Virus Crashers
- February 20, 2017
- Shindenken
The retro magic of the NES-era has returned! 99 tough stages will recall the feeling of childhood days. Be careful when playing Virus Crashers, and don't get too addicted!
Reviews
- Simple and fun gameplay reminiscent of classic arcade games like Joust and Bubble Bobble.
- Relatively cheap, making it accessible for players looking for a bit of nostalgic fun.
- Some players appreciate the retro style and find it enjoyable for short sessions.
- Clunky controls and poor technical execution, making the game feel outdated and frustrating.
- Lack of meaningful options, including no resolution changes or useful graphics tweaks.
- Very low player activity and interest, indicating a lack of quality and engagement.
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay of Virus Crashers is heavily inspired by Bubble Bobble, utilizing a similar mechanic of capturing enemies in bubbles, while incorporating additional combat elements. Players have noted that the gameplay can be likened to a blend of Joust and Bubble Bobble, offering a familiar yet distinct experience.
“Gameplay = joust meets bubble bobble.”
“Virus Crashers features the core mechanic of capturing your enemies in a bubble, although there are a couple of different combat mechanics.”
“Virus Crashers is a loose ripoff of Bubble Bobble (copyright Taito, 1986) featuring the core mechanic of capturing your enemies in a bubble, although there are a couple of different combat mechanics.”
“Gameplay = Joust meets Bubble Bobble.”
“Virus Crashers is a loose ripoff of Bubble Bobble (copyright Taito, 1986) featuring the core mechanic of capturing your enemies in a bubble, although there are a couple of different combat mechanics.”
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game employs outdated retro pixel art instead of modern graphics, which has drawn criticism for its lack of resolution options and limited graphical customization. Overall, the graphics are perceived as stagnant and unrefined.
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“Graphics = same.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is not directly addressed in the provided text, which focuses on gameplay mechanics rather than emotional experiences. Therefore, no summary can be drawn regarding the emotional impact of the game from this content.
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is widely criticized for being repetitive and lacking variety, leading to a frustrating experience for players.
“Music is annoying and lacks any variation.”