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About

"War Mines: WW2" is a realistic mine warfare game set in World War II. Players can operate various military vehicles, such as submarines and minesweepers, to detect and neutralize enemy mines. The game features a dynamic campaign and a variety of multiplayer modes, with a focus on strategic planning and teamwork.

War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot
War Mines: WW2 screenshot

88%
Audience ScoreBased on 34 reviews
graphics6 positive mentions
monetization2 negative mentions

  • The game features improved graphics and storytelling compared to its predecessor, enhancing the overall experience.
  • It provides an entertaining twist on the classic Minesweeper gameplay, with a WWII theme that adds historical context.
  • Players appreciate the immersive environments and sound design, which contribute to a more engaging gameplay experience.
  • The game is criticized for being too similar to its predecessor, lacking significant new content or features.
  • Many players find the gameplay overly reliant on luck due to poor level design, leading to frustrating guessing scenarios.
  • Technical issues, such as low-quality graphics and limited customization options, detract from the overall quality expected from a modern PC game.
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their beauty and thematic integration with the WWII setting, featuring minimalist 3D designs and impressive cinematics. However, some users criticize the lack of customization options and resolution settings, suggesting that the overall quality may not fully compensate for gameplay shortcomings. Despite these issues, the visuals are considered a significant improvement over basic games like Minesweeper, enhancing the narrative and immersive experience.

    • “It's got some great graphics and a WWII theme.”
    • “Simple and enjoyable (yet giving brain hypertrophy haha), with nice minimalist 3D graphics, cool cinematics between the levels put you in the WWII context.”
    • “The narrative, environments, and graphics are wonderful.”
    • “There's no option to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low-quality graphics.”
    • “Great idea and improving execution in the actual gameplay, which initially the pretty graphics couldn't disguise.”
  • story
    6 mentions Positive Neutral Negative

    The story in "War Mines: WW2" is described as a progressive narrative that attempts to weave historical events like D-Day and Stalingrad into a classic minesweeper gameplay format. While some players appreciate the beautiful graphics and storytelling, others criticize the narrative's coherence and relevance, noting that the missions primarily focus on clearing minefields rather than providing a meaningful connection to the war. Overall, the game is seen as a visually appealing but narratively flawed adaptation of a classic puzzle game.

    • “Better art, better storytelling, better gameplay.”
    • “A great narrative on a puzzle game through D-Day missions and Stalingrad.”
    • “A classical Minesweeper game with beautiful graphics and wonderful storytelling.”
    • “War Mines: WW2 is a ripoff of Minesweeper (Microsoft, 1990) with some window dressing and a progressive WW2 themed story... but what Minesweeper didn't need was window dressing, and once you dismiss that, it's just Minesweeper.”
    • “Your missions are about clearing minefields, and that is the end of how the war fits into the game.”
    • “The text in the game states after the D-Day mission that now attention is drawn to the fight in Stalingrad, which doesn't make any chronological sense.”
  • gameplay
    4 mentions Positive Neutral Negative

    Reviewers highlight that the gameplay has improved significantly, with better execution and engaging mechanics, particularly praising the minesweeper elements. However, some feel that the game's value does not justify its price, suggesting it should be more affordable given the overall experience.

    • “Better art, better storytelling, better gameplay.”
    • “Great idea and improving execution in the actual gameplay which initially the pretty graphics couldn't disguise.”
    • “I really love the minesweeper mechanics.”
    • “My personal threshold for the value of a game being 1€ for 1 hour of gameplay means that this game should not cost more than 0.5€.”
    • “Great idea and improving execution in the actual gameplay, which initially the pretty graphics couldn't disguise.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy for these games is criticized as exploitative, with developers using a copy-and-paste approach to release multiple versions of the same game, often accompanied by fake reviews to mislead consumers. This practice suggests a focus on quick profits rather than quality, with many titles appearing in poor language and lacking originality.

    • “This copy-and-paste method of game development makes a lot of sense if you're running a shovelware cash grab... why dump the game on Steam once when you can dump the same game on Steam twice?”
    • “They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams.”
  • music
    2 mentions Positive Neutral Negative

    The music and sound effects are well-crafted, contributing to a highly immersive experience that enhances the game's presentation of historical facts and scenes. Overall, the audio design is praised for its quality and integration with the game's atmosphere.

    • “Music, sound effects, image effects, user interface, and the game itself are all well designed.”
    • “The presentation of historical facts, scenes, and soundtrack creates a highly immersive experience.”
  • stability
    1 mentions Positive Neutral Negative

    The game is reported to be somewhat buggy, but it generally functions well enough to allow players to complete a few easy achievements.

    • “A bit buggy, but it gets the job done for a few easy achievements.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is described as tense and immersive, significantly enhancing the experience of decision-making and elevating what could be a simple gameplay into a more impactful and engaging encounter.

    • “I have always been a fan of minefields, but for the first time I felt the weight of decision-making, with a tense atmosphere that elevates the level of a simple game.”

Buy War Mines: WW2

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs

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