- May 12, 2008
- Last Day of Work
- 3h median play time
Virtual Villagers: A New Home
Platform Tested: PC Genre: Simulation Rating: E A motley group of tiny characters are stranded on a deserted island, and it's up to you to make sure they learn the skills they need to survive and thrive. The game is easy to pick up and play, but for such a simple idea, it's engaging; to win, you
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About
In "Virtual Villagers: A New Home," guide a tribe of villagers as they learn to survive, discover their new island home, and react to unpredictable events in this real-time simulation game. Teach your villagers skills, manage their daily lives, and help them grow from a small group to a thriving community. With hundreds of unique villagers and potential island events, each playthrough offers new challenges and surprises. Breed and raise your own tribe for endless replayability.









- The game is a nostalgic experience, bringing back fond memories for many players who enjoyed it in their childhood.
- It's a relaxing and simple idle game that allows players to check in periodically, making it great for casual gaming.
- The charming graphics and engaging gameplay, including puzzles and resource management, provide hours of entertainment.
- The game can become repetitive and lacks depth, especially after completing the initial puzzles and tasks.
- Some players find the AI frustrating, as villagers may not always follow commands effectively, leading to challenges in managing the village.
- The price point is considered steep for an older game with limited content, prompting some to recommend trying it on other platforms where it's cheaper.
grinding
8 mentions Positive Neutral NegativePlayers note that while grinding for skills like farming and construction is essential for quest progression, it can lead to frustration if opportunities for training are limited, potentially locking players out of quests. However, the game is generally forgiving regarding food shortages, and with timely investment in farming research, players can manage their villagers' needs effectively. Overall, the grinding aspect is seen as a nostalgic and enjoyable challenge, particularly for fans of farming sims.
“This isn't a problem for skills like science or farming that can be regularly trained up throughout the game, but for skills where there's limited opportunities for training, it means you can end up locked out of quests!”
“Then I realized we weren't getting research quick enough... at this rate the berry bush would be used up before I got to farming level 2... so desperate times called for desperate measures.”
“This was not helped when we got on the right track with research and I was clearly going to make it... but food was running low again... I needed berries picked faster if we were going to make it to getting enough points for level 2 farming, and guess who no longer had work to do?”