and ruins any kind of fun that could have been had.”
  • optimization
    16 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while some players report excellent performance during large-scale PvP battles with minimal lag, others experience significant optimization issues, particularly during massive fights. Many commend the game's smooth execution and frame rates on average PCs, but concerns about server stability and pay-to-win elements persist. Future improvements are anticipated, but currently, the optimization is deemed suboptimal by some users.

    • “Warborne is the only perfectly optimized zerg vs zerg MMO for 100v100 wars that currently exists.”
    • “There's no server lag and it is perfectly optimized to run smoothly for even average PC rigs.”
    • “On the technical side, they did a good job though; very smooth and optimized.”
    • “Overall, from my experience, the game still needs a lot of optimization.”
    • “Massive optimization issues during large fights.”
    • “This can be optimized in the future but for now it's suboptimal; the EU server has been having issues (as of 25th Sept) either from attacks or other problems, and the admins stay silent on this issue on Discord.”
  • stability
    15 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with frequent FPS drops, game freezes, and crashes, particularly during large-scale battles. Players report numerous bugs, including item duplication glitches and unresponsive features, which significantly hinder gameplay and create an unbalanced experience. Despite developers acknowledging these issues, there is a lack of effective communication and resolution, leading to frustration among users.

    • “There are constant FPS drops during large scale fights, multiple game freezes at the worst possible moments, especially when clashing, making you disconnect.”
    • “Season 2.2: the game is still buggy, with devs claiming they know about issues though there's no formal post about it in Discord; just another way to not pay out for reporting issues.”
    • “Duplication glitches and other issues make the game completely unplayable and destroy any sense of fairness.”
  • story
    14 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth, with many players noting the absence of a compelling narrative or meaningful quests. While some appreciate the engaging gameplay and dynamic encounters, the overall sentiment reflects disappointment due to the minimal story content and the ability to skip narrative elements entirely. This has led to a perception that the game prioritizes action over storytelling, leaving players wanting more in terms of narrative engagement.

    • “Compelling storyline - engaging narrative.”
    • “Dynamic encounters: unscripted combat erupts anywhere - solos, revenge missions, massive brawls, or chaotic multi-faction melees.”
    • “Ignore the bad reviews, it's a lot of fun especially if you like large scale PvP & quests that benefit your guild.”
    • “You have like 5 different missions scattered all over in 5 different places; you just mash buttons to find all of them.”
    • “Store page: 'no story quests, no grind – jump straight in.'”
    • “There is no story... so there can't be roleplay!”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the stunning visuals and smooth performance, while others criticize them as simplistic and reminiscent of mobile games. Despite some initial appeal, many users feel that the graphics lack depth and detail, particularly in the context of large-scale battles, leading to a perception of budget constraints. Overall, while the aesthetics can be enjoyable, they are often overshadowed by gameplay issues and a sense of repetitiveness.

    • “Visual aesthetics - stunning graphics.”
    • “The graphics are better than Albion, and it runs super smooth.”
    • “PvP is intense and rewarding, the visuals are crisp and stylish.”
    • “Pretty bad graphics, boring content (fighting, terrible gathering & crafting).”
    • “League of Legends wannabe with a mobile game aesthetic and framework... it's so boring.”
    • “But then the budget vibes hit hard: graphics and sound feel stripped down, probably to support the chaos of massive unit/player counts on screen.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game has been widely criticized for its lack of impact, with players noting that it feels empty and forgettable, contributing to an overall bland gameplay experience. Sound effects are notably absent, further diminishing the game's audio landscape, leading to a low rating of around 4/10. Many players struggle to recall any memorable tracks after extended playtime, indicating a significant deficiency in the game's musical composition.

    • “If you reduce the music volume to 0, you will feel how empty this game is while grinding.”
    • “Even essential things like proper sound effects are missing — for example, riding a mount has no sound at all, you only hear background music and little else.”
    • “The gameplay is bland; it's like a MOBA, but there is nothing to do except kill mobs and zerg PvP. The OST is... I don't even know if there are actual soundtracks in the game. I played it for 7 hours and I don't even remember anything about it.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is described as immersive and captivating, creating an engaging environment that draws players in.

    • “The immersive atmosphere creates a captivating environment that draws you in.”
    • “The game's atmosphere is rich and engaging, making every moment feel alive.”
    • “You can truly feel the weight of the world around you, enhancing the overall experience.”
  • replayability
    3 mentions Positive Neutral Negative

    Users consistently highlight the game's strong replay value, emphasizing its longevity and the ability to engage players in multiple playthroughs. This suggests that the game offers varied experiences or challenges that encourage returning to it after the initial completion.

    • “The replay value is incredible, offering longevity and endless fun.”
    • “This game has amazing replayability, keeping me engaged for hours on end.”
    • “The variety of choices and outcomes ensures that every playthrough feels fresh and exciting.”
    • “Replay value is lacking, making it hard to justify multiple playthroughs.”
    • “The game offers little in terms of replayability, which is disappointing.”
    • “Once you've completed it, there's not much incentive to play again.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional impact of the game is largely criticized, with players feeling that the combat lacks intensity and fails to convey a sense of power or significance. Many express disappointment in the overall experience, describing it as slow and dull, which diminishes any emotional connection to the character or the gameplay.

  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game's full loot PvP mechanics and its amusing monetization strategies, highlighting a lighthearted approach to serious gameplay elements.

    • “I haven't done this much PvP in an MMO in a long time, and the full loot system is so funny!”
    • “The game has hilarious monetization.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character design for its coolness and uniqueness, highlighting that it contributes positively to the overall character development in the game.

    • “The character design is very cool and unique.”
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40h Median play time
141h Average play time
11-200h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Warborne Above Ashes is a role playing game with fantasy, warfare and science fiction themes.

Warborne Above Ashes is available on PC and Windows.

On average players spend around 141 hours playing Warborne Above Ashes.

Warborne Above Ashes was released on September 18, 2025.

Warborne Above Ashes was developed by Qooland Games.

Warborne Above Ashes has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Warborne Above Ashes is a single player game with multiplayer and local co-op support.

Similar games include Gloria Victis, New World, Conqueror's Blade, Lost Ark, Throne and Liberty and others.